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Hey, here's an idea for a tower-defense game: you have to protect Kongregate against hordes of repetitive-as-hell TD games by making games that have actually had some thought and originality put into them, rather than just being clones of the MILLIONS of other TD games already out there. Once upon a time, tower-defense games came under 'Strategy'. In this enlightened age, they are their own genre. How did this happen?
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Made it to wave 147.
I think the game is good at the beginning, but there should be more upgrades for the towers. Possibly some towers that slow creeps. The creeps just get too strong and you have no chance any more, and the game gets dull pretty fast.
Overall I give the game a 3/5. Hope to see Warzone 2 out in the future.
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Kalmesh - make 2 paths, then keep him stuck. Sell the wall blocking one path, then build a wall at the end of the other one.
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lol just set up a maze of walls in any of them rly well i did it in enclaved. but ya this is pointless like a game i played on mofunzoe.com i think bud something defenders. u can block off path
anyway mkeing maze is fun
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A fun game, I love the graphics. The lack of a story is detractive, but also lends a certain sense of do-whatever-you-want-ness to the game, so it evens itself out. I've never been a huge fan of TD games, but this one is actually fun (Imagine that ^.^). 5/5
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eh, nowhere near as good as desktop... basically just an unbeatable survival-mode that gets laggy as you fill up map, and my tower died in 2 hits? wtf is that?
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Wave 152.... The boss is just too strong, even if I keep him slowed down and he has to cover the entire map because of the maze I set up. Crazy.
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Its a very good game engine but as it has been said before, it feels a bit like a sandbox game without any aim to it. It really needs a mission mode or challenges or maybe even an award system. Just something to make you want to play on. Story = 0/2. Gameplay = 2/2. Sounds = 1.5/2. Graphics = 2/2. Replay value = 1.5/2. Overall = 7/10 or 4 stars.
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Kinda dumb, even for a TD game. I set up my defenses, took a nap, and when I came back, it was on level 156, and I had a ridiculous amount of money. This game could be better.
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I think this game has potential, however it is more of a sandbox type of game than a full game. The framework of the game has already been developed, all it needs now is to have a series of missions with different objectives to move this game along. Without a sense of direction and unlimited waves, players will not get hooked to this game as it provides no sense of achievement for the time we consume playing this game.