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Personally, I feel this is the best version of Warlords released. It has the same classic feel of gameplay with a more modern LARGE SCALE battle. It has its flaws, but compared to most tactic warfare games I've seen, there are very few errors or bugs. Well maintained.
Warlords was seemingly going down hill and even I was getting bored. This one re-sparked my interest in the series and certainly with this engine operating the game, hope to see more down the line. For the first time since the original Warlords game, I gotta give it a 5 out 5. Great job.
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I was about to continue my campaign but save file not found. Dear developer, I suggest you to fix this, or I wont even bother to play this game if I cant save my progress.
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What is this???!!! I logged off yesterday and come on right now to find that my progress was not saved when it said it was.
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Same problem as the other two: Too easy. All you do is alternate sending a swordsman and an archer down one lane, and then once a unit gets all the way to the other side you keep sending swordsmen.
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Ever thought of making an open arena with the feature of the player being an actual hero on the battlefield during the war?
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There's a game save bug. It would eat the memory of the last played race (which was the high elves) and I need to finish my marcolite campaign again.
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I hope the story life like the one in Warlords: Heroes. It makes a story and history and POVs of the Characters and add Marcolites in that game I said if it would make a new game update. Since the former game was explaining the story of the 1st warlords. I would rate the game 10x10^1000/9x10^999 since I love this one soooooooo much!
Thank you
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The tecnique on gaining an upperhand on the enemy is on your own unit advantage is just to have your unique unit (which is one specifically) into charges, which can be accompanied on battles not on cities. While besieging cities, a combination of your special unit (most preferable are the ones offering unique ranged unit), Archers/Mages, Ballistas/Rams/Catapults (you can combine them if you wanted to, only if you are only needed to capture one city on 2-3 races and they must hold only one city and no lands left to conquer in order to have a fast time capturing the city and finishing the game fast).
I also love the fact that lands have a background design and the order to put strategies in its place. These factors kept drove me into entering the Normal mode with Human Alliance or the Marcolites for the first time, since I found it easy to beat the entirety of my foes in normal mode using High Elves. I would love this game ever, and I would wait for the next update if there would be.
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Why doesn't the game save any information away :( cause this means starting over every time, and on top of it causing my flash to crash if i keep running the game for to long i can't get anywhere
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Please make an option to use the arrow keys and spacebar like we could in the last two games. I don't like using my mouse.
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branden23: I now that feeling my friend, it´s a problem that has been hauting the series since Call to Arms. First the Giant Trolls, now the musketeers. Despite being one of my favorite series, I fear that no matter what turn it takes, it will always be there "THAT UNIT" that kills the whole experience.
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80 musketeers charge+ fort defense=musketeers steam role you and break the wall. WTF THE ONLY COUNTER IS ARCHERS, AND THATS ONLY IF THE MUSKETEERS CAN'T GET IN RANGE!!!! sorry but I've never seen any OPed units THIS BAD EVER IN ANY GAME! epic conflict has become EPIC SPAM DUE TO THIS
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I'm playing rebellion mode with the marcolites fighting the undead and the first 5 battle where easy, after that I was still winning in hard fought battles. then for about the next 15-20 turns it became a deadlock, no offensive wins on ether side, then I bought the scout and I was suddenly kicking the living crap out the undead. After clean sweeping a few land spots one of witch being a fort, I was somehow losing repeatedly to long swords men and to this day I can't counter them with out using long swords of my own and hoping mine wins. Can some one tell me how you beat a longsword swarm?
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ballistas are so OP they deal tons of damage to walls[like they should] but its also a great counter vs most races one of a kind unit. here are the ones I know of... kings guard,troll,great demon dual staff for the wood elves[sorry I've never played that race so idk the name] ballistas deal great damage vs anything at a great distance and is vary accurate unlike the catapult
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I'm glad the developer takes into consideration what people think and change their game to match their requests. It really makes them shine.
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If you guys are having trouble with the saves, make sure you try to clear your cache and all that stuff. Beware to all others - clearing the cache may delete your data if it DID save!
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Yeah, musketeers are pretty much the most op thing in the series... Even more so than the giant trolls from previous games
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Lacks a description of what each Special does, so you can know which one deals more damage and which one is more accurate.