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i used to play this game every day for about a month, then i chose an archer and it went downhill near the end. apparently if my speed stat goes over 400 or something around that, my damage per second decreases and i shoot less arrows per second (which is weird as it's supposed to make me quicker like it does on every other time i chose to increase that stat before). no matter what i do to my stats by resetting or moving equipped items around it just keeps getting worse. i was being punished for getting to a higher level. i don't know how or why but please fix this or don't let this happen in Hands of war 4.
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the endboss took longer than the "greater challenge" beast, simply because it lagged so much ... that nearly made it a 4/5 for me.
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I was playing the game and allocated my points, but after doing so i went back to the game and it would no longer let me move at all. i refreashed and my save was deleted. plz fix
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*starts game* ... okay, good narration, now we just need this to be a tile based strategy RPG and this might be as good as Fire Emblem: Radiant Dawn should have been.
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hmm... so i got my second party member (have 3 in my party now) but we are all melee fighting... its getting fairly rough to complete the tower and the boss with 25k hp without a healer :/ should i just grind and get ally with everyone to buy the best gear to progress? :/
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I find it funny that on the final area, if you go to top right and repeatedly tap arrows keys eventually you go through the wall and if you continue left you can see the void boss and junk. currently messing around with it to see if i can go back to mainland, because somehow despite doing quests i never got the 4th champion
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I really hope we can import our character to the next version of this. I'd hate to have to spend 12 hours grinding all over again.
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To anyone looking for the 3rd map and the Keepers of the Red Sands:
I think it hasn't been created yet.
There's a bug that allows to go to Varz from the very beginning of the game, without even beating anything:
At the tile where the river joins the sea, you can walk on the water and go to varz (you can go through the wall near the commoners' camp).
But if you try to go to where the 3rd map should be, there's nothing. Nothing at all.
It's probably a Work-In-Progress...
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Do NOT open a menu while in a room with a laser shooting orb in the middle. The game will bug out and leave you permanently stunned.
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For the glitch at the second part of the game (the jungle) when you respawn your frozen but the way to fix it is to click on a merchant that unfreeze u thumbs up so the dev can see this :)
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i quit a quest and now i cant go get it again. bug?
was sent to kill some ppl north of the river but now can't get that mission again after quitting it?
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wonderful game.... tbh, i cant be sure if i really beat the game, i killed the boss after the "final" boss. And is there only one sub-map? there is a black square just sitting there...
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Interesting bug I got... I put some different equipment on my follower and then she had 800 speed. Gave her a good 2k dps with basic attacks and made killing things trivial. I reloaded and her speed is back to normal now though.
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okay, beat everyting at level 32. Cannot find the dude needed for the 'Giver' quest. You know the one, don't look for him and you'll find him. This just a stoyline bit or is he hiding someplace???
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@Ichthyic: Pretty much every modern console game franchis does pretty damn well not evolving. Take every sports game and CoD, borderlands, dmc, ect.
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When creatures die, they sometimes drop things so close to the edge of the screen, it's easy to accidentally leave the screen when trying to pick them up. This is no big loss for most fights, since the monsters respawn, but it's a problem with bosses. I fought the lizard boss and he dropped 3 items. I got two, but accidentally switched screens while clicking on the third. I have no idea if that item was unique or important, and since the battle isn't repeatable, and autosave automatically overwrites the previous save, there's no way to tell, short of replaying the entire game up to that point.