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Comments for Brute Wars

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911Goofy

Nov. 20, 2010

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(-9)

cdegrave

Nov. 14, 2010

Under rating threshold (show) This game is sort of stupid

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(0)

s3borz

Nov. 12, 2010

Under rating threshold (show) losing levels on death is the stupidest feature ive seen in anygame if we couldnt beat it the first time what makes you think we can beat it the second time when we're even weaker?

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(1)

koop123

Nov. 09, 2010

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(-5)

Terastas

Nov. 05, 2010

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(-5)

waitowaito

Nov. 03, 2010

Under rating threshold (show) personally i like ghosts or at least a random attacking unit (not restricted to attacking in from of them) Pinocchio does do alot of damage but takes half of it himself =/ so its a double edge sword

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(4)

waitowaito

Nov. 03, 2010

Under rating threshold (show) i think theres a better combo then dragon. vultures at lvl 50 can do 5 damage with 3 attacks if u go left first u can get the vulture and gold dragons at the beginning of the game. recommend starting going right first tho and get a lion and a whale once ur party is lvl 30ish theres no stopping u from winning ur way up to lv50 i agree with ditching lvl loss when u die aspect and spacing out each level. make it easy to get to lvl 30 but harder to lv50 once the party is lv50 its only matter of strategy of where u place ur units and which spells u use heal for lower lvl maps and damage for higher lvl maps overall i like the game but the set up could use some changes like the dial at the battle screen instead of making it move just keep it still and maybe incorporate battle scene (with setting option on/off) oh and add a story to it XD

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(4)

FauxPass

Oct. 22, 2010

Under rating threshold (show) 3x Puppet 3x Ghost Upped with AP +1 bonus it is much better than dragons party. A little bit slower than other builds, but that party actually do something after you clear front row. Btw, last world is Magic enviroment, so they have another additional AP. Sadly, not in castles. And because they are all Magic creatures, healing spells are more effective on all party.

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(4)

keonananiikaika

Oct. 21, 2010

Under rating threshold (show) nothin beats 4 reg dragons an 2 golds. i think the only way to get golds is at start and it takes a while to get this party right but unbeatable. the brute/fire magic combo is devastating and you get a grand total of 12 attacks for 7 DA apeice against the WHOLE ENEMY PARTY!!!

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(1)

11puppyboy11

Oct. 17, 2010

Under rating threshold (show) three lions and 3 dragons it was.5/5

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(5)

mecha372

Oct. 11, 2010

Under rating threshold (show) I suggest that you must have 2 battering rams, 1 Puppet and 3 dragons(any type) gives you a sure win on any type of battle. That's because the foe's front line could easily be destroyed in this type of army.

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(3)

mparty

Oct. 11, 2010

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(-6)

mparty

Oct. 11, 2010

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(-4)

K0T0

Oct. 01, 2010

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(-4)

masterluke

Sep. 25, 2010

Under rating threshold (show) Wow... I have 5 Dragons, and a Trike

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(7)

RO71

Sep. 24, 2010

Under rating threshold (show) why do i have to fight the enemies on the spots i already won on,that is bs and along with the de-leveling makes this game more tedious than fun,i am just playing this game for badges and hating every min of it

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(3)

TheForumer

Sep. 22, 2010

Under rating threshold (show) This game is extremely fun, because of its great concept and varieties. The imagination and the levels an animal can achieve keep the fun going. However, the game is quite long, and takes some time. The reason its such a fun game is because it introduces a Pokemon card like idea, and at the same time, its simple to use and understand.

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(24)

karlwithak

Sep. 15, 2010

Under rating threshold (show) Nice absence of a storyline.

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(4)

balderr

Sep. 12, 2010

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(-5)

RRR6000

Sep. 11, 2010

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(-3)

coyoteseyes

Sep. 03, 2010

Under rating threshold (show) that being said i beat the game with two dragons and a octupus (?) in the back row , and in the front it was storm mare , grizzly bear and a fire beetle (or something ) , witch meant i had four fire creatures so it hurt them more to attack me than me attacking them , it would have been easier with three dragons though.

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(-1)

coyoteseyes

Sep. 03, 2010

Under rating threshold (show) I like the game but i agree , its not like your rewarded for managing to keep every animal alive ,because towards the end you need them maxed , its more like your being punished .

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(3)

mhtmht

Sep. 03, 2010

Under rating threshold (show) WHAT'S HAPPENING FLASHY BUTTONS RANDOM STUFF ARGH

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(-1)

brunothepig

Aug. 31, 2010

Under rating threshold (show) A shoddy combat system, to further ruin already poor combat. RPG aspects where there really shouldn't be, or rather where they shouldn't be implemented that way. It has potential. A clear difficulty curve, with animals not remaining unconscious or damaged, and not losing levels, would make for a much better game. Or remove the levels altogether, put upgrades in shops.

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(1)

brianistheman

Aug. 28, 2010

Under rating threshold (show) hmm seems over complicated system for a already mediocre game

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(1)

Jijij2

Aug. 25, 2010

Under rating threshold (show) i read all the tutorials and i now have no life but its not a half bad game but seriously the tutorial shouldnt be that long. 3/5.

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(4)

Jijij2

Aug. 25, 2010

Under rating threshold (show) in order to win this game, u must haveto read ALL of the owl's tutorial! crap man i have a life, im not gonna read all that for 1 stupid online game before i even no if its any good!

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(3)

eyeofpie

Aug. 19, 2010

Under rating threshold (show) You should stop losing levels on death at level MAX...

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(8)

Skadi_Battler

Aug. 18, 2010

Under rating threshold (show) level system is the worst i have ever seen!!it is completely annoying!!And also it has very small effect to your creatures...

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(8)

evets25

Aug. 17, 2010

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(-8)

Sephirothfan

Aug. 17, 2010

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(-6)

albert12345

Aug. 15, 2010

Under rating threshold (show) heres a tip if you dont want to waste all of your revives just go to the castle place and finish fighting them and when you are on that castle spot and you revive you revive all only works in castle spot!

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(242)

Ktoner

Aug. 14, 2010

Under rating threshold (show) i wonder why there is a turtle in the sky clouds selling drugs to animals to revive them?

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(3)

joopie

Aug. 14, 2010

Under rating threshold (show) when u run away it says draw if it says you get money you don't if it says you lose money you will.. Fix please

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(-1)

joopie

Aug. 14, 2010

Under rating threshold (show) oh yeah and i bought an upgrade so my fire animals get counter, but what does it do

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(-1)

joopie

Aug. 14, 2010

Under rating threshold (show) do your animals lvl after every fight??

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(1)

Joel7a

Aug. 14, 2010

Under rating threshold (show) a moon creature is usefull if you need to revive a member in combat

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(-1)

sirpenwig

Aug. 12, 2010

Under rating threshold (show) every animal is smiling wtf animals dont smile!

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(1)

tipanii

Aug. 09, 2010

Under rating threshold (show) Unfortunately, this is one of those games that I have to start all over again because I used another computer to play the game. But fortunately, the new team made the game easier than what I had before (: Three dragons in the back, and three brutes with three arrows on top is definitely a good combination!

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(2)

cokluiser

Aug. 09, 2010

Under rating threshold (show) Better: 3 brutedragons (make 9-10 x2 each one) and 3 multiattack in front(any lion or brute bear). Use DRAIN and win

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(6)

hoch

Aug. 06, 2010

Under rating threshold (show) dirktheone When monster die they dont go back lvl 0 again they just lost 1 lvl, and you will earn this lvl again after next fight win. I use 3 ghost 3 puppet team i like the 12 hp heal all and the 80% revive ally in fight In the beginning if you dont like your team just back main menu and new campaign again same thing for randomize new animals , just save and load (2 sec).

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(7)

dirktheone

Jul. 31, 2010

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(-11)

Gogosi

Jul. 26, 2010

Under rating threshold (show) Interesting game. Please improve leveling system and add another element to battle.

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(7)

peterpoop

Jul. 22, 2010

Under rating threshold (show) new glitch? ... infinite apple!!!!!!!!!!!!!!!!

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(-1)

jdd666

Jul. 20, 2010

Under rating threshold (show) WHY IN THE HELL DO YOU LOSE MORE FOR A DRAW THAN FOR LOSING. THATS JUST FREAKING STUPID!!!

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(10)

o0NaPaLM0o

Jul. 20, 2010

Under rating threshold (show) Another Tip: Don't spend your first gem.. it takes awhile to get the first one, and then the rest come 1 a turn after that. I recommend always having one until the very end. Which is when I usually throw in a heal so I don't have to use my food.

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(313)

o0NaPaLM0o

Jul. 20, 2010

Under rating threshold (show) 3 Pinocchios and 3 Normal dragons, and you will just whizz right through the game. Dragons get an extra actiion at level 50, dealing 14 damage in 2 hits. Go up the left side at the start and get the fire power ups, and they will get a counter bonus which makes them hard to hurt. Also get the extra attack for the pinnochio's... You'll destroy everyone in a couple turns. My middle up front pinocchio effectively puts out 36 damage and the two side ones put out 24 damage in the first turn. The two dragons in the back can put out 14 each.. so in the first turn I'm putting out.. 38 - 50 - 38 Damage to the front row. Can't wait to see what power ups I've missed, it's only going to make it easier.

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(181)

mythleader

Jul. 19, 2010

Under rating threshold (show) i think the game was a missed swing. the game itself was boring, the level sytem stunk, and the AI would seem to pick one of my units and only attack that single creatureso that i would have all level 30 creatures except one level 2 the whole way through. i dont mean to sound like an angry person but i really found it very lazy of you to only have the creatures gain 1 to any stat every 5-6 levels, and they lose a level if they die? you sir have wasted my time

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(12)

JuoYu99

Jul. 16, 2010

Under rating threshold (show) Fun I complete the all battle i use 2 hours.....

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(-2)

Forhekset

Jul. 16, 2010

Under rating threshold (show) This game needs a massive MONEY boost. The fights scale up too quickly to keep up with the costs of food and resurrections.

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(3)

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