Under rating threshold (hideshow)
should be a 5/5 easy ! BUT we can not save endurance mode ( ok, we can live with that ), BUT we can NOT SAVE missions ... 2/5. So be it.
Under rating threshold (hideshow)
If the developers can’t even figure out how to make separate controls for music and sound effects, they deserve to have their games rated 1/5..
Under rating threshold (hideshow)
Seems like a bunch of whiners on here. Mission mode: yes, you have to start over if you lose. There's only 4 levels, calm down. Next, you can lose if you let an enemy slip by and you have nothing to guard. Solution: put a tower next to the gate (really, that was hard to figure out?). Pay attention to the upgrade cost vs the base tower cost and decide if it's beneficial to upgrade or spam. The fire tower is fairly powerful. Good luck.
Under rating threshold (hideshow)
Unplayable... there is a bug, probably because I'm using internet explorer. The Air Tower is stuck on my mouse, as soon as I get enough gold to buy it it appears on my mouse, pressing escape does nothing, I can't click to select other towers, therefore in new areas I can't playbecause ican't build a ground tower... this could just be a bug with my browser but eh... Otherwise a Very fun Tower Defense game.
Under rating threshold (hideshow)
I like it, but also hate it, cuz theres no save feature. If you die on level 7 for example then you have to start all over again at the beginning of level 1. Until a save feature is added I'm not playing it anymore and your score will remain 1 outta 5.
Under rating threshold (hideshow)
Videogamers these days are so god damn babied. It gives me much joy to see a game that actually punishes the player for losing. I mean, what's with these games that give you money or upgrade points or whatever even after getting your ass handed to you? THEY'RE REWARDING YOU FOR LOSING. I don't see the fun in winning after the game has held my hand the entire time. Games like this one force the player to think about the consequences to their actions. We desperately need more like this.
Under rating threshold (hideshow)
maybe you should have a castle archer that attack creatures that attck the castle so you dont have to sell a tower every time 1 get through your defence
Under rating threshold (hideshow)
Your concept and design are so brilliant, I am going to refrain giving you a 1/5 for the frustration of having to start from the beginning every time you lose. It is a fun fun game - let us save our progress so we can ENJOY it.
<3
Under rating threshold (hideshow)
Too easy. Too few tower options. Linear tower upgrade system. Low enemy diversity. Overall: a TD that is far too simple. 1/5.
Under rating threshold (hideshow)
Lolz... kinda lame... -_-
I h8 when 1 guy gets to attacking ur base, so u have to sell a tower to defend the base!
U should just have lives...
2.5/5
Under rating threshold (hideshow)
why do i have to start completely over every time i make a wrong judgment at the beginning of a new map? why cant i just restart that map instead of going all the way back to the beginning?
Under rating threshold (hideshow)
Is it so hard to put a main menu button on a game? I've noticed a trend where devs don't put a quit button on their game and I just have to sit there.
Under rating threshold (hideshow)
This has little to no potential. One thing to fix is to have a save button, and to fix it so that when you have no money the creatures cant destroy your castle so easily.
Under rating threshold (hideshow)
.....AHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHAHA.......You actually expect me to believe this is a td? Please. It STINKS.
Under rating threshold (hideshow)
Wait - when you die in mission mode you have to start back at the FIRST MISSION? Oh, screw this game. I'm lowering my rating from 3 to 1. FAIL.
Under rating threshold (hideshow)
The worst thing about this game is that if an enemy gets to your castle, there's nothing you can do - he'll just keep attacking until you're dead.
Under rating threshold (hideshow)
mission mode is easy as hell
first lvl make one ground one air
next lvl make one eagle tower
next 2 lvls make 1 fire each
win
Under rating threshold (hideshow)
Why does everybody want a save, since when does any flash tower defense have a save, i personnally have played about 50+ and i remember one that was short and every lvl(of 6) it autosaved but didn't need it, not having a save is totally fine, no matter how far you are, do it again, or don't play!
Under rating threshold (hideshow)
good except i died like five waves in cus i didnt know that if u have no towers near ur base and one gets thru u lose, and the lack of save