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Ok, so one big issue I have with the game aside from the broken record is the upgrades.
The need to rely on other players to upgrade your Improvements completely can be completely ruined because of lack of cooperation. It may depend on the guild, but it shouldn't have to leave my guild to have my Improvements upgraded. I've sat around for a week waiting for upgrades to come, with very little progress in the Carpenter side of things.
The ability to upgrade your own Improvements, with or without diminishing returns, would be very welcomed.
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NPC: Bleh, I guess I could trash it.
Or, you know, you could sell it for a lower price aside from 150% of what it's worth. That could work, greedy bastards.
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I stand corrected, every day, not every few days, after the first few days. May the next 5 people who see this rate you 1/5.
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Pushing all the paid content everywhere was one thing, deserved a 2/3 out of 5 by it self for a 5/5 game, but making players wait >5min every few days is bull, i'd put negative stars if that were possible, and this is the first time I've seen a game on kong pull this sort of nonsense.
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I have a suggestion other than the tokens: I played and loved this game, but couldn't get back on for several days. When I did, I forgot about this game for another couple of weeks. Now I'm playing again, but I can't remember how to do certain things, like increase the amount of resources, add people to my guild, add myself to a guild, and other little things that are not every-in-game-day things. I would love to have some type of quick help button, or a "textbook" that reminds us when we forget the little things.
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Would be much better if you could play as much as you wanted, have yet to encounter any other game that does this. With the moneygrabbing on top of that and it turns a pretty great game into rubbish.
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that is s true mean maybe a small part needing tokens but not the way this is or maybe a way to earn them in game not just u have tobuy them like bloons TD 5 u get he cash in game and not just buy u can i u want to tho
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Lol only playing your game and supporting you should be good enough. Demanding money so we can play as long as we want(JUST LIKE ALMOST EVERY GAME ON KONG ) is disrespectful to your fans.
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"hi!" "well hello fellow customer you need something?" yes i want a healing potion please" " oh i dont have that but i have a healing herbs instead would you like that?" "F#$# you and your stupid haggling you F#$$%$#@% peice of S@#%" (walks out)… "geez :I"
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I like the game. Though I would not pay to play this, I would be willing to wait or work longer and harder (in-game.) at getting to where the Tokens led others via a shortcut. But the waiting time is a little steep. Tokens is for those addicted to the game and willing to pay up for making it all go faster and become more competitive. The issue is that u do have to entice the others to play, and u don't permit yourself too lose potential clients by having them run off in frustration. Though this is a great game, it is not the finished product some of us pay a monthly fee to play. Normally games like these are purchased at a flat fee, no continuous costs. U should be proud of what u created but not too proud and ask for more than seems reasonable to so many. I still feel u did a great job and thus, much obliged for the game :).
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The need to purchase more time to play, as successful as it may be, pales in comparison to building a proper premium based game.
Now, I'm not an expert on the subject, but look at how many comments are praising this game yet scorning the fact that the game is built around micro-transactions. That just proves that somewhere down the line, you messed up on an otherwise great game.
Personally, I think that tweaking the (duration of play:between days) would act as a band-aid solution until a proper MT system is implemented. I really, really like this game but I hate how I have to wait hours just to get 10-15 minutes of game-play.
My 2 cents.
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AWESOME!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! i love it
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Honestly, stop bitching about MT's. Every game that has them has all the comment about how bad they are. Grow up. Multiplayer games requires that the devs run servers which cost money. These aren't games that people make in their free time for no cost. This game is awesome and very unique. If you want to complain, complain about all the Evony and Odin Quest/Wartune/Crystal Saga knock offs there are.
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One thing to be very micro-transaction dependent, another thing entirely for the developer to claim that kind of design is needed. It is not, dear designer. Plenty of other developers have succeeded without it. Perhaps you are simply not competent enough to pull it off? Just don't lie to our faces.
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I haven't really had problems with day time now. I stopped having the issue when I started going into the higher levels when they days seems longer, slower, and empty. Hopefully it will get better for everyone....:/
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really should increase the day cap its not fun all of a sudden we run out of days and have to wait for it to return and then we cant play for a week and when we do play we still run out of daays
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press + if you hated the constant hints at the start of the game thats why i quit but still a game and its on kongregate so that automaticly gives it 4.9/5