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Hello to everyone!
Sorry we're having some troubles with our ads provider. Trying to find and fix.
Hope to release update soon. Sorry again.
Fixed.
As compensation, we worked very hard today and finished version 1.1. Enjoy!
Changes:
- The collector price decreased
- The collector auto-buy fuel on 10%
- Additional tips in the first levels
- Fixed the cost of cleaning cell
- Fixed floating text bug that prevented clicking to the money icon
- Reduce the number of stars to unlock regions
- Show icon tooltip, if you will not have enough money to buy fuel after building this warehouse.
- A little extra fuel selection bar
- Added some new tips
- A number of other changes
- Added some new tips to the loading screen
- A number of other changes
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Yah... Ive been blue screened. You hit play and it does it to me every time. So im off to waste my time on another game.
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Great concept! Love the game, but as said before: collecting the money should be automatic and the fuel thing was not the best idea.. But what's really taking the fun is the grinding! I don't want to play old levels over and over again just to get the money for new ones..
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Yeah, the enormous cost of changing upgrades, and being REQUIRED to change upgrades from level to level, just completely killed this game for me. One star for arbitrarily forcing me to replay levels I've mastered over and over.
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weird suggestion; I had, at first, expected more from the 'environment'. What I mean is, I expected the Cargo Ships to play a roll at the 'dock' areas, and maybe expected something like bonuses from buildings, or the statues, or...et cetra. Like for instance trees blocking warehouses line of sight or...stuff. I dunno, just random ideas that came to mind when I saw the game originally.
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It's a nice idea with some good features. The biggest thing keeping me from REALLY enjoying this game is the requirement that you earn ALL the stars from the current zone to move forward. Adjusting upgrades costs money, and different sets of upgrades are REQUIRED for three stars on most maps, creating a very frustrating tax that locks you trying a single level over and over.
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very good game and innovating ! beside the cost of power up that should depend on level, everything's great (even fuel maps). I'm looking forward your new version to begin again.
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I just noticed a bug. On area's where you can pay to clean a cell to open a new path. It says it only costs $100, but it actually takes $1000. Please fix that
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this is an awesome game, though I'm wondering how to Deselect something, there doesn't seem to be a way to do that >>So if I click and there's no free slots well, it's just kinda annoying.
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Others have already posted good feedback and ideas I just want to add a few more ways to possibly tackle the problems and help improve it:
1) add difficulty modes to the maps for the not so hardcore players.
2) link the cost of shop boosts to the max profit potential of a map so it's possible to at least break even with 1-2 boosts on the maps with less profit.
3) clicking the $ to collect sometimes doesn't work correctly, I think it has to do with the floating earnings text so it happens mostly when lot's of stuff is going on and really aggravats the stress of those situations especially when combined with fuel. Either fix this so it works flawlessly or seriously lower to cost of the auto-collecter.
4) just lower the cost to unlock new maps please.
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tip for keeping your sanity.... with all fuel levels starting with the 400k+ ones, just buy an auto collector, and ALWAYS keep enough money to buy fuel once.... just do it, took many many grinds to get tht starting money, and learn tht.
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The fuel concept is really annoying but you can help it with the auto-collect boost. Personally I guess it is a nice idea but hell if you fail x-times because you just missed the arrival of the 10 trucks suddenly draining it to zero in seconds...
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Enjoyable game. But I'd recommend making the money collection automatic. Makes it that little less enjoyable. Not many people like it. Otherwise good game, nice twist on the genre. 3/5
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Really fun up until 30 stars. Now I'm starting to feel the grind to get enough $ to open the next section. I need more stars to beat the damn fuel level, but I need the next section open to get any more stars, but I need more $ to open the section, but I only have small $ reward maps available cuz I can't open it... ahhhhh!!
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This could have been a 5/5 awesome game, yet now is barely a 3/5. The clicking for money is bad, its old, also if you have a crappy mouse or you dont have a mouse (laptops), you'll lose every level because you need to be quick and precise clicking the coins, constructing a building, clicking another coin and so on. Yes, you can buy an auto collect, but is way too expensive, for the first ten levels at least, the level cost + auto collect equals the max benefit you could get. The grinding also, at this moment, to unlock the zone with 30 stars I need 750k, thats about just 10 replays of a random level just to unlock the zone, and then some more replays to get enough money to pay to play one of the new levels. Finally, the fuel is annoying, also, the fuel consumption should start AFTER you start the level, and not just when the level loads. The game idea is cool, the pixel art is cool, the upgrades and maps are cool, fix this things and you'll have a top game.
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I can't scroll the map. Clicking and dragging doesn't work. I can zoom in, but I'm not sure how that's useful. I'm using Firefox.
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quite challenging, but the manual money collection is not the best solution. The power up to make it automatic are very expensive and in many cases more expensive than the profit you can make in a level.
Anyway - good game with great potential and an incredible TD concept!
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If you only receive 2 stars with 100% cargo delivery, it means one or more of your trucks was not full. Cargo delivery means each time a worker left the warehouse, it was able to deliver to the truck, not that the truck was full.
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I played 1st lvl and at the end says to spend company balance and talks about the stars but wont let me proceed from there. clicked everything i could and only got level closed when i clicked stuff
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Got to the point where it wanted me to upgrade and shop. I did so but mission didn't go away and would let me proceed until I completed it. WHich I couldn't anymore
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The game froze into the third level when I was holding down the speed button. When I went back to level select, the map was all wonky too. I think I found a bug.