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Comments for Implosive

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averyminya

Dec. 20, 2011

Under rating threshold (show) Congrats, I pushed you up to 2.82 :D

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(1)

Developer response from DrYoshiyahu

Thankyou! :D

Sanmei

Dec. 15, 2011

Under rating threshold (show) And now I have the 2500 implosions award. Three left to go! x.x

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(0)

Poyomon2

Oct. 29, 2011

Under rating threshold (show) 10th Game: 3 Hearts imploded :D Oh and I suppose I also got 13 minutes and 42 seconds. Final Achievement Get! I completed the game!

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(0)

Poyomon2

Oct. 29, 2011

Under rating threshold (show) Pretty sure it's now 9 games, with a single missing achievement, survive for 720 seconds (12 minutes).

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(0)

Poyomon2

Oct. 29, 2011

Under rating threshold (show) uuuuh, after 6 games, I have 27 awards. Is that natural?

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(0)

Developer response from DrYoshiyahu

Suffice to say you're one of the best players in the world. :)

Poyomon2

Oct. 29, 2011

Under rating threshold (show) 4th game was my first encounter with a heart bomb. All I can say is: Awesome.

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(3)

Poyomon2

Oct. 29, 2011

Under rating threshold (show) After 2 games: 13 awards :D

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(1)

KingBobFranklin

Oct. 13, 2011

Under rating threshold (show) This game is so awesome! And I love the music! It really sets the mood. :) It's pretty original and the achievements and upgrades make it unique from most chain reaction games. It's little things like that that make a game exceptional. Please make a sequel with an intense mode!

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(3)

Sanmei

Oct. 08, 2011

Under rating threshold (show) Aw, come on, a multiplier of 90 isn't enough for the platinum multipiler medal? ;_;

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(1)

Calidron

Oct. 05, 2011

Under rating threshold (show) Not a bad little game, but more than a single level would be nice, along with upgrades and so forth.

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(2)

Developer response from DrYoshiyahu

I was thinking about a sequel of sorts, perhaps a puzzle mode, and definitely an intense mode. If you have any other suggestions let me know.

Sanmei

Oct. 04, 2011

Under rating threshold (show) Hrmm, I think exploding (as in they've decayed and time has run out) orbs shouldn't set off other orbs in the same way. It depletes your lives to 0 in pretty much any situation, rendering multiple lives all but useless (how often late in the game are you going to have an exploding orb with NOTHING around it?) - I have three lives and I've still yet to have one situation where a detonation doesn't result in Game Over.

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Developer response from DrYoshiyahu

I have taken this into consideration and changed the mechanics of the lives. Thanks for the idea, and the support. :)

Sanmei

Oct. 04, 2011

Under rating threshold (show) Sometimes orbs appear off-screen and there's almost no way to detonate them manually.

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(0)

Developer response from DrYoshiyahu

Actually I know for a fact that that can't happen. In fact, there's a margin before the edge of the screen where they can't appear.

SEDPWNS

Oct. 04, 2011

Under rating threshold (show) Very nice, simple game. 4/5

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(1)

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