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That awkward moment when it takes a customer two hours to walk into your shop, look at a bench briefly, and walk out.
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The game is good very good and addicting but the need for tokens is overwhelming, sometimes good to make you do other things but annoying I hate that part
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Awesome game...... sad that you have to reload the page if you want to start a new game though but that isnt to much of a problem. :)
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take the stupid take a break timer offfffffffffffffffff!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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It would be nice if you could organize the recipes when you go into "Craft" instead of see all the recipes, some that you dont evencraft anymore, you just see the ones that you want to make. a lot less scrolling.
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Guys, stop asking to take off tokens. To let the game stay up, they need money. So, you really want this game to be deleted? Donations help. They aren't evil.
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@dracomoony, But then people won't buy anymore tokens, having infinite days. Money developes the game to stay on. If we all get infinite days pack, then this game will have to close
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What finally did it for me was when I decided to spend money on an upgrade... it was going to "increase blacksmith's skill". This is great - it tells me nothing about how it actually affects his performance or what it causes him to do. But upon buying this, it says "others in your guild need to build it". With the sheer number of things being totally unexplained to a new player... this mystery of how guilds work... and that I need them to somehow approve it... I've completely lost interests in this game. There's too much wrong. 1/5. Oh and PS - remember to vote all my comments down! I'll be disappointed it I dont see a -30 in the next few days.
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Finally there are things which are frustratingly unexplained. I can buy an upgrade that "increases thug's abilities". Ok. WHO IS THUG??? A front pine desk increases market affinity... WHAT DOES THAT ACTUALLY MEAN???
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Second is the relationship between the variables. What is my worker's experience? How does it relate to their performance? I have to research... does this unlock new things I can build? What do the icons in the research screen actually mean? Ok so I'm missing a "mystic feather" - how do I get it? All of this is either not explained, or it's hinted at once and thats it.
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There's a *lot* wrong with the game. The tutorial is exceptionally brief. It took me until day 7 to figure out how to see what I have in stock. Though this might have been covered, being new to the game means there's a lot to take in. Instead of showing me where to find my stock items several minutes before I start playing, how bout showing me at about the time I need to find them?
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It'd be nice to have a buffer screen between loading and the start of a day. Sometimes I forget and start looking at something else while the game loads, and come back to see I missed an entire day.
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I have to say how very, very disappointed I am by the long wait time between days. I was happy with the options to buy kreds and tokens to get cool perks like instant refills, better haggling, etc., but making us wait 11 mins between days doesn't make me want to buy anything. It honestly just breaks my heart. I was honestly considering buying tokens to boost some stuff...but not anymore. I really, really enjoyed this game and had given it 5 stars until this point.
:(
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I do not have any comment-token, yet I daresay, that I just came from a game where I paid and here at kongregate there is better stuff cost-free...
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The timer is only here to make players pay ... There are enough premium content already, the timer thing is just too much. Great game though, if it wasn't for the timer you would get a 5/5 from me. With the timer, it's 3/5 ...