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i feel very judgmental when deciding which of the remaining two monsters i want to kick out of the arena. "that guy has a freaking hat, he's staying with me, pigtails, get outta here!"
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for the seventh time I accidentally moved over the "play more games..." button and ended up opening a new browser tab.... grrrr.
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Too childish for such a hard game.
Or alternatively too hard for such a childish game.
I think it’s much too childish. It looks like 3 years is the *maximum* age of the target group.
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I used to have a game just like this on my android phone. It was called Push Roll and it had the same playing style and similar graphics. 1/5 for lack of creativity. https://play.google.com/store/apps/details?id=com.magmamobile.game.pushroll
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The biggest problem with the game is just that it's missing some aesthetic. For example, at the start of level 1, I thought I was looking at a tutorial popup...but that beige color was actually just the playing surface. But the puzzle itself seems pretty solid.
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I just got through 8 levels and was happy to see there were only 20 levels due to the difficulty... then I noticed there were 80, good god man, my brain can only handle so much.
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"Puzzles" huh?... *plays a few levels* well... hot damn. *bookmarks to share with his roommate's six-year-old son. Thank you SO much for making such an elegant little game I can use to keep him entertained and teach him some basic problem solving skills, and have it be FUN for him.
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I hate saying this but, I would like to jump to level 21, or possibly 41, and start there. I have found 2 levels tricky so far, but now that I get the concept, I am tearing through it and would like to jump to something more difficult to see if it is difficult or just a lot of moves.