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yeeee, they made the windo smaler. Now I cant move the windo at all and cant play the game. cant get to the buttons...
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Have to echo some of the other comments. Unit costs ridiculous, the basics should be less to enable you to get in to the game and experiment. I click on buy even now I have enough andnothing happens.
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good game ruined by high prices..... seriously, 20 tokens of silver for a CORE unit?! WTF developer WTF. hardly even started and struggling with the quests,... prices are way too high to even get the extra units. honestly its like your paying for the hero units, 5 gold tokens, lowest price for core unit 13 gold 20 silver,.... developer wants money much?
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riiight, well, something rather like Warhammer, especially I noticed, on the Orc picture :P but some things you might want to improve; 1) if at all possible, make the window smaller, it i currently rather... gigantic and a lot of people are being put off by that, 2) add an easier methodto see troops health rather than vague bars, I don't want to have to hold my mouse over every, single, troop at the start of every, single, battle :( 3) perhaps lighten up on some of the prices? Kongregate's main player-base is in young adults (aged 10ish-20), these aren't the kind of people who want to pay money for a simple game they might play for about an hour every day, other than that, good game, nice artwork, amusing story :)
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dammit. i'm so sick of deceptive onine advertising.
"A strategic fantasy game. Epic battles of good vs evil."
yeah. right. NOT!
just reading the comments turned me off, i'm not even goint to bother playing.
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This game is a huge time/money sink, it is exactly what you never want in a card game.. There is no way to win except by spending cash. It is supposed to be a strategy game but during a war your troops randomly attack enemy troops that an intelligent strategist wouldn't attack. This is more of a coin (aka real money) based game which depends on luck when it comes to regular play. What's worst is that you can't trade cards to other players. It is a strictly lose lose lose situation. you lose time obtaining random cards you don't want that you can't trade or sell your cards so you've got to spend more and more money to get what you want or not take chances buying things. This is exactly what players don't want from a card game.
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At least they will have to control the way newb won't sell his units to the point he cannot do missions anymore. And the old units/items are supposed to show you your game progress. If you're annoyed to scroll through all your units, just "hide" them in inventory screen and you won't see them in army formatting screen.
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As reward from daily click and missions I have 6 units than I will never be able to use. Why not allow us to sell these units for a small refund?
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It happens. Late-game you get ~1 unit per full energy (330), get used to long streaks of no drops. Some spells and items have even lower drop rate...
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@satsaru there is no AI for skill targeting at least on attacking side. Procs are random and if unit used regenerate that does not mean it cannot attack the same turn. Undead are surely underpowered at the beginning of game, but gets insane support late-game (if only there were more reanimated core units >_<). Easiest builds to run are Orc/goblin and demon ones.
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Don't bother with the undead. It's so crappy it isn't even funny. Their 'regeneration' doesn't even heal half of what the damage done to them, and the AI is too crappy to realize that it should attack when it's lost 2 hp points instead of regenerating.
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then the rewards are realised in quests with 23h cooldown - the more you unlock the bigger your "daily reward" is. And believe me, even R1 tokens can be useful later in the game.
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@tommy9512 Formations can be obtained mostly by finishing missions, you can also get some from reinforcements or merchant.
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Please let me chose what will my unit do(does it regenerate attack or deffend to decrease damage taken)dont be random like this.I always lose of someone who is weaker than me becouse my units are regenerating for +3 hp and his units are attack dealing my unit 29 damage !?
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@Razy_Lich The game has been posted for 2 months with not one update to address the critical failures, yet the cash shop is still there stating “Pay to overpower the flaws or get lost”. So yes 1/5!
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The game has potential. Sadly the developers have shown no effort since day one.
Key problems being:
1. Layout is garbage – i.e. huge images take up the screen causing it to take up too much space to show relatively little actual content per page (I’ve played games where the stores display over 60 items per screen yet this one struggles to do 20)
2. Combat mechanic – the user actions work fair enough, the AI needs to be deleted it does more harm than good.
So far I have been playing 2 weeks now rated 1/5 will stop checking back if nothing is done in a week’s time.
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@armeswar If you are talking about the tutorial, it did that to me, too. You have to click the spell button twice, then end the turn.
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It would be nice if I could just choose which unit in the battlefield to attack. Instead of randomly spreading my attacks all over the place.
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I don't quite understand how Mozai's comment got such a high rating, it's just a huge fail, doesn't even make sense if you read it.