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Have you tried fighting the trolls on special mode? They just spam the freezing wind every 15 secs, my army gets blow black, doens't move, rince and repeat...
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I greatly hope for some kind of sequel or remake to/of this. I grew up on these games, and it would bring me and many others great joy to get it on Steam, or other such platforms. Know you have my full support.
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I have just started to play and for some reason the enemies dont do anything when I attack them. how do I solve this?
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I find this game to be the best one out of Warlords. Nothing is more fun than using max unit Javelins with a rush and deleting the enemy resistance.
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Javelin Throwers (Men of the West) -- High damage, ranged attack, moves faster than scout. The only drawback is the slightly slow preperation time. Other from that, this unit is op. (Seriously, when you have 5+ of them, the charge button becomes a press-here-to-win button)
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Wish the Rebellion Mode would allow you to choose who would you be rebelling against...and/or that you are allowed to pick mixed races rebel factions or something. Against something like Demons and Undead, there would certainly be a heavy emphasis on common enemy...
Or at least pick a thematic faction...something like "The Last Alliance of Men and Elves" or something with a background story like them being they are the amalgamation of the tattered remains of all human and elf rebel groups or something, with all the special units and bonuses (For a unit of specific sub factions) included...
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Diese Game ist awsome aber ich würde es perfekt finden wenn die Völker sich vom aussehen wenigstens ein bischen unterscheiden würden und die Kampfschreie könnten auch an die jewaligen Rassen angepasst werden dann wäre es over 10 Stars wert!
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today I was playing as the humans, logged off and saved and came back a few hours later and it won't let me continue my campaign and I know i'm not the only one experiencing this
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the highscores will prove it I have beaten this game for 2 races . getting the musketeers is time consuming and even long enough on harder difficulties because you will have to buy other upgrades to beat other territories and imagine losing that progress, sorry for posting this on the comments' section though this really is a comment(explains the auto-save failure) but that and my emotions were written in this too so sorry for that, anyways if there is still a way to patch this game well I suggest a manual save for the players' relief. thanks for the game.
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just lost my progress wow I am currently marcolites on hard diffuculty but when I continue on there's nothing and my demon playthrough which is already ended earlier is reset. I don't have the energy to play anymore.
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The zoomed out camera makes it difficult to distinguish the units. The only reason I even know I'm the mountain trolls is that a piece of text tells me. The armies feel even less unique than in previous games.
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a very fun and addicting game, but, the marcolites need to be nerfed. i progressed to the point that even though they couldnt invade me, i could never win against them when i invaded.
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Good advice Noxxerino. And Julka, I would add not using a certain unit that you set aside for charging. Also prioritize group size. You should be doing just fine doing most the battle, but it doesn't matter so much, because you win when you charge.
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Julka, I'd recommend sending in units once they've built up to 2 or more unless you're countering something that's about to cross your side that's easily dealt with. Sending in swordsmen with archers right behind them is always a good pairing, especially if you can line up the charges to happen at the same time and at the same amount. Sometimes you just have to let heavy armor cross your side for the sake of winning the battle if you don't have anything to counter it with. Wasting units on heavy armor just weakens your other flanks.
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I sem to be able to only "countersummon" at the eginning of the battle. Later on, there is just too much stuff going on so quite often I just choose a lane and spam every unit to that lane (except for the ones, saved for charging) and just focus on getting charge right.
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For some reason this game is not as good as its prequels. I notice that the battlefield looks more epic with more units, but it seems the details of the individual units are lost. Second, the battle is quite repeatitive and grindy after a while since you increase the no of battles of each individual campaign. Third, several units are locked at the begining for balancing reason I guess, but it just seems arbitrary to me and cause earlier battles to drag on even more. I am not sure how I would rate this game yet, but probably this will not be a 5/5 compared to the two previous installments.
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I dont understnd the jumbled mode>>>> i was thinking that b cox its jumbled, maybe the kings guard os the human alliance be at the demons and the demon in the demons be at the human allinace perhaps<>>>> that would be great i think ans so on ans so forth heheh just a suggestion....
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It's pretty annoying how there's only one meta for winning. Evenly distribute points in army damage, armour, size and prep time. Everything else is optional. Can't specialise in any one or two stats or you'll inevitably face an AI with an upper hand because you have too few or too weak troops. This also means that racial specialty (undead supposedly focusing on numbers, trolls focusing on armour) are completely moot.
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The first time i played this, i LOVED IT! 3 years later and its still in my top 10. There are some problems but they are small and few. Its one of my favorite and i what more like it. To bad it only 3.8 stars game.
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I hope there is a sequel to this series, man, this game is awesome. I kinda wish that there were more unique units (can only be played with a certain race) and more abilities. Also, the Undead need to have Zombies and Vampires as well. Skeletons aren't the only Undead that I, as a gamer, know. :D
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OH MY GODS!!! I finally recognized the music (at least for the orcs of the North). I heard it in Monster's Den: Book of Dread. I remember it best as being mixed with the soundbyte that is produced when one of my heroes successfully strike an enemy and kill them.