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Thing's that would make you earn more money and satisfy your customers: 1) Delete the day package system, people would gladly pay money if they "get into the game". I would not pay for a game if I only played it for 15 minutes and saw your game forcing me to pay for another 15 minutes. There are many games just as good as this that don't require money so I don't understand why this costs money. 2) I would like to see you keep the option to pay real money to assist you in the game but try to not push people to pay real money to play a free game so hard. 3) Please remove the after-effect of buying a building where I must find other people in the guild to finish building it. 4) Try to make customer's to your store ask for less random item's, I don't even have some types of these stores and customer's are asking from items from them making it very difficult to give them what they are asking for.
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you what really pisses me off in this game other than the day limit is that half the customers are looking for shit you can't make yet it's really annoying I got bankrupt because everybody that came along kept wanted to buy stuff I didn't even have the people to make it, I guess Sorc and Blacksmith is pretty crappy cause everyone wanted armor from me that tailors make and it kept happening and eventually I couldn't pay for my employee's I think you guys need to make it so that you can buy something cheap that let's the npc's know wtf you sell so that don't keep coming in asking for shit you can't make it's ridiculous
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Wow...so even if you wait the hour to play another day you have to wait successive hours to play successive days. Yeah I don't see this game going anywhere. Too bad...it's kind of interesting.
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A really great game though it could be so much better and needs to be if people are going to continue to play. There's just too many problems that stop you from wanting to continue playing, upgrades to your shop are too expensive then having to hunt out people to are wiling to build them for you is too much of a chore, I spent 3 days (Real Time) setting up a guild and getting people to join then my guild suddenly disappears and I end up going bankrupt and losing everything, I started again but I'm just not enjoying it anymore, I think an offline option were you could build and upgrade your own shop would please a lot of players with the option to trade online.
Please fix your game, it could be legendary 3/5
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you know what works???put ads on it and say that members get ad free game the way you will get much more money and you will be rated at least 4+ try it, maybe i have been wrong when i saw: kongregate-FREE online game' should call it kongregate-free online games to those with kreds
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45g in debt and I lost whole inventory, employees and resources? That sucks. of course, I could pay real money and lose nothing. damn money-grubbin developers
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when someone comes in to purchase, what does the "market" value mean? is it something to do with how far above or below market value their offer is???
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The thug I pay for says : Hey boss! Want me to do something ? Well then you have to register your account first! ( What the problem with the thug ) ( I give him money but he doesn't do work for me )
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sorry, but the playing for a day of game time and having to wait an hour to play again is not a good idea at all. The game play goes by too quickly and the waiting to play again really halts the game play. and before anyone says anything No I dont want to pay money for that and no i dont have the money to spend. Other than that I like the rest of the game. Just dont know why itso nline. Feels liked that was an afterthought....wich, should have been left out.
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I understand the limit these kinds of games have: it makes them nice for those who just want to play a quick session. I wish the limit was higher though. 7 days goes by very quickly, especially if you're spending a full day or 2 researching new recipes.
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Like so many other players are saying, the waiting around and constant begging to pay put me off. This would be an awesome game as just a single player flash game, with a leader board like all the rest. And ads instead of pay-to-play. I won't be coming back to this one even though I love the main concept.
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I kind of like this game, but for the life of me I can't figure out why it's multiplayer. I could have seen this coming out as a normal flash game, I think the resource management / shopkeeper sim in a fantasy setting is a great idea, and I could see eventual sequels. Seriously, though, if I'm playing a multiplayer game, I prefer more meaningful interaction, not just chat and a guild system tacked on like an afterthought.
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Game all good... oh wait now I need to pay or wait 30 minutes till I can play again -150/5. games like this should never be created in the first place.
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The day limit thing isnt such a big deal. Just log on before you go to work, and when you get back. The 14 days gives you like 20 minutes of playtime.
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Greedy Dev.Itsall 'bout the money money money,its all about our money money money,its all about THEM STEALING OUR SHINY DOLLARS,god.
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1/5 because of greed of developer - makes me forget about this game which was actually quite nice to play ... until i saw the timer
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An example of a good store-management game: Recettear. There was no day limits, you could always stock the items you needed and not require insane amounts of money, there was an adventuring mode to make it fresh and not just tell NPC "Oh hey, do this quest.", and the list goes on. As far as management games goes, this one totally blows, just another cash-dump game looking for a quick buck. 1/5. Try harder next time.
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srsly, why doing all the work for a great game, when screwing it all up in every possible way... Ô.ô ??? 5/5...3/5...1/5.... sad. Q.Q
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Maybe 1 day = 30 minutes instead of 60 minutes. Otherwise, this is a pretty fun game with a very sensible business model. You can get a lot out of it without paying, and even more if you care to do so. This game was designed to make money for a developer, so hating on it for that reason is pretty moronic. It would be like yelling at Bungee for charging you to get Halo. Without profit incentive, nobody would do shit.
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Unfortunate that so many things are available only if you buy things with real money. Wish there was a downloadable version that you can buy with everything buyable with gold rather than real money.
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Bug report: I cannot send messages to over half the people I'm trying to message. When I click send I get a pop-up saying: Invalid recipient names: XXXXX. Mail was not sent.
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Payments suck ( They could place advertisements instead ) . 20-minute delay is waaay too long . They should shorten it and .. perhaps advertisements could be placed there to sponsor the game so that we do not have to pay so much . 3/5 . Would be 5/5 if EdgeBee edited the game like what I posted above .
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No guild fee please?? it just takes money from people and it doesn't benefit anyone.... take it out please..... sometimes i dont think you pay any attention to this game edgebee... + if you agree
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noob game , i hated the day package offer ... i am not going to wait without doing anything ... only did 10 days in 10 min ...then they force me to wait! .......devellopper , keep your game i'm not going to play it again..
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i didn't try it . but what's that name ?? sword and potion , isn't that like sword and sandals lol ?
even if sword and sandals is old that doesn't mean you start the name like it =P any let's try the game now =)
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I haven't had to pay a dime and I am enjoying this game, everybody else is just complaining because the game is more challenging
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if you are not a paying player dont even attempt to invest in a new room till about day 100. You will be struggling till then