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Dear DisruptorBeam team, you say you didn't write that quote? Well, then some hacker must obviously write those developer responses in your stead. It was written in reply to comment by aslan132 @ Apr. 12, 2013.
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Why have you written all these flavour texts on boss fights? Just to have laugh or to demonstrate thate one who was responsible for them had a real problem with crack? Septa Eleanor burns 332 altars? 224 altars? 115 altars? I have to ask: do you really know what altar is - and how many of them may be in ONE sept, however heretical it is? And other texts are just as stupid. Over 2k boxes of spices in one warehouse. Go figure.
We have noticed these numbers detract from the realism. The numbers represent "HP" not what is supposed to actually be happening, as you've noticed. The design team has it on their list of feature improvements they plan to work on in priority order with other in-game upgrades over time. Thanks for the comment, we appreciate your passion for the game!
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I really could go for a production queue. I mean surely a Lord/Lady can have a list of things to do f tell his/Her minions/Subjects to do.
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Tutorial prologue is way too slow. You can't do anything else and have to wait while one thing finishes. Not very appealing to get into the main game.
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I keep running into bugs where it repeats the dialog and the tooltips for the prologue chapters even after I finished them. Despite that and playing for several hours now to get the tickets, I don't really have any idea what I'm dong.
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Aye, having around +90% chance to succeed and still failing annoys quite bit. Even when you have +224 modifier vs +12 modifier what opposition haves.
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Argh! It should really confirm that you want to spend gold. I didn't mean to click on a "Speed up" option for a building and spent 2 gold when it was at less than minutes left. For someone who is trying to pool gold for a while without spending Kreds for it, that really sucks.
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On one hand, we know that everything happens for a reason, and there are no mistakes or coincidences. On the other hand, we learn that we can never give up, knowing that with the right tools and energy, we can reverse any decree or karma. So, which is it? Let the Light decide, or never give up? The answer is: both.
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I love how nobody has anything good to say about the game and the dev just makes cringey responses like "thanks for the feedback. But I don't care!"
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wow, all the same horrible issues that date back to 2013: 1. screen is too big for the window, I have to keep scrolling up and down to see everything. 2. SLOW progress for even the most pathetic of tasks. 3. Just way too confusing/involved even for simple casual game play. 4. Too many items require purchasing something to get them. HOW DID THIS GAME EVER GET A 4 STAR RANK?!?!
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Anyone else having the null ere in their equipment Every time I try to change my equipment, it shows the game of thrones icon and sais "null". I can't change my characters equipment because of this.
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Decent time sink build game with GOT lore. UI is major buggy, though. They need to concentrate on fixing the UI bugs for a few months before adding more content.
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It's been more than 2 years since wwwarrick's comment about a queue, that was possibly one of the best suggestions here. Also we should be able to rename our sworn swords, having a septa named Karstark is quite disappointing. Overall the game is great :)
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This game would be good if it weren't for the pay-to-play way of doing things. Games like that stop feeling enjoyable after a while and cause players to lose interest.
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I think AvA and PvP should have a repeat button like adventures do as that is basically what I may self do anyway and Im sure others do as well. @ tempestfox i agree some things should have that function such as as maybe having the smithy make long swords until you run out of the resources. though it should not apply to resources as that would be to unbalanced. though they could redo it so it function much like the taxes. After a certain amount of time a resource is produced up to a certain cap like say 6 and you then have to collect it for it to produce anymore and like the tax house it can be upgraded to reduce the time it takes to generate a resource and expand the cap before you have to collect it for it to continue but have it so you can change what it produces. I think this would balance it out and make resource gain much smother. But hey that just my 2 cents.
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i like the game but it need 1 MAJOR thing:
- make a quene with upgrades purchaseable with stag's so you don't have to log in every 20 min. you'll keep a LOT more players. I don't run screaming away from stuff taking time but forcing logging in every 20 min (or pay-to-win) makes the game a bit painfull at times.
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Every single time I see the "Add Boon" button out of the corner of my eye, I see "Add Bacon". Just wanted to get that out there. Fun game, anyway. :)
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in a quest it says more actions in - 120 seconds... this means i cant finish the quest.... any tips on what to do about this?
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Couple of more suggestions: #1: Let us organize our inventory, sworn swords etc. Even if it's only something similar to the "sort by" feature in the recruitment phase and not a full-blown click-and-drag system, that would still be better than nothing. #2: Let us rename our sworn swords. Yes, we'll start seeing henchman with stupid and/or obscene names, but so what? We're already seeing other players with those.
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Let's go down my to-do list for today. #1: Sell all of my non-permanent assets? Check. #2: Donate all of my silver to my alliance? Check. #3: Choose to reincarnate? Check. #4: Fling a hundred obscenities at Disruptor Beam after it reloads my old game with the option to reincarnate no longer available? Check. What the crap Disruptor Beam?!
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Can't login via Firefox. Can't login via Chrome. Can play on disruptorbeam.com - which I don't care about though. Also, what for do you need my mail address and name? Easy 1/5.
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Any thought to having a confirmation function for expensive items? I ended up spending over 10,000 silver for a companion unit that I didn't actually need. Also, a better buy-back ratio would be nice; I only got about 2,000 silver when I sold it off. That really, really hurts.
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Can you please put in the option to cancel producing an item? I just started this game, and i accidentally built smallfolks instead of something else, and now i have to wait 20 minutes. I know it's my fault, but you would think something as simple as a cancel button would be implemented into a game in the very first version of it, i's kind of a basic thing.
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Been playing over a year and love the story and the parallels between game and HBO Game of Thrones. Still lots of issues with the game especially on ios platform.
It's unfortunate that you feel this way. We have many thousands of Kongregate players who are here for more than a badge, and have given us invaluable feedback and reports which have gone into the game's improvement over time, and will continue to do so. I hope you determine you can be part of that community, but if not, we're glad you tried it and took the time to give us feedback, Titanxo.
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Why is it that when I left the game overnight all my productions and gold kept going whether finishing their time or acruing, but my injured Sworn Sword reset back to the last injury marker I left the game on?
My sworn sword injury timer reset to what I left it at, but every other timer kept moving forward.
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Anyone else having major issues with the game right now? quests get extra time added on after I speed them up to finish, one material at the village center takes longer then 20 minutes to make, etc. Many problems, anyone else experiencing them?