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Easy way to kill the final boss: hug the right wall, spam normal attack until he's moved left a bit, then spam whirlwind back and forth through him. Stay out from right in front and most attacks will never hit you. You can spam whirlwind to the right, but it might make him retreat early, and you'll definitely run out of energy early - not fatal, but it makes it take longer.
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Ok, so plaid through with both characters, maxed out everything and still completed the game in a little over half a day without dieing once. Why are you people rating low because of no save function... ya don't need one! The game DOES get repetitive and grinding. But if you want to max out everything like I did, then grind away. Graphics and mute button are there.... Good side scroller if you ask me, dev did an awesome job with it.
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I can really tell that it's based off of another game: Maplestory. How can I tell? First thing, the way your character is shaped. Big head, little arms. Then the next thing that I could define as Maplestory was when the creator of the game LITERALLY took pictures of the equipment from it. Did you know that the shield in the picture for Improved block is called a Golden Aquila shield? The weapon shown in the Whirlwind skill is called a Lui Bei Dagger? The skill Siphon Life picture is just a skill in Maplestory called Threaten? The picture for Block is a shield called Bronze Kalkan? When Thunderbelly hits you with his fire attack, did you know the fire thing that pops up behind you is actually the result of getting hit by a boss in Maplestory, Zakum? You can tell when an animation is from Maplestory by how smoothly it's going and the pixelation of it. Worst thing is the author of the game didn't even credit Nexon for clearly copying the pieces of it.
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: D, i am back to play this game and i still remember, i looked back at my comment at:see al comments, an there are so much hints(*tip*tip*) i just forget how complex it was...
if u need some very good hint s about enemies, look at and seek it,(and rate it ofcourse)
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I don't see too much of a need for a see point in this game.. I had one death total because I was messing around. I was lvl 42 when I bought my first ability and lvl 43 when I first bought the shield... Just know.. monsters spawn periodically, and you can't go back worlds.. if you're under-level'd, don't run to the right... stay way you are and kill stuff. Grinding ftw.
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In addition to the Maplestory looking content, there is a /very specific/ sound bite Blizzard uses when an ogre attacks that pops up in this game.
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Very Maplestory-esque in both the art style and the gameplay. Heck, a lot of the skill icons are actually Maplestory skills and items lol. Whats up with the game's title anywho? Castle Quest isn't very inspired...
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you sir, are eligible for copyright prosecution from MapleStory. You have stolen many pictures of their items and made the overall play scheme too similar. I recommend you change the skill and item pictures, as they are lazy and could get you prosecuted. overall good game though, without the shameless copying.
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if u have max fire and ice and do a critical hit on a frozen opponent with brimstone while deadly fucos is on u do massive damage
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i cant even begin to explane what's wrong with this game. it's tediously repetitive, blocking doesn't work, first level of regen talent does nothing... ok so i did know where to begin.