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twin towers, no bandage, heck shes right there, run at her, get torched by fire, leval complete, What??????, cool guess meat boy can run through a wall of fire to get to his girl
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got the BOTD, and nothing against the developer, but won't be coming back to this game. It's not the game, it's my computer. It's a $150 scraptop that lags SOOO friggin hard. took me upwards of 50 tries to beat level 12, and I had No chance at getting level 7's bandaid, by the time it showed me on the wall, I was already hearing the sound effect indicating I had already hit the saw.
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In chapter 2, "twin towers," you may get lucky if you go through the fire and pass the level. that's how I passed it...completely unintentional
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Most frustrating is that I can't control this guy. I mean the acceleration is just too extreme for me. I just wish there was a "hold Shift to walk" feature for people with reflexes below normal. T-T
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Tip; If all else fails, you can always rage quit. I reccommend this if you feel like breaking your keyboard or smashing your monitor.
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Who makes games without any sound control or mute function?
Also, some levels are hardly passable because of intense lag.
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Started by giving it 3 since it allows you to skip levels, but had to lower it to a 2 because the controls are so horrible.
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The games controls are bad enough (and they are truly awful) but throw in the outrageous hitbox for the salt and you have a terrible terrible game. Really wish I could mark this down more, how it got even a remotely high rating is baffling to me.
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I had forgotten how sensitive to movement meatboy is, although blindly charging into salt and getting decintegrated is pretty funny :P
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Could you add a toggle option to record the deaths like the xbox version, so when we complete it we have a storm of meat boys.
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I really question the validity of some of these tips. I would, however, like to recommend that you indeed can always rage quit.
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why is it when i tap the arrow key some times he barely moves and sometimes he goes flying into a saw blade? Do you even test your games you fail creator? Can't believe this trash made it on to steam...
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This game is supposed to be like the games of old, the ones that were near impossible by the end and you just wanted to smash the game into oblivion, but instead you just kept putting in quarters.
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The difficulty of the game isnt derived from any actually challenging levels. Just the unresponsive controls. If the controls were more responsive instead of lagging behind the actual button press the game would be a piece of cake.