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I got the impossible badge 1 month earlier by counting like 0.5,1.5,2,2.5,3.5,4.5 etc.. took me like 5 tries only that way.
Not sure if I was lucky back then or it actually worked and took the tension away. Goodluck everybody!
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Would have been cooler if it was on a grid instead of a smooth surface. like just a massive grid where you have to press the left and right button to move through the lanes and such.
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Clue for medium badge: purples appear randomly after acceleration 3. One could be lucky and get 10 of them early. Safe way: Don't focus on scoring in the early accelerations at all, but on survival. Aim only for "safe" purples and collect mainly white (invulnerability) and blue (shield refills) to get to/past the emp-mines. From there it's purples only. Hope that helps.
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Who cares about the weird movement, the zoom in, the random purple powerup frequency, the powerup placement, or the overflow of obstacles. The real problem is the speed meter starting at zero even though we are moving
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Almost all of the failing seems to come from fake difficulty. Much of the time, things are too close together in too quick of succession, the ability to move needs to be made a hell of a lot better than this; too icy floor and wildly wonky. Also, you don't put powerups and such right next to obstacles. And you can get blinded? On this kind of thing? Who was the jerk that thought that up? That last one is the definition of fake difficulty.
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Why are the movements SO inconsistent? Sometimes you tap and go almost nowhere, other times you slide over half of the area. It's impossible to move with any degree of confidence when half the time you're an air hockey puck and the other half underwater.
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This game becomes a lot easier if you keep one finger over the esc key. You can pause whenever you like and make reaction time practically a non-factor. (Thank god, because I never would have gotten 10 purples otherwise.)
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how did a badge from 5min game pack quest can take more than 5 min as it's nearly impossible to chain the 10 first T_T.
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"k hon, goin out for a drive on 'straight-as-shit' road, be home later."
*gets in car*
"Let's see what's on the radio... hmm... here we go, somebody telling me how to drive. now, for a nice, leisurely... whoah, was that a spike? good thing I dodged it. who would leave th- WHOAH! another one? what's going on? why cant I turn off this road? Where's the exit?......wh-what's that green thing? oh no! I'm gonna hit it.... wait... that was delicious, an HOLY F*$&K EMP MINES! WHAT IS WRONG WITH THIS STREET!?!?!?!?!?!? Oohh, purple thingys!"
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The controls are so slippery at high speeds. I try to go between two objects which should be easy enough, but i end up running into one of them anyway, so annoyingly hard :S
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EMP Mines just cheat you out of your score streak. They're so stupid and if you're going super fast then they're a guaranteed game ender.
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The difficulty with this type of game is pure randomness. The target, in this case the purple orb, has two degrees of randomness. First is appearance and the second is placement. They may appear, or not, and they may be blocked by an obstacle, or in the open. Good game, though. I'll just give it one more try...
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It would be nice if you put some purple orbs in your game. Been playing for 30 min. and only seen one. Its the hardest medium badge I ever played for.
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Heh, I've got a 15 year old PC, with an idle game running in another tab, and there's no lag whatsoever. Still can't get the damn BOTD, but that's coz I suck at this game :(