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On the other hand, I hold the top spot for kongregate! and by a freaking million points too! I officially don't fail at at least one thing in life...I can die a happy man...and I can officially say I AM THE ULTIMATE BUNNY BLASTER!
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Man, I thought I was all badass getting 2,459,712 until I realized I didn't even get first place in the daily bracket...and I thought I was owning...
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2/10 Cause when i run out of bunny's it no longer fun D: cause of u dont get evry achievements D: But good.... WE WANT FREE MODE And Buy bunny's button :P
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Once the bunny falls for just a few seconds, it falls too low on the screen to shoot it back up. It'd be nice if I could actually use those carrots I get on the way down, or let myself drop a bunch to pick up a one-up that I just blasted by.
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money should be gained from your maximum height each launch not just the money that you collect cos I could launch a bunny miles and not hit a single bit of money and with limited lives that's a wasted bunny
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Hmm... Maybe if I blast enough of the little critters into space I can start a self-sustaining cycle of bunnies procreating / getting fried by the sun to paint the sky pink...
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ok really there should be badges acheivements sandbox mode storyline the whole nine yards and i can give it a 4/5 but for now im not even rating it for fear that it might bring the rating up
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I'd like to get money for making it to different heights. The money pickups are too sparse and difficult to get, especially when shooting is the only control method and you fly by the money so quickly.
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I don't mind limited bunnies. What I do mind is that the only way to get MORE is random pickups midflight that rarely appear and are easy to miss. I would much prefer being able to buy bunnies.
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Great fun! The fact that the score is so dependent on chancing into getting some free bunnies stops it from being too competative a game, but it's still very enjoyable!
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The achievements give score? Players want money not score, score is a worthless legacy concept of games from the Atari days.
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Bunnies are the ugliest I've ever seen. The game isn't nothing special but only a "Russian ruoulette" in getting new bunnies. Work on it a little harder: upgrades, distance (put the space higher) etc....
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if you get an additional 5000 points when you beat your high score, cant you just go really low and go above it like 1 pixel higher and then just repeat to get a high highscore?
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Firstly for those complaining about limited bunnies, there are +1 bunny upgrades to grab on your way up.
That out of the way, this is a fun and cute distraction that happily wastes a few minutes at a time. It could do with a little tweaking on the ease of play, and perhaps a little clarity on the instructions for it. Theres other similar games that have done this kind of thing before, so its nothing origional. That said, theres nothing wrong with it. Not a bad attempt. 3/5.
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Good concept but poor execution. I like that you get limited bunnies to toss, but there should be a way to get more instead of running out. Maybe with a sequel you could add upgrades that allow you to get more bunnies for each 2500 in score (then step it up - i.e. 2500, 5000, 7500, etc.) and ways to control the flight of the bunnies (short of getting the "super bunny"). Again, good concept and fun game for one play through, but lacks anything (other than the so-so achevies) to get you play again. 3/5
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heh, got 1,124,294. That's number 9 for all time scores. The only thing is that it seems like your ability to do well is almost entirely dependent on you luck in finding the powerup that adds extra bunnies. at some point it becomes a guarantee that you're going to make it to deep space and money doesn't matter anymore, so at that point the only thing that affects how high a score you can get is how many extra bunny powerups you hit. Imo that doesn't seem like it should be the goal, but either way this game is pretty awesome.