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Comments for You Are The Road - Molyjam 2012

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cubeomatic

Apr. 04, 2012

Under rating threshold (show) My last car died at speed 176 !!

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(0)

speedyblupi

Apr. 04, 2012

Under rating threshold (show) after going over a jump the cars change direction too much, they should keep going in the direction they fall in, rather than completely change direction and fly off sideways

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(0)

Bombster101

Apr. 04, 2012

Under rating threshold (show) this would work well as an iphone game

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(0)

speedyblupi

Apr. 04, 2012

Under rating threshold (show) if the cars go too slow they die, if they overtake you they die. There needs to be a thing making you go at the same speed as the cars

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(0)

livejb

Apr. 04, 2012

Under rating threshold (show) figure 8 ftw!

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(0)

GeneralM

Apr. 04, 2012

Under rating threshold (show) Add a mute button please!

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(1)

Jellinator

Apr. 04, 2012

Under rating threshold (show) This game stands testament as to why corners at the base of hills should be illegal.

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(3)

jasmindudic

Apr. 04, 2012

Under rating threshold (show) would be great with us being able to stop moving and wait for the cars i mean i do a road and i cant even se the cars on it

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(2)

HerofFire

Apr. 04, 2012

Under rating threshold (show) Why do some of the racers decide to drive directly off the map, on purpose? Seems pretty suicidal.

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(1)

Arie307

Apr. 04, 2012

Under rating threshold (show) Add an option where you can change the speed of the cars... It's a bit boring to wait 5 minutes every time you want the cars to reach 100 mph :3

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(1289)

Developer response from duckets

Agreed, however as mentioned above, the game was produced for a 2-day gamejam and as such I kind of have to leave it as-is. I will try to add stats/badges for things like number of cars remaining at 100mph :)

nuro0o

Apr. 04, 2012

Under rating threshold (show) Altering or highering the speed would be awesome

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(-2)

luxembourg

Apr. 03, 2012

Under rating threshold (show) Awesome idea and realisation, but without tasks it is not game, just toy.

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(2)

cubeomatic

Apr. 03, 2012

Under rating threshold (show) Great idea! Next time I want to be a river :D 4/5

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(1)

Cyrai

Apr. 03, 2012

Under rating threshold (show) This game needs a reset button aside from reloading the page

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(1)

Irishdood

Apr. 03, 2012

Under rating threshold (show) Nascar could learn a thing from this game. They might get more people to watch if they got the cars flip like this :P

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(1)

Innominate

Apr. 03, 2012

Under rating threshold (show) I managed to drive them all off the road without using any hazards by 42 mph. I'm a pretty terrible road.

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(1)

dannylock

Apr. 03, 2012

Under rating threshold (show) Cyan Car Is Drive While Its Bir Air! :D

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(0)

Kazuma52

Apr. 03, 2012

Under rating threshold (show) really neat concept. I'd love to see this expanded upon. I'd also like some way to control the speed of the road so if the cars get to far back. I can watch them closer

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(0)

RavensLuck

Apr. 03, 2012

Under rating threshold (show) This would be fun with a number of "Hidden" achievements. Say, an achievement for destroying all cars in less than fifteen seconds, and another for all cars making it to seventy. Things like that would make to want to experiment to see what all the achievements are.

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(0)

Pimpinabox

Apr. 03, 2012

Under rating threshold (show) Can you eliminate every car but your favorite color(or 2 colors)? Can you do it under 60 or 50 mph? Can you get just the two cars you like least gone under 40 mph? Can the creators do something even more with this concept and leave this as a free mode inside of the game? 4/5 Great creative game with lots of entertainment to be had. Lots of things you can try to do, though honestly, this doesn't feel like a finished product. It would have been a 5/5 if it had a mode with goals and other things and then this as a free mode if you just felt the need to ramp a car off a cliff at 150 mph.

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(3)

Developer response from duckets

As mentioned in the description, this was produced in a very short timeframe for a gamejam, and as such it could only be a very simple production. It wouldn't be in the spirit of he jam to add more gameplay features afterwards. But I am looking into adding these kinds of stats/badges for the things you can do with the game as it is.

mawrz

Apr. 03, 2012

Under rating threshold (show)

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(-3)

lordlyhour

Apr. 03, 2012

Under rating threshold (show) @cwaddle Au contraire, my freind. this is what is known as a SANDBOX. It's only goal is to do what you want with it. Make your Own goals. There are many such games in the world, some of which are REALLY REALLY popular. The goal in this sort of game is to test your imagination and to have fun

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(4)

lemonaid4

Apr. 03, 2012

Under rating threshold (show) Pretty awesome! :D

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(0)

cwaddle

Apr. 03, 2012

Under rating threshold (show)

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(-8)

DexterNeptune

Apr. 03, 2012

Under rating threshold (show) Haha! Blue car as it flips through the air at 70 MPH and explodes on impact: "Puzzled."

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(1)

dannylock

Apr. 03, 2012

Under rating threshold (show) U Green Car Survive?=Sucks This Is Hard Game

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(0)

DuckAndCower

Apr. 03, 2012

Under rating threshold (show) Great proof-of-concept, but not much of a game :/

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(1)

Developer response from duckets

It's not a game in the traditional sense, but it was produced for a tounge-in-cheek "game jam" based on the ideas tweeted by @petermolydeux. If you look it up it might make more sense to you :-)

weirdguy

Apr. 03, 2012

Under rating threshold (show) Multiplayer game, up to four people as drivers, but one person gets to steer the landscape.

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(9)

Jneal57

Apr. 03, 2012

Under rating threshold (show) i had lots of fun with this. but these would make the game go from a 8 to a 10 1. different objects that can selected with the number pad 2. customizable vehicles 3. road/speed options 4. music 5. and modes

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(1)

Developer response from duckets

As mentioned in the description, this was produced in a very short timeframe for a gamejam, and as such it could only be a very simple production. It wouldn't be in the spirit of he jam to add more gameplay features afterwards. But I am looking into adding these kinds of stats/badges for the things you can do with the game as it is.

Kingtiger522

Apr. 03, 2012

Under rating threshold (show) Incredibly cool concept, but could use a mute button. Also, maybe some objectives to meet? Nothing as simple as "kill the cars," but some achievments would be cool.

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(1)

Developer response from duckets

Thanks! Will be adding a mute button, but as mentioned in other replies, I won't be changing the gamplay.

navoo

Apr. 03, 2012

Under rating threshold (show) Would be better if you added a option to play a map you "made". This would not only improve greatly on the game, but also would make it more entertaining. Over all though, good game!

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(4)

destroyer10

Apr. 03, 2012

Under rating threshold (show) I would like to beable to freeze the track so the mouse wont affect the track so i can place hazards more easily/

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(1)

SirWilliam64

Apr. 03, 2012

Under rating threshold (show) a very unique! game like it !

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(0)

throckmeisterz

Apr. 03, 2012

Under rating threshold (show) epic start. I'd love to see this idea expanded upon...perhaps make levels or just achievements and perhaps some rpg elements like a level-up system...just some thoughts, although as it is this will probably keep me entertained for an hour or so. 5/5 for originality and promise

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(1)

boom1235

Apr. 03, 2012

Under rating threshold (show) awesome game and concept but it could use a mute and reset buttons and a mode where you stay with the lead car so you can still see the carnage better :P

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(1)

Developer response from duckets

will add mute/reset soon, thanks for the feedback :)

Mrgabrielblades

Apr. 03, 2012

Under rating threshold (show) different levels with different goals would be good. maybe even different types of vehicles. or a vechile editor perhaps. found it funny that i left the mouse in neutral and the cars ended up killing each other on a straight damn road.......did you model these drivers on people in my neighbourhood?????? :) :) :)

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(1856)

Developer response from duckets

I'm enjoying reading all the suggestions for gamplay here, however because this game was made in a few hours for a 48h game jam it wouldn't really be in the spirit of the event to continue to add gameplay features after the time limit so I'm going to leave it as-is. However I am looking into adding stats/badges for all the interesting things that you can currently choose to do in the game, and I'll consider all ideas for a sequel if I have time!

terrantkain

Apr. 03, 2012

Under rating threshold (show) Just...wow. Amazingly simple concept, easy to play and control, and stupidly funny. I scared half my household by cackling maniacally when I sent Purple down a 300-ft embankment and smacked him in the face with a cube.

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(2)

levi106

Apr. 03, 2012

Under rating threshold (show) 2 player game i see.... and 1 player of course

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(1)

Kalz

Apr. 03, 2012

Under rating threshold (show) Now this is sonething new.

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(3)

Abbadon39

Apr. 03, 2012

Under rating threshold (show) This is outstanding. Nurse a car to 100 mph then give it a ramp. It's a thing of beauty.

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(1117)

The_Shadow

Apr. 03, 2012

Under rating threshold (show) What a great concept for a game. and well done too. It be nice to be able to 'drop' more than just the green cubes, besides obstacles perhaps some beneficial items.

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(32)

vezp44

Apr. 03, 2012

Under rating threshold (show) "Damn, strange road...AHHHHHHHHHHHHHHHH....wtf!??!?!?!?"

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(10)

ipe2004

Apr. 03, 2012

Under rating threshold (show) + iF YOU WANT Select how many cars will stay there and his color and if need more things as snype said..

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(0)

newstarsi

Apr. 03, 2012

Under rating threshold (show) This is incredibly addictive; the control scheme is spot on, it's simple to pick up and play and when the 'determined' blue car rammed the orange off the road to take the lead, I was completely sold. Bit of 'gamification' (different game modes? Perhaps: you have to encourage one car to win? You have to stop one rogue car with aggressive AI from destroying the rest?) and this is a total winner.

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(1159)

Developer response from duckets

I'm looking into adding stats/badges for these kind of things right now.

snype360

Apr. 03, 2012

Under rating threshold (show) should make able to place more types of hazards eg bombs blocks spikes etc bu the game is good

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(2)

Intraman

Apr. 03, 2012

Under rating threshold (show) For a game made in 48 hours this pretty amazing.

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(2)

iamnotdenny

Apr. 03, 2012

Under rating threshold (show) Just awesome. Great concept and execution. =)

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(3)

DNLH

Apr. 03, 2012

Under rating threshold (show) That was... unusual experience. Provoke some questions. Like, you know, "what kind of man am I, if I'm always slaughtering them despite of effort I make not to?"

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(8)

TeleKawaru

Apr. 03, 2012

Under rating threshold (show) Really neat concept. It would be cool to see this expanded upon.

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(1377)

Yamataki

Apr. 03, 2012

Under rating threshold (show) Apparently it is way harder to just drive straight ahead than I ever thought... Great idea, thank you!

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(5)

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