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Lets see here are the options when you go in the negative : buy 10000 tokens (are you kidding) option 2 sale everything including resources and employees for a measles 500 coins (for all the work you did?) or declare bankruptcy (meaning goodbye data) Seems we have no choice but to delete own hard worked data. I seriously like the gameplay but forcing me to buy tokens and giving harsh options to a losing player, yeah I have to rate this at 1 because it doesnt give the player freedom from constant nagging of tokens and also not giving us a second chance to not have our data forced to be deleted when in the negative
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This game is really good but when you have to buy 10000 coins just so you dont go under is the stupidest thing i ever heard of
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you need to make an help wanted sign that i can flip it every time i want because half of the people who enter my shop is people that are asking for job.
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By an odd coincidence, I was just talking to a friend about running a shopkeeper tabletop RPG before I discovered this game. Excellent.
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Stars = people whom spent real money on. Indicates which starter pack you bought. Multiple idea is sexy but no way they would do that... the main idea is to make you craft expensive stuff and that's obtainable only through tokens mostly, what I mean is those 100k+ items. The cheapest free recipe is gungnir at 97.1k
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People should be able to buy multiple of an item(mana potions, perfect leather armor, composite bows are all above 200).
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Does anybody happen to know the actual real $$$ total required to unlock the entire game? Here is a hint. It is absolutely obscene.
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Customers keep on asking for token items which are impossible to get without researching those recipes, I have days where 10+ customers come into my shop requesting for One Ring.To completely get rid of all the ill effects of not buying token you have to be at a very high level of merc in order to overcome and suggest them non-token stuff. Which doesn't come around until you endured at least level 1k++.
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This game is really good, but I swear everything requires tokens!
I can buy this with gold? Perfect! Oh wait... I need tokens now.
It's just... why?!
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well, first i was like all the rest
complaining and asking to remove the token system
but then i realised a few things
the game is actally playable without them :)
people usually stop playing here after they notice that u cant play continously...
but hey: most of the other popular internet games work the same
and there are lots of ingame events that offer you free stuff, where the shop asks tokens.
so try a bit harder guys.
join a guild ( or make one, if all thos high lvl losers dont want to accept ya ) and you can build all ya want. even the 4 recources are given by quests and daily happenings
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I think this game is really great and fun but the tokens are kind of annoying because say i want one of those specieal items that cost 75 tokens and i don't want to pay for it takes me a month with the wheel to get anything. But other than that 10/10.
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You thing you failed to realise, torcherboy10, is that they make you pay for most of the game's content. I wouldn't be surprised if they added a brand new area, above the Palace and requires you to pay to unlock it.
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I don't see the big deal with edgebee. Oh boohoo, can't play for a few hours. At least the company is honest, and gives you exactly what you asked for when you pay real money. I know of some comanies who wouldn't even do that..... *CoughcoughKabam
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SO 200 czech crowns to dollars is 10 bucks which equal to 42 days of ingame time which i think equals to about 126 minutes of real time.
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You're seriously going to try to make me pay to play more days, when you're already locking me out of tons of content behind tokens? One star, will never play again.
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I've realized what makes me really dislike this game. It's quite well constructed (minus some horrible imbalances - carpenter can't make many useful things, but is key in building improvements). For any of the characters though, scrolling through 50 recipes only to learn that I can only use ANY of them by paying money is a total bummer. Yes, developers should make money, but this is pretty ridiculous.
If you can't understand how to make money off of a free game without spoiling it, perhaps you should just be pay-to-play.
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I think i see what critterforge is doing here...he is producing games like these every once in a while after the game before it doesnt produce as much money as it did while starting.
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Gosh i hate those where everything is about micro-transaction. Just make more balanced games then or quit if you need the goddamn money so bad. You are becoming part of a gaming industry that sucks when flash games once where superior.
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Im getting used to it =) I mean for example in a month you can i think should will get the tokens in the spin for 3 days unlimited play therefor the game is free and every hour you can play about good 20 minutes. =) =D The game does need player to player trade and a guild chat to visit players store to change your avatar clothes etc many improvements and maybe a better marketing plan otherwise good game concept but poor marking concept and lazy devs.