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Its been a bit of time since I last finished this game.Does anyone here know of a similar game?
Roguelike,repeated attempts with saved progress.
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@marian2001, play it like a roguelike game, and with a bit of luck you can go from a blank save to lvl 80 finish in one go. My three playthrough over the years went 2 wings, 0 wings, 3 wings.
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Nah truly invincible is when you have a Effective hp of 6778Hp (using all mana for heals) have 275 dark atack and +250 magic :) also lvl 54>80 is a big difference be carefull.You Dont want to die
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If you die it isnt so bad also if you can load back BEFORE you died. Then load and use escape wings instantly. remember that you can run away from enemies mid-battle
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hell i dead , before i load that...
if i load i can beat the final boss again.but i die in 80th.i close this game,i lost my eq.i don't want play again.F
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i spent like an hour on this game last night and it won't let me continue from my save. why. why does this have to happen?
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@WhitedinoThunder: The savefile is stored inside your computer. To make sure the games saves properly: right click (ctrl + click for Macs) the game screen and select “Global Settings” or “Settings”, then select “Storage” and change your flash settings to unlimited. Also make sure you don't use programs such as CCCleaner and the likes.
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i got the supernova plugin but it still tells me i need to activate flashplayer i clicked that i the top corner but still
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I found something interesting, I could enhance my equipment with HP regen, but when I tried the same with MP it said "HP/MP Enchanments are for potions" or someting similar. Is it a bug that I can enhance my Equipment with HP regen?
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And there I am, defeated the sorcerer, the cave lost its eerie feeling, phew. O wait a second... I am all alone in a closed cave, and I don't have any escape wings. 80 floors below ground level. AAAAAARG!!!
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I really like games where you fight monsters, but i wish we didn't lose everything when we left the caves. Like if you agree! Nya~
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ONce you get mana regen, go back to the previous 10 floors to the ones you are on. You can grind potions, pickaxes, and materials and transmute them. eventually you will have an inventory of high mana and be able to enchant stuff whenever the time comes.
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really fun game! EVERYTHING changed when I learned about enchanting MANA REGEN (fractal cabbage) & Health regen components into my items. another pro-tip -> if you have transmute a component that you have more than one of, you can use it twice in an enchant. (un-transmuted and transmuted forms).
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windwind123, the dungeon is set in floors, so every time you go down a set of stairs you simply walk down a floor, as for what happens to the stairs after that, nobody knows
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I remember i hated wisps (AND A LOT) So i swore revenge on them. And i did now i ONE SHOT Them and kill every single one i see. Wisps shoudent have been weak on darkness (i got 275 dark dmg)
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this has become my favorite game lately because, for reasons i can't put my finger on, i find it so engaging that i can't be anxious while i play. i'm comparing gear, doing a cost-benefit analysis of fighting a troll versus the treasure behind him, and remembering what all the ingredients do- there's just no room left in my brain to worry about inane things. it's fun and relaxing, thanks for making it. (hope you read your comments! <3)
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I have a few suggestions for an amazing game, instead of having slow/fast combat, have auto/manual. Auto will be the same as fast battle speed, manual will be each attack triggered by a button press. Lets you fight at a decent pace but have time to stop and cast spells for example. Second suggestion, add the exp bonus to the alchemist tree, and add the gold bonuses to the warrior tree. Right now nabbing a few spells and going full warrior is the best opening option, because warrior gives you much better battle prowess and also makes you level up faster. By giving the level up bonus to the weakest of the three trees it incentivises people to choose between magic, physical or utility. But still an amazing game that I love and replay a lot, definite 5/5.
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bugs:
if you use a unenchanted magic pickaxe and before selecting a tile to dig hotkey enchantment and enchant the pickaxe you are using it stays after you use it
normally you can only find one secret room every 5 floors but if you use the revealer spell one a floor with a secret room, save, then reload the page the game does not stop spawning secret rooms for that 5 floor zone