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Whoever says that this guy ripped of Fallout, he didn't.... nobody can read these days, he writes that he was inspired, get it right noobs.
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I remembered Fallout i didn't know immedially but when i saw the stimpak i knew it it was fallout
(fallout ROCKS (i got New Vegas))
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you know what? f*ck this.
I beat maps based on luck and many retries because of unfair dodges, rolls, criticals. FINE. But when I beat an INSANE map I want it to NOT break my game. I beat it fair and square...and then I can't move. I can't get loot, exit the map, reload, fire, nothing. TWICE now this has happened.
Epic.Freaking.failure.
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Great game but needs a better leveling up system cuz it just takes too long the other way, espiecially later on, thumbs up if u agree!
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Game froze on day 2, junkyard. Mouse moves and properly highlights to indicate units. Menu, log, character screens open as well. Nothing is happening: not my turn so I can't move and nothing else is moving. Waited 10 min before righting this note. I don't care that people call it a Fallout rip, but I do agree that boosting stats doesn't seem to make a dif. Playing as Sly Cooper isn't great either.
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So, in which way is this NOT a Fallout ripoff, dear fanboy-community? Please, dz, think of your own game mechanic. There are enough bad Fallout-clones out there, not to mention, a horrible third installment of the series. I really like the idea of a natural disaster turning the world into a wasteland. How about global climate destabilization? ;) I think, while still having some "childhood issues", this is a decent copy of a great battle system. A 3/5 seems adequate.
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Not too shabby although the ripoff is a bit too blatant. And if I have to be a furry, can't I at least be a cool animal? Like a non-cartoon network lion or wolf or bear? I'd be a turle rather than the nickelodeon racoon.
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Looking around at all the "wah wah Fallout ripoff" comments, I can't help but think "Whiner ripoff. Why don't you come back when you can whine in an original way?"
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right... when I managed to kill almost every survivor in downtown... one of te living ones runs away transpasing walls...
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Tip: Over Max Carry "Stash" Bag. This might be helpful to many of you short on cash. After you kill all the hostiles, load one loot bag up with everything you have, everything. Then pick up all the other loot bags. If you go over weight just drop things into the "stash" loot bag you already put everything in. Continue collecting loot until only the "stash" loot bag is left. You can pick up one bag, no matter the size before you finish and come home way over weight. This always you to bring home more things to sell.
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I love how the worthless children rage at "HURR FALLOUT RIPOFF" and derate the game and my comments while upping their worthless ones.
Get a life kids. For that matter get new ACCOUNTS altogether =3
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Too much of Fallout... I know you actually said that you used the SPECIAL character system... but even the same HUD and everything... a little too much.
Actually, I didn't liked the turn-based system of those games... prefered the one of FallOut Tactics.
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OKAY WHAT? Critical shotgun to the face of a spider and he SURVIVES to kill me. Your Balance is worse than TF2's man, this is infuriating.
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Well I, in contrast to what seems to be the norm, actually found this a bit easy. The AI seems to reliably go after the closest enemy and this means, as long as there's more than one other 'faction' of enemies it's easy to avoid almost all the heat while they kill each other. I don't know how you'd go about fixing this but I suggest you try as it's currently a bit mono-strategic. Also the numbers displaying your hit chance seem off (although that may well be confirmation bias). Other than that I'm quite looking forward to the full version.
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....seriously? 19 enemies below me, 3 spiders to my right. 1 ignores me, 2 come up, hit me to 42% hp, then they get another turn and just finish me off. Restart. Same thing but I live with 2 hp. Shotgun load, shotgun shoot..and THEY SURVIVE. I'M pumping my gun skill and they don't seem to take the LEAST bit more damage. Care to explain ?:-\
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if you click take all the window should close, you shouldn't need to then hit close window. Maybe if you don't want people comparing it to FO, don't use stimpacks, radscorpions, ap, same overhead map type to choose missions, same colors, etc etc etc.
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How do I know how close I am to the next level? Am I missing something?
Also, I haven't notice many melee weapons. Do they come in later levels? I wouldn't mind a chainsaw or a machete. And we need a speed up button for later levels as has been stated already. I'm enjoying it so far.
What is the highest day you guys are getting to???
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Yup. Turn 1, in the middle of an even bigger sh*tfest. I move to hide, shoot a spider once, which is RIGHT next to another one. One of them ignores me for a scoprion, the other comes up, BAM, 12 dmg. My turn ends, theirs starts. TWICE. So the one that hit me hits me for 17 crit and 11 normal and the other one comes up and hits me for 14 once and misses the second attack. Let me remind you, at this point I lost 54 HP out of 85 and I only moved once. Kthx. I dislike games that are pure luck unless they're meant to be fun with no pressure >.> "cheap" is not "hard".
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Dropped to a 2/5 for me when I found the "legendary weapon" in the scorpion cave... A blue fox dude? Okay, fine, games okay. Then he starts swinging around a... horse shaped piece of plastic. Honestly now...
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I forgot to note ...how is switching turns fair?
Map : 7 scorpions, 4 spiders, me in the middle.
I run to hide, turn 1 over. Turn 1 ends with all of them having moved.
How does turn 2 begin?OF *COURSE* the enemy moves first. ALL The enemies. So...uh, HOW is that fair? 17~+ chances to attack me if I fail to move to the correct random spot? I say this trying to help of course...but what the hell man Xd.
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Agree to what someone said. I don't feel as involved as I could be, simply because four spiders, five scorpions and four armed bandits are not fun to fight alone. Not with 2 AP, awful armor, a slightly cheating AI (Their accuracy is godly compared to mine. And my gun stat is at 75% >..>). They also take far less damage than what they dish out. Spider? Had no problem hitting me for 2X17 (Nearly half my health) in one turn. ONE spider. I had to dodge two more. I survived with, yup. 7 hp. While I was going smart and doing the right thing. Uhhh, what? I had to shoot them 3 times each so ATLEAST 2 turns. Unless I got a crit. Needs serious rebalancing.
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has potential but needs alot of work i would also suggest not stealing the name for stimpacks from fallout makes the game seem alot less... hmmmm... uniqe i would also like more of a variety of weapons and armor but all in all i give this game a 3/5 but i did read your note at the begging about how u where going to work on it please do this game CAN be great and good luck!
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For the whining bellends who cannot get past a simple concept
Furry : porn
Anthro : Humanlike animals.
I'd love to link an image here that drives the point home. But I also don't want to be banned. So instead, for those of you raging? Furries > you.
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A fun game!
Until a not-so-fun event, rather big "Bug" happens... such as everyone on the Chaos mode warehouse turning neutral to each other and instead coming after me and me alone...
Or when a NPC clips the scenery and walks through a wall...
...And then continues on off the screen, probably for infinity, because his turn is -still- going, effectively freezing the game...
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love the game and its idea but you took out the element of rpg when you couldnt make your character and the for a kick in the nut u put a FURRY!
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during hell difficult at warehouse they just stop attack and move around like mindless idiot until i shoot them
need fast forward button