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Sorry for the data loss friends, there's nothing we could do. But c'mon, till level around 25 it's quite easy, give it a shot.
I'm stuck at level 36 on my own game, haha! But I'll get that badge soon!
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yep, still fun, challenge is too easy. I also hate when I have already done the whole game and have to do it again just for the badges.
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lvl 15 shoot 2 portals by the windo right next to each other staying on the top platform jump on the portal closest to you it will throw you up go on other side of window but while falling shoot 1 of the portals at that small ledge before the shocker hint* when you have to shoot ground before you hit it helps to already have you mouse in the area you have to shoot*
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Lvl 9 is similar to level 6. 2 portals one below the other just infront of the entrance. Jump into its, when u have enough speed, move the top one to the right, next to the first 'mesa' type thing, and u'll jump up to it. Then move the other one between the 2, near the right one. And then jump into the portal on the left side of the first 'mesa'.
Lvl 15...once again similar. Use the jump technique i said to get one portal on platform next to the electric-y stuff, and stay in the limbo with the portals time u find a good time to land, ie, when its not electrified. And jump onto in, and run across and jump to the exit...
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level six....u serious...
First, read the hint. If still nothing, IT SHOWS YOU WERE U PUT UR PORTALS, AND THE ARROWS SHOW WHERE TO GO...
If still nothing...then....nvm
Teleport up onto the block, then put 2 portals on the spots it shows u. Jump into one from the top of the block, and u'll fly high enough.... T_T_T_T_T_T_T_T_T_T_T....honestly, wth
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here a video walkthrough, but is funny do it for yourself: http://www.freegamesnews.com/en/video/2007/PortalTheFlashVersionVideo-1-10.html
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If you walk through the exit and pop back out the entry door, open the menu (ESC) and resume game. Hopefully you will be able to work through it now.
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*BUG*
If you set your quality down in Options, level 32 becomes bugged, the orange ball doesnt go through the blue beam, and it becomes impossible to beat until you set the quality back up.
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Alright game. I gave it a 3/5. Being a lefty didn't make this as easy as it could have been. Maybe make an option to allow the player to customize their command keys?
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way too easy...
I was thinking this game was the hardest ever until lvl 37. Then I realized there was the pick up objects move...
then, it was a joke..
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On level 38, the gun at the bottom shoots up through the wall and lands on the button every time I've knocked it over, and the cubes periodically go into a portal and, rather than come out the other side, appear in a different room or in their starting places.
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Inaya, timing really isn't an issue on lvl 37 once you pile the 3 boxes at the start as a stair of sorts in front of the turret on the left.
Using this makeshift stair you can ascend from the level the turrets are on to the level above it, instead of having to rely on the portal: timing issue solved.
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If you need help with with Portal: The Flash Version check out this guide on COCAK
"link":http://cocak.blogspot.com/2007/12/challenge-cake-orange-hole-portal-guide.html
COCAK is the Kongregate Blog to go to if your ever in need of solving a challenge or completing a badge. Check us out at http://www.cocak.blogspot.com
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I'm not even going to try level 35. I know exactly what I have to do, but it has the potential for extreme frustration. Hence the warning I guess.
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Okay, excellent game, but I won't ever finish it. I find it EXTREMELY annoying that Level 37 has to have PERFECT timing for the rays at the last leg, so you have to keep playing this level OVER and OVER again. Played the first 36 levels in a little over an hour. I've already spent the same amount of time solely on 37. Very frustrating and not worth retrying anymore.
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Also, when being shot at on lvl 37, the blocks I'm using to block the shots are pushed right through me, and the game lags so bad during the shooting that I cannot drop a block or shoot a portal. Great concept and level design, but has way too many bugs. 3/5
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The collision detection needs work. There were many times that I flew through walls after being shot quickly from a portal, and on some levels I could make it happen, which could be used to make a shortcut. Also, when traveling fast, I would often hit a platform, and rather than stop, travel across it's edge and then keep going.
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I have a problem, try portaling a ball just as it hits the wall. it then sends it off in the wrong direction out of the out portal, so it goes off the screen....