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Comments for Momentum Missile Mayhem 3

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scruffyisawsome

Sep. 11, 2008

Under rating threshold (show) all games need friggen badges

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Runescrye

Sep. 11, 2008

Under rating threshold (show) The artilery is part is boring and silly that there is no improvement...

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VitaTimC

Sep. 11, 2008

Under rating threshold (show) Having the game not allow a reduction in graphics quality is plain retarded.

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Ebonyks

Sep. 11, 2008

Under rating threshold (show) Good game, the variety of weapons really add a lot of replay value. I would scale higher levels differently though, once you hit level 15 or so, it takes an obnoxiously long time to level up. I would change the balance of it, make higher level enemies more difficult and worth more XP

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Fauris

Sep. 11, 2008

Under rating threshold (show) ups... sry ignore question...

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Fauris

Sep. 11, 2008

Under rating threshold (show) YAY!!! FINALY on KONGREGATE!!! Needs baddges!!! But... how to download?

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Fel_Demon

Sep. 11, 2008

Under rating threshold (show) MMM3 :D Magnificent.

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Cultur

Sep. 11, 2008

Under rating threshold (show) I played all three Games M M M 1-3, and what you have now implated is the hammer. I say WoW its one of the greatest free Games for playing in a browser. Big respect to you ;) 5/5

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Sayuko

Sep. 11, 2008

Under rating threshold (show) Personally, I would give this game a 5/5. The only problem I really have this game is the upgrade system. I think that there is no reason to add points to Skills & Abilities when you can use the points on Upgrade Weapons. Upgrading your weapons makes them quite powerful, and then you have no reason for Skills & Abilities. This is just me though.

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Sinister_Sam

Sep. 11, 2008

Under rating threshold (show) Level 17 is hard... I wish you had included 5 guns instead of 4, with the original MMM-machine as the 5th. The artillery is'nt a bad idea, but it gets too far from the original MMM for my liking. By all means, post it as a separate game, but it's too different (it takes the focus off crashing, and gives you bombs instead) It would've been fun if you could make separate campaigns, 1 for each game mode. That way people could avoid the one(s) they disliked the most.

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EinAnderer

Sep. 11, 2008

Under rating threshold (show) yay #3 :D

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Valen106

Sep. 11, 2008

Under rating threshold (show) game is wack

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MrPeters

Sep. 11, 2008

Under rating threshold (show) Sorry for double post. btw, this really NEED BADGES!

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MrPeters

Sep. 11, 2008

Under rating threshold (show) I have always liked the MMM games, I like this as well as all the other ones. This game isnt complicated, it only needs you to think before doing things. you have to think before shooting, you have to choose where to shoot to get the best effect.

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donnsport

Sep. 11, 2008

Under rating threshold (show) freak

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EmperorPL

Sep. 11, 2008

Under rating threshold (show) Previous Momentum Missile was very good. Now it is far too complicated. 2/5

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bobbobu

Sep. 11, 2008

Under rating threshold (show) fark u dz me want badges nooooooooooooowwwwwwwwwww!!!!! gimmie badges or or or or ill eat you!!!!!!!!!!!!!!! :) umm badges please

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carlcon

Sep. 11, 2008

Under rating threshold (show) Gravity Manipulator is awful. Just plain useless, tiresome and irritating. The other new things are okay.

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termt

Sep. 11, 2008

Under rating threshold (show) hmmm... this game nearly freezes my computer... make one less visually busy, currently its a pain in the ass for all the people with slower computers

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Kikarikun

Sep. 11, 2008

Under rating threshold (show) wow awesome game 5/5 @ soupphysics, ever heard of skip? lmao

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punching_judy

Sep. 11, 2008

Under rating threshold (show) Terrible UI. The visuals are just too busy and far too complicated.

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sarkisarkany

Sep. 11, 2008

Under rating threshold (show) the singularity cannon is the coolest hting, you had ever created! thanks for letting me use it!

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shockro

Sep. 11, 2008

Under rating threshold (show) i actually realty liked this, 4/5 because the type was difficult to read at times. once u get used to playing it its not that bad guys, click to make the ball faster.

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Breakfish

Sep. 11, 2008

Under rating threshold (show) This edition brings new innovation to a game that had otherwise grown stale. 4 new weapons, all completely different in playstyle, was a huge leap forward, not backwards. If you want the old style gravity sling, go play MMM1 or 2. It goes against the great originality of the first game to simply rehash it a third time. In MMM3, DZ shows he's still thinking about fun and interesting ways to blow stuff up with gravity and not content to lean on his previous successes. Great work man

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soupphysics

Sep. 11, 2008

Under rating threshold (show) 1/5 for bad UI. It takes too long to just start the game and it's not obvious where you need to click. AFTER pressing play, you have to wait for a long slow animation and ad splash screen. Then you gotta press play again. That alone is idiotic and rewards the lowes possible rating.

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sarkisarkany

Sep. 11, 2008

Under rating threshold (show) congratulations on being featured by kongregate!

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godlykser

Sep. 11, 2008

Under rating threshold (show) if i liked the mmm2 so ill like more mmm3!!!!!!!!!!!!!

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zukke

Sep. 11, 2008

Under rating threshold (show) cool game, liked it better than its predecessors!

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Damienamus

Sep. 11, 2008

Under rating threshold (show) Ah, and by the way, I gave you 5/5 because I hope you make a 4th episode ore similar to the first 2, but ARTILLERY REALLY SUCKS.

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Damienamus

Sep. 11, 2008

Under rating threshold (show) The Gravity Disc is funny and hectic, the Singularity Manipulator is hard, nice but somewhat boring (you just shoot in their general direction, not much strategy involved), the Mobile Gravity Manipulator is HARD AS HELL, HORRIBLY UNBALANCED, and also NOT FUN AT ALL. And guess what? No old Gravity launcher? I am a huge fan of MMM, but this 3rd episode is a serious step backwards compared to its predecessors. The others were a mayhem of fun and fast-paced messy action, this goes from mildly funny (disc), to lukewarm boredom (cannon), downard to a slope of utter frustration (gravity manipulator). Too bad man, you can do much better if you retrace old gameplay.

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Rarykos

Sep. 11, 2008

Under rating threshold (show) Making 3 different weapons was propably a good idea, but not for this game :) Loading is long, gameplay is a bit boring, but then gets better, but 3 weapons complicate thing, instead of making it more fun :)

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Tremle

Sep. 11, 2008

Under rating threshold (show) i love that game

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rooy

Sep. 11, 2008

Under rating threshold (show) takes a while to load tho=(

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rooy

Sep. 11, 2008

Under rating threshold (show) badges would make it 6/5

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slayerboy

Sep. 11, 2008

Under rating threshold (show) bring back the gravity launcher along with the other weapons that are introduced in this new version. This is feels too different of a play style to be a sequel.

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bursade

Sep. 11, 2008

Under rating threshold (show) this is the best game ever its awsome

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fcpg

Sep. 11, 2008

Under rating threshold (show) badge 5/5

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GoldenTouch

Sep. 11, 2008

Under rating threshold (show) stupid game

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Doomcontrol

Sep. 11, 2008

Under rating threshold (show) This WILL, have badges and be popu lar

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Ultratim

Sep. 11, 2008

Under rating threshold (show) mmm3 is the best of all^^ 5/5 and i hope, the game gets badges soon :D

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Gyromancer

Sep. 11, 2008

Under rating threshold (show) This game rulez! needs badges though.

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onur

Sep. 11, 2008

Under rating threshold (show) i'd prefer playing mmm 1 or 2. this isn't fun enough for a sequel. we loved our gravity launcher... anyway, i give 3/5 for the effort made to make this game.

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PeaceFrog

Sep. 11, 2008

Under rating threshold (show) Great job :D

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Blegh

Sep. 11, 2008

Under rating threshold (show) Cool 5/5

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CJAQ

Sep. 11, 2008

Under rating threshold (show) Fun. I like the 'choose you weapon' style of play. An EMP ball would be nice.

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jadespider

Sep. 11, 2008

Under rating threshold (show) I just realized that the artilary mode completely sucks....then i realized that none of the modes was very fun...so I'm raiting this pos a 2/5. the first 2 MMMs were much better, the mechanics on this one are sheer shiat

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Chechubu

Sep. 11, 2008

Under rating threshold (show) Badges!!!!!!!!!!!!!!!!!!!1

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jonws

Sep. 11, 2008

Under rating threshold (show) MM3 is tooooo complicated. Keep it simple stupid !

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Tren

Sep. 11, 2008

Under rating threshold (show) Each weapion should've had their own branching campaign...so players can avoid the one weapon they hate the most....and give a special bonus if they complete all 4 campaigns..or something. The upgrades seems far less achieving somewhat when the weapon randomly switches to something that has nothing to do with what you've just upgraded. Personally, what I would've really liked was if you kept the classic mmm1/2 format and used the 4 new weapon as a weapon upgrade within the skill tree.

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Hllibsaf

Sep. 11, 2008

Under rating threshold (show) only way to get rid of lag is to put all things on crappest setting which makes the game crap. the second one was good but i was looking forward to this and was dissapointing.

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(0)

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