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metagamer

Sep. 01, 2010

Under rating threshold (show) For the first level, the fact I get to crash any number of delicate glass panes makes it worth the effort to do a solution that keeps the producers running at full speed. Also, for the first level with a split, the instruction uses four sensor and the "all" tile to do a splite every 8 cycles or so: It is possible to do a clean split every three cycles (the creator is on 2 out of 3 cycles) using a single sensor and the "none" tile. I added two sensor to control colour (because of size constraints the two conveyors have different lenth) and suddenly had my first no-waste level. this is fun!

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(0)

frangows

Sep. 01, 2010

Under rating threshold (show) eNqtkYGxHSEIRRERFBF96/t1pKu0mrZyNzXEnTMy4MIFCtHPpt 9RKKNkxs0dl7ZRcSvggu/Lgg0IlOWLEpCv70v6JvP9BU4gPa7N 8DKimIevbtTxHyDFDQYB5J2455sfvvuCN18wE6DWeElXoaZMqj XFuLOS68il1ENHhS2u1LpaHWwyeUhR5VSvptxUR3N1n6Lqqk+a buRZeIfUKKGUXXVPlJrKEaonZGzEzstUuvA/qHWG+sdMTxd9oO mpZp/G+qltHEG8oiwjl5g1YQ5GfvgDDODglTGganKzaWwDeGcy foXC3xobzKFKvzrWAVK89Qo6VgVSSjEpvqRca71p+zeimq2TN2 xhefZ8mYGzMc+IBY7fucGZF9+JO59AY37GiTOeODX5SKKJz2v1 RAvBW5ZsCTAwfwcTGGPaPCF2NINsxBQxRQwbgcre1iDByHRit/ Sfj9D+8xdRKRV3

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(1)

ToddPeak

Sep. 01, 2010

Under rating threshold (show) I tried to minimize the number of pieces on the black box level. I did it with 50: eNqlzTFuBDEIBVCYwbD+2LjwbLHXyP37HCv5btMG6YkvhEBF3k u+hkoNrRq71tiyQhShtOk5JjMJ6cSUIsF8jsKCUGHsyAHtQwMD 8xXy4j6Js1MX4r1kz3OXs31w56Es4o9+FD5P4CMB3OFIa36Vu5 U5Y8/mjqs5bu/mzNYkskHpopvsrJprUGlvs4vB0zMQP39KWP+Z mazvX8GlSPA=

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(0)

safron

Sep. 01, 2010

Under rating threshold (show) I really like the game! One thing I would like to be added is a backwards by one frame function similar to the forwards by one frame already in the test tab. it would make troubleshooting somewhat easier.

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(1)

Jijij2

Sep. 01, 2010

Under rating threshold (show)

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(-6)

TheProffesor

Sep. 01, 2010

Under rating threshold (show) This game is legen... wait for it... dary. 5/5

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(0)

tera

Sep. 01, 2010

Under rating threshold (show) my (slow) solution for Obelisk: eNqVj0mSHTEIRBGSUhNU/V+D1D6Hz+KVb+hLdmf1yhFeGeJFIg IQBJGPTX7fQ/oPl/4S6S7eTcxMQrNBPLQSvJdgREjoZaNu1E7t VKPa82ZdZ509MN4erNuwam51G9539z5MM2QkSAdEgRgyNOSqEV 2Re0SOyxGXaZyu8XZtqmhRUZKqqECjICbRmILWGFFjQswChJ7A lSGN8wtgMXdDbpXxXjJGA8ZI3WsqW1PsfE/W+gBOSzgs9Rvod0 GbmYA8cYUsQBdzheNrRUNBuYbi5OyDdcdAOwfkbdCXIR3c7xTN l6gu9lwK+Xm72CTLpy+XML+5fTHDtykPjN9HRjo7JdE1JImBxx KqJGqWzHxmvpZBPCwfNvPCBCmkLkYrrzy5dK31obqBeoy3neRt L7qPxfMXz195b1Rhb+GMwlmFM8vJ9S9dfil3L5cQDXf66JJmnv xuVvnLfv2Rf+yT9j+5JPvnF2WuIm0=

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(0)

Cyber7

Sep. 01, 2010

Under rating threshold (show)

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(-7)

1bob2bob

Sep. 01, 2010

Under rating threshold (show) Great Game 4/5

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(-1)

supersonicguy

Sep. 01, 2010

Under rating threshold (show) White Tee completion: eNqt0IttxiAMBGDz8BmMAf0hXatrd60e6gqN9MVJZA6HJPK15T uSrEhrxVk7jmyT5Jbo0HtNPpNQmj5lkfh8r+VbzPdLLrQ8jo3w 1COZh89m0riOBKzUhZg7WMfN57dzseelsYh79Ws58gLKqigGPK xPMzyiaE1gyMgCmGgfQHfqtxokFO6qWfne2DIs42HIpyg+lVmV DVltaLZ+1WyjZnzCsAPwQF+kxryKHIVBJWOUYk2znI5Qp3Grhf LO3+FgHMuttVCFcuy/473HfK6l5tNrlCievfbidZTUdHapHY7B xfLPV5X98wuu8w4Y

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(0)

JanRos

Sep. 01, 2010

Under rating threshold (show) Nice game!It's less abstract than manufactoria, what makes it easier. And could you split the mute button for Music and SFX?

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(-1)

LoveHandel

Sep. 01, 2010

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(-5)

MAndrewSprong

Sep. 01, 2010

Under rating threshold (show) Obelisk: No crashes eNqVkU2O2DAIhTHGYDC2k4wSTU/R03Tf8/WS05fdSF3VT18w/s FACtHnot/3oPgxKQ6imDQjKTOpeA4wi1uZYSUBgRK2YBdswAZs wubr41zgXL5gvl4ycmTPmX2NGXvOGMkthjT3qrxJlVijsjqLMr /+UNUhKkXVSlNrqtlwJ0RTDcKaqz3GfruyT/WBO8tFV9VKypUM tgPXWuAXAx04YpupmOjEnWOIHcKxm8VWYOZHQ16IuUTrRk6bVa /a9MJbJ/I88caJvY8Ov6tfXfVx4Tu03pgzN+PGUUW7VO2KOrKa 9cqR0iKAo/7RtA5T+snCxEQFsNdNm0bZNEHyGD59jiQlgzrk5O VVhwxCfOw65dH23PMY6PJLLtkTNKDAwCsUtFDEKRAKuurVP6AT utDQu0Nxx+PICj8o0dAqhOxHGzYsBV8QwKXc8hkkT3v0safTt/ HrD/0zvjD+Z01of/0FGNsglA==

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(-1)

Barfo

Sep. 01, 2010

Under rating threshold (show) This game is really fantastic, one of the best factory type games, right up there with codex. Two observations: (1) the early difficulty ramp was very slow - i almost got bored of the game due to how easy the first 10 or so levels seemed, luckily i stuck with it, and the later levels and all the 'other island' levels are all amazing. (2) Its sort of annoying that tile producers always seem to create a tile on the first turn. While this is handy for simple tile-pathway driven designs, when i get to more complex designs i prefer to use externally triggered systems, and it irks me that there is always a 'waste' tile. It would be great if you had the option to toggle the starting power of copiers on/off like you can with every other piece of powered equipment.

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(4)

nakedmolerat

Sep. 01, 2010

Under rating threshold (show) Ugh. Great game, thoroughly enjoying it, but a small bug is occasionally biting me in the rear. Sometimes when I run a quick test to see if part of my layout is behaving properly things get changed after I stop the test. The most recent occurrence changed a sprayer to a conveyor, and I've also had sensors become conveyors, and conveyors change direction. Aside from trouble with the colors (since I'm color blind, no fault of the game) this is the only problem I've had with the game. Note: I cannot reproduce this bug with any reliability, just happens every now and again.

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(0)

Dali176

Sep. 01, 2010

Under rating threshold (show)

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(-10)

Radector

Sep. 01, 2010

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(-15)

Godde

Sep. 01, 2010

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(-7)

kevinj19

Sep. 01, 2010

Under rating threshold (show) I am really bad at this game, and i love it.

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(1)

Kren10

Sep. 01, 2010

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(-3)

2Marine12

Sep. 01, 2010

Under rating threshold (show) I agree with MrMomo26 te game is great 100/5

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(-2)

2Marine12

Sep. 01, 2010

Under rating threshold (show) owsome game 100/5

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(-1)

MuteVampire

Sep. 01, 2010

Under rating threshold (show) The some relay is not, in fact, superfluous. It allows one copier to be triggered by two separate sensors at the same time without producing two of the item it copies, by feeding both in to a some gate. It can also clear up messy wiring when you want many sensors to feed in to one gate or tool.

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(0)

ugtvdotorg

Sep. 01, 2010

Under rating threshold (show) I like how relaxing this game is. Between the music and the game play, it's a nice late night wind down.

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(0)

Pystro

Sep. 01, 2010

Under rating threshold (show) The "some" relay is superfluous: Just add all the wires directly to the targeted object. And I found a bug: Up to three sprayers will work with one bottle of paint if they are spraying at the same time.

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(-2)

Tinhow

Sep. 01, 2010

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(-4)

EddySc

Sep. 01, 2010

Under rating threshold (show) I just loved the music, and it's a simple and yet entertaining puzzle, 5/5

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(2)

barryd15

Sep. 01, 2010

Under rating threshold (show) I think the game would benefit from added scoring and metrics for your solution. We have run time and part count. I'd like to see metrics on smashed parts or wasted resources. And perhaps a combined rating like "dollars profit over 1 month". The game might even attempt to determine separate measurements for latency and continuous production rate. This allows those so inclined to set their own goals and rules, yet doesn't make the game less accessible to those who are struggling to complete the levels.

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(3)

barryd15

Sep. 01, 2010

Under rating threshold (show) This game borrows (openly) more from Manufactoid than from Manufactoria or Codex of Alchemical Engineering. Manufactoid is by the author of Codex, but is lesser known, probably because it's not a browser game. It allowed program code to be written in a language called Lua to coordinate factory operation.

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(0)

barryd15

Sep. 01, 2010

Under rating threshold (show) Czech Flag in 0:42 with 70 parts: eNoVz0tOQzEMBVA7sX0Tv6S0gPjM2AsSC0DqBqgqgcSACROWxC rYWbl50dHNz7Geyu7553x6f3o9f32/fX6cbnfysoPkVMmhOodr HzbaGiiSKJqok0aiL5wL90Vz78y28I4xTfMxZj60mfeYeWdMn3 kIvu18MQgr2QPaQ4uHREQHhYdzHQRqhgQswz2djPO6kuC+WbcN 1NI27kZsFp3aFgGmbwhjWiJqWmOL1sgrq9iuUiFdnFiuNSBWoC i45t9PDVWtTuD54rWE8x4PzIaaDxYPrgmjRBu6j5suesCvyPFy kePxIrJS+Jlc/f0DRZkWjw==

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(-1)

hugy

Sep. 01, 2010

Under rating threshold (show)

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(-7)

nuttytom

Sep. 01, 2010

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(-14)

Foreman

Sep. 01, 2010

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(-9)

stalker169

Sep. 01, 2010

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(-8)

wobblycogs

Sep. 01, 2010

Under rating threshold (show) Over all a very clever game, certainly one of the best executed factory type games I've played. I agree with some of the other comments about it being too forgiving but rather than just fail the user I think a better way of scoring would be to try and hit a particular tile failure rate like a real production line would. I suspect the lower than expected score is partially down to the graphics which unfortunately let an otherwise excellent game down a little.

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(2)

Iseroc

Sep. 01, 2010

Under rating threshold (show) It's like graphical coding! 5/5

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(-1)

methinkso

Sep. 01, 2010

Under rating threshold (show) My solution to Rainbow with only "none" logic gates: eNpNkUu21DAMROWP5OhjJW2nH48tMGXKplgjS2IBTfWBAfG5KZ +yU5acQvRx0s8PS/viwMg+nexrJCA7n2n5JFszbRPZPckmpcUs GoWg8wgDDgLc6XGTR2Ddgb33ZQ6qNgqgCQWaAJrQhD7B/dYCBU kAqlAt9knFohSTmiKc3cSHsom2FHcT8ehiKmLRR2j18IGFIRP+ PIbJMXS4KLtUQUYltt6gDRlQblIL5nyISGORIRKVZVZ2b0OsDj kw18bj6HVYr4KjbArjWBbtLIE60rolNmjASuQFSsacu2iivsfo 8qgiN7LvGLJzjEdWXHCXhcAl1XZh3SR1kehKqXuKTkZOlXqq1A ucuIoL/d8ux46hy4W+sZVsabOlgwBzouEczinJ2VrBqI2PUgDB a2jP0VbgVwV7gjB8GtytcHcQZdPCuGnlnnve73dOThQ035RLbf Y89TKfHKelXmj2Mjh62mV7rrj9BjuWrygPeSrVPdb49Xq9foMf RPSd/j6vfyb9Z3Y6X38Apv8oVQ==

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(1)

keldor314

Aug. 31, 2010

Under rating threshold (show) Black Box, 0:35, 90 parts eNqlkUFybSEIRJGnIA16q7wvg4yyr2w4y/q/7zTTaB1B7Gq0bC Ifl3xXk11t77r3VbdcLg3eyE3eD4s5EdIWlmwiWO+HjQtCNur2 LLSo5iis6TKpJ2KMJITQLxnz8WXtfqDmTXIT9oiHjc+341Mc0D mg1nEYj/Wmbu242dndTrgpo4aFwuLATGXYITqoGR7aWe8GvAaQ 3SqGFdwmtTNGaPI8mQ+ekdnNqrvD1dBHgL5JbaboLLOA6SoTTN aie7I7bXUp7/CiF4luUsu0NnVlLan/UqirN9eufvrx47cfHNds ++S9E7NmsR9WrSpwzxwzCVduV2HOyr7YrLq+mpzXLdHRgFpJOH fxM/jSyofCM1eLsUI6LC35sn+/hnD8pdbl+vkPvM9R7g==

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(0)

palparepa

Aug. 31, 2010

Under rating threshold (show) My solution to wrothmonk's challenge: eNoljwtywyAMRPkYMIv4OPGk6W1ynB4jR/PN2pepZ54lVmIlvH OP7n7M+d6d09ObvqLpe2tqwazFZo9seu5oFa2g7c2eN6kZeafe uNOpj6bsQs8uD/liCuBTV/zkxI2YMPDVLICP3QJE8g0S5GrKxU 4vnUH7GUI7fahj45wgo2W0FOoq0qiSJTwyFO7vUPFIzMtQmLlD BXFuMGGB0HiQJiz2Eh4NJqwPeE1o/56Y2Cl2mNDYYcEM9RQs9m ra16fJmG/4dWLHe5CPamOw60H5iF0H849i61BdR9C4Y3yj907v jZ57tXxm8LNsXs75zZXofPKv9+t9vR3hui5+jm9z8/cPJqMaIw ==

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(1)

safron

Aug. 31, 2010

Under rating threshold (show) Black box using only one tile copier eNqlkEFyBSEIRBERtFFnMfMXf5Mr5dg5VtJWdtkG60FrtVJYRF 6XfM4ie5a9572vecsVUhCF3OQ5LGoipCws2USwnsPGBSEb846c KGOWwMTqIZ1+Is5KhhC+l6x53uXZfaDnIbkJe4zDxvsJvCXgus 0bMaLLh3X3hkANau7bL27moumqk3ryDjEYRm3DzUeYe1KneWTX AfqXukR1oJtj2sigpzWHRnRVT2+62Afu0oerKTVrJitcPmxpNq Jpm2pTT65lvYTyW6k3jokw16goblGDZCyu9IzOBn0wd1Ojk1kb mAnHUJuLY2EkAwvILBx5iMHPdcT3nxDGf85Mrq8fEdpO6Q==

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(0)

methinkso

Aug. 31, 2010

Under rating threshold (show) My solution to Obelisk. I have no idea how I pulled this mess into something that actually worked. The whole system is just bogus, but at least it works! eNqVUlGSHSEIRBhBEHTm7c5mc7BU5Sg5Uy656flLVb4i1YODCG 1rI/pc9OueFN+L4iSKooqkzKTmOYFqbq3CWgIEtLAFv+ADPuAT Pp9/5AXy8gHm60FGzhxZOdas2FWhNFV5khJz8NGVuc3kPrizs6 q2ztoUMGBwJHJKRKe0cLVwA4bZdEaUWaYKJ+apIsXChTpYIGFd JrpUtNBvBuuEv0D87GbXwboH27fB4sXHKO6e7FdXoWAh54MMXr kTuAniTsgj5DX20dWtK7ngIMI+h+oa4hN5C/8xVDb4rMnHidob tcsQM/YzVF6IX5P7Cyps9DgRD1PSAPehtFwJB6Z1YM9kPlV9of YmlhM83qBW4qTvzv3G/OWkLzbd3GMf3beo36jzkyEAbMrkySmP FYQqxlXLg6LkB4IrEHqsAY+AYDzn9cgCLjCHGeGKADBtz3w44a lQNekDywWRphgkcgkY2g6HiAHsYZBydBfklvSZ1hfEKohUidcx ty0r24m+cYbnGdcT07DTtqGeaWxA4+FBY47lsOdrACLLwyvD1w w/K0Y4AWXrWJAZ68drXnFBdtTFq9ww9LZTT8Uu8Fu9cvVNm2qe wKYT9ubvnsALwt4A2T0470G93cdn0PHRP/TDPgb9NX78pn/GF8 b/xA7aX38ApYAn/A==

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(0)

Foreman

Aug. 31, 2010

Under rating threshold (show) Black Box, 0:39, 63 pcs eNql0MFuRCEIBVCgCnpVnMx7XczXzOfPZ7XXbbclOcEQhKiKfG 95T5Wcmjmv3POSHaIIpYvuY/FMQrqwJEmw7iOxIZSYV4wJ7VMD E6uFNPaTODN1Ic4bzOPMZe062HPTSOKOfiRed+AlAZgXWKtuQl ncurtVd1h4tYpaqtdauxUP79ZN3Ws7C4tjhscsfaf7M8PRSuDL bC/vj3ThJQ1TqKkK5ebjdvIrcq+90B7M2uvqUuDDRyB+/oQw/l Mrsj+/nQRK+A==

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(1)

spblackey

Aug. 31, 2010

Under rating threshold (show) Black Box, 1:18, 80 pcs. eNqlkTtSxjAMhGX/tlYvO0VCQc+BuDXHgjUlLc58sxq9snGayN sln9VkV9u77n3VLRekBRq5yXNYjImQtmLJJhLrOey4QsiOupEV zashKpZBjP1ElEpcCPclNc9e5u4Dex6Sm/Adftjx/iDeBaFzjy 6uqmso1nAtdZTqIH2rz9IupSJJQl2T9WQNU3tpvNb0F3s1OE8m NCbr0aGjz25NfaSGFcISPdkbBfUa7tnhp9H7cdDNuJuBQYHZUe jyId4wa9Qs4TO3eK9XiVNBU0sSi8YIFooZQv29CT0wthY0MvpI a4wbr3KRyvLyTE7Y6TpwYuaLv8yMhk2Ddkz5WaCC2nwul8Hdmg h8/znC85/ckOvrBwU5T8k=

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(1)

Foreman

Aug. 31, 2010

Under rating threshold (show) An example of finite state machine without MEM tile: eNqt0Ft2hSAMBdAQuAkJ4aHQj06rk+60ephDzdoLRc2JJqKvST +RaEQaI/aYsWkqJdcEG87VcQ4EqXunAeT9XMMnqc8DTjA8trbw ZJHUw3tVqngPSLCCEaBvw9puf+ztC88caAOQZddwYfrIOwqovF 3lGSQL5iDtnfUxNk5izFBAQIWzgInMKLLgicL53q9g4BAiL/qv y1VnZX9UbQn2k8rij60mfJrYxCjHRasjqBXBmJwdYVaMm9A3pz 24gIJk4fLgOqPeznUNjjm45sKRy5KtjNiMGOZNqx3UiukHNSPj y7Nlz26NLWNYaIlS/XSjYuLS8M/on49C8/cP4doP9g==

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(0)

awkwardmakers12

Aug. 31, 2010

Under rating threshold (show) great game people may beat me but still fun (wished that it is easier)

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(0)

zarcyne

Aug. 31, 2010

Under rating threshold (show) my version of "set & clear" (one of the 3 levels i had the most trouble with) eNotTklyA0EIY9+6HR9mbOeU5+T/T8kPHE0qUCpBARJM9Gr6Tu ZJpklKcM6Nag6ieQ7N56Z5FWZ5AXsNbvACL/ANfOPZxb0H2AAB XB/5hN4jZz9qfTxr1hJfLT7LfEqzW6OXhmwLKYseCRQRiSYl0V gEZ4hHo+vwkLC/lVjusSLUUZ9hearMmTYsUSLRypiJqAF6QUVZ xUjF2SSEXVxDsdAHdOxCinpGG/wgT1+tZUu3IXlDu6yA4cG7g7 czCon3HG9ZlgeXXsJiSL1SlQnGxK6w1GCGpZrD0OOIB248LXEO RwdwYHzoM4hPeyPuiB8E/YfR/f0L118TRQ==

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(-1)

wrothmonk

Aug. 31, 2010

Under rating threshold (show) edit this map and get the star i dont care how you do it but i want to test to see if anyone can figure this out. eNoNxckNACAMxEAvh5AQEfXwo7SUls4gfowF51AWMoMJaoyKuq 5fDycXEQlZY78PlrYJTw==

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(0)

andy4433555

Aug. 31, 2010

Under rating threshold (show) it's a fun game 5/5

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(0)

Binks92

Aug. 31, 2010

Under rating threshold (show) Wow great game. HArd levels are pretty cool. What would be good would be the possibility to superpose some objects ....like conveyer starts and sensors. 5/5, I don't get why you didn't get first place....submachine 32 levels wasn't that great. BTW: Black Box in 1:41, 96 parts: eNqlz1tuxSAMBFBDzRjbBHJDKrWb63a7rHby29+CDi+NDBSR9y Vfo8gcZc6x5xpblkkJK7Tpfhxck1A54pBJEsf9mLFCaMbYliOK j2Ix4ugmnXkScCYXYr3knE9dnu0HMzflJN7hjxmft8WnWKBOoA pwieGahnMqTmk4YVCuVZq1qBGh8dYR8dbiBfNT4U4agHagdUV7 9mA9a1a92tKKy9SuVj0cnnQyu9Cw3PxyFvKKqQ2zm3lnrjPHTA wV5/MyIMNQDwMy1bJVGQmcA9hDsdPwSsWL77hDcTv/4CofGsUU xfjCcuq2s2+7vEySy/djhnskcWRfvHxY0rCDfXbuk/sM50wcM3 oMprJ4O1z4/URa2M+fJmz/OVNZ37//JVG9

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(0)

Kilcekru

Aug. 31, 2010

Under rating threshold (show) Crown in 0:48 with 150 parts: eNp1kll22zAMRUGIBEhwEt3EciLJyka6za7HO3OffPqRfNQ814 8AiUmSI/rq9KfPZH1uNggczd4c2dudrJJaPdRaImtLM3UVKBAQ gTONIAEDHeczGKDDnsEAHydkeoV/ATdwP0GeO/LdkevurBwulZ 1yuUEXMMhKP+1m5dpyOWos+6mxlkNKGfB32AZ/AgyboIRz0lII dwh5GHki8hh6YNRlh1kxo8Os93Nm+Hf4d2dLavZhmDXDztAIjd Dr2T/OF7KPG5lR9kIpCBkLRxE2P1XmqbHkhLNUVGLxYsVrNFYz tpS8ZQ2SKSQfeZIEEE+4RhNyBS/sw9SZIxWeZuQb4MIs7qyDp8 5pSiOytOalmdhIXi/GaRhzz2IzavTkZaNgmw9yBJUtONlV4+Yk bsx58UFvgfUaWK4cZGGVGwdbJNh79PLefNqUpxUVt8h2YJ4Dsx 6GXM3bln3cKnIVllVVVoNtU1wTu0/htKK/oUq/K5M0plq5sY+C oY3ErEoSk5QqzlzjzrgXO+51nrGoYJ8HmHlgkcEXoXXwBYvy5d xbzx1vCDTs2io3t8q1fcqCJlbZFP/xUy7IjgepqFFQz0Cu+AL6 C06Nd2p8oJe9dT7Qx04z7Bn24A3Rh4BYeUP8FjpovCJusxEHXs YMOuyhHbgmvzBlj3OEW2cdSq/fk37qa//8qf+5+Hz81FfE4/Fd /wU8vqun/vwLYy453w==

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(2)

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