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There are alot of 'spot the difference' games here on kong and oher sites, but its good to see this one has some flare to it with the awesome movements/animations. I personally loved the 'raving skeletons' as Swendilla put it lol. Im only giving it 4/5 cuz it seemed to short. (oh, also, thanks for adding in the additional cursor so we could compare the two things at the same time) =D
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Liked the style and the animation. Slightly disappointed by overuse of one difference (three or four times) - I won't mention it for the sake of those who actually care about that sort of thing. Works out pretty middling.
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This is really a beautiful spot the difference games, with a twist. To all those who complain about the things that are not being recognized as differences: the game itself states that it 'isn't always playing fair'. Not all 'differences' are counted for that exact same reason, and it's always a same sort of difference that doesn't count.
Ah, and can you really complain for not getting in a highscore table when you cheat by using glitches?
5/5
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Guys, for somebody who wants to beat the high score, I found a glitch. The highest you can get is not 380, it's 390. When you finish and it says "Congratulations" click multiple times on the bottom-right side of the screen. I did it and I got 390 but for some reason didn't give me high score :(. I got 364 though...
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On the level with the two skeletons, there is a yin/yang symbol on the floor, which is very obviously not a mirror of itself, but it doesn't recognise it as a difference
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Nice transitions between scenarios, and somewhat fun. The several repeated similarities between the scenarios lower the score, and there are infact a couple of differences in a few scenarios that don't register.
2/5.
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@pandeiva on the first greek stage the spear isn't a difference either
remember this is a mad world and not always far
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I don't like how sometimes it's okay for the central object and floor to break the symmetry, and sometimes it's one of the differences that count.
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I applaud the writer/creator/designer of this little gem.
Taking an tried and played to death concept - yet given us something good.
Enjoy your 5