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forget about noob guides. to truly break above level 160, your maze should consist of machine guns (for mazing), heavy cannons (because got blast radius - most creeps end up in traffic jam later anyway), and missile turret (about 50% of your screen). you need to maze 2 paths to your based, block off 2nd one with a wall block. when the creeps almost reach your based on 1st path, sell off the block, then plug a new block to your 1st path. now the creeps will walk backwards and go 2nd path. repeat as necessary, and no ground units will every touch you. for air, you need an insanely lots of fully upgraded turret, and you will probably start using EMP blast on them after level 150 for the turrets to take them out. all other towers are useless (pulse, flak, laser, plasma, etc). bomb and nukes are also useless.
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i think the man with a book should take another look at it... theres nothing desktop td about it... except maybe a few names for the turrets but if its electronic warefare then you cant help but use em. wall blocks are a nice nessecity. maybe next time add a few more natural obsticles that you can take advantage of.
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5/5 ... yes it gets a little boring during the middle, but it gives you time to prepare your maze for wave 140+, where the excitement really begins!
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"5/5 if it had achievements" ? Jesus man, it's not the developer's fault that Kongregate hasn't given it achievements yet. "shame it's just another desktop TD...people need new ideas"? Ok then, why don't you go come up with that new bright idea and develop a game? It's not like they concealed from you that it was a desktop TD game. What did you expect? I think this is a fine desktop TD compared to the others I've seen.
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was looking forward to playing this game from the pic i saw of it, shame it's just another adaption of the sucessful desktop defence series.. people need new ideas these games are getting boring.. 2/5 - 1/5 would just be mean xD
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just go missiles and laser make a maze thats like a growing rainbow then make a pulse emiiter circle around it and jsut upgrade and freestyle a lil
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I play this game on facebook. You have to play air and ground. Other can score 150k-200k. Are they cheating? or is there a strategy I am missing? Any help would be great. Leave me a messege is fine too!
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one of the better tower games i've played, the only issue i have with it is that it becomes too difficult near the 130 wave mark. it seems to make no difference how upgraded your weaponry is, they just roll right on through. still, 5/5
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I know the goal is to survive, but there needs to be levels... unlocking/indroducing/unveiling turrets over time... otherwise.... it gets boring.... or acheivements... something! good game though!
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I excluded some of my air turrets wave 132 (some dudes got past while i was upgrading a machine gun to a Green Laser in my wall -.-')
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Gets boring after a while i posted this comment and i was on wave 90 my Turrets were mostly Machine Guns 3 Red Lasers 1 Nice Green Laser 1 Nice Big Cannon 1 nice Flamethrower and a few others with a giant maze - They only got bout halfway through my maze then died...
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I can get to around 139. The planes that round finish me off. Any hints on how to break 100k. Feel free to leave me a message!
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One day, in 1845, a girl named Jenn was killed by an insane man stabbing her in the back. Now that you have read this, she will haunt your house for 5 years, and every night she will stare at you in your closet with her glowing red eyes. To save yourself, post this comment to 3 game