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Bit sad how dumb the AI is.
They seem to enjoy using cards that subtract life, often when they haven't got enough life to carry out such a play without dying immediately...
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It seems this game has a rather unconventional lose condition. If you have a multicolored deck, and if your hand is full of cards not belonging to your main color that you don't have enough power to cast, you'll be stuck increasing your main color power over and over unless the opponent uses disrupt or a card with a similar ability.
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... countess nelova ran out of cards D:
oh, and make it so you cant shoot your own cards with sniper bullets (i was trying to unclick it).
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I can't see the significant difference of this game with others. I remember playing something similar. Plus, this game get boring quick and it takes quite some time for them to show their 'action' before the damage can be delivered. 2/5
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Game freezes and computer does not lose when they draw their remaining card while player still has 20+ cards remaining..1/5
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It seems I can't block any attacks.
I tried the "on the brink" challenge plenty of times, but I lose it every single time. I tried different card decks, but my best score so far is getting the enemy down to 20 life. It seems you should have at least a few healing cards you.
Overall, it's an easy and fun game!
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I don't like how randomness the decks are
On the mission the "The Burned Hills" I played 3 matches and got horrible cards and lost after 6 minutes or so each time, then on the 4th match I started with GREAT cards and beat the match in 1 minute and 35 seconds. Just a Tad annoying.
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Surface rip off magic, except magic is well interesting. Cards are horribly balanced and the comments show that all of the colors can be abused easily. Challenges aren't challenges in any meaningful sense of the word, as mono black vs. mono black is much harder(if we accept that this game's difficulty is built solely on luck) Not to mention that the cards you get from the challegnes are useless for hte most part.
The AI is also terrible in that ti can be easily baited into chump blocking, the last challenge seems to be won by decking more oft than not, which means that you have to survive, not that hard. I've also had games where I just beat the opponent to death after while he has a hand full of cards.
Also, this game needs a mulligan rule, it's already so luck driven that the main trick by the end for me was how many 1 drops do I have?
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Yes, buildings cancounterattack, that's genius really, on lvl. 5 all i get blessed day, blessed day, holy steed, holy steed, heroic deed and when i finally get a creature to attack i get blocked and counterattacked by a feakin building. The developer needs some freakin common sense
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I placed down a veteran mercenary and my oponet instantly took control without using a single card and it is still on my side of the field.
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no i cant play tis game coz imedetly te game lie all te time coz it say tat color of power is not gren coz teirs no gren only oter color but gren have to be color of power coz when popi eat gren ting he get strong all te time and he hit evrywan all te time and he win agenst evrywan so u gota eat gren ting coz tat make u strong so tis game lie i dont wana play lie game sry devloper but its ur own falt
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Guys this is my second card game and it better be good. Just kidding. My brother played it and he told me its awesome. Now i have a question. What will I expect from this game?
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There are worse card based games, and there certainly are better too. This game is very middle of the road, with nothing in it's favour, and the slow actions working against it. 2/5 Stars.
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oh god why the hell can i not discard cards? all i'm getting are these dumb goddamned instants and it's clogged my hand up all to hell.