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Comments for Groundhog Life

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Nocx122

Jun. 09, 2017

Under rating threshold (show) Could you add the groundhog bonus(and loop trap) to the list for xp per day, please?

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(0)

Chilitoke

Jun. 09, 2017

Under rating threshold (show) I think there is a bug with the cleaner, aka it only applies when you buy it, if you change house, it nolonger apploes

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(0)

Muellje

Jun. 09, 2017

Under rating threshold (show) once i hired the cleaner, i cant seem to fire her. crafty old witch!

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(0)

hydrocow

Jun. 09, 2017

Under rating threshold (show) I unlocked the "level 10 CEO before age 40" achievement at age 44. I did become the CEO at age 36 though so that might have effected it.

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(2)

primeoffense

Jun. 09, 2017

Under rating threshold (show) Where do I sign up to be a full-time servant for $1,000 a day? Because dude... how many lifetimes does it take to make that kind of money?

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(0)

KatoCraft

Jun. 09, 2017

Under rating threshold (show) Are achievements good for anything? Like do they give a boost to research speed or something?

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(0)

Kaloda

Jun. 09, 2017

Under rating threshold (show) I am enjoying the game thus far. Something I would add is a way to make the days and years more faster when you use the years and days you gained up offline. The rate sped up is not really faster, and you can be waiting 5-10 minutes for that progress to finish after a night of offline progress.

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(0)

arigold16

Jun. 09, 2017

Under rating threshold (show) The achievement for getting level 10 CEO before age 40 is bugged. I got the achievement even though I was level 41 when I got to level 10.

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(1)

kang2104

Jun. 09, 2017

Under rating threshold (show) also a drag and drop feature would be useful for the research queue if we want to add anything in the middle of the queue...nice game tho!

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(0)

Developer response from egosummo

Thanks! I actually spent about a day trying to get drag-n-drop to work properly across browsers, then frustrated deleted all of it. It would be really useful though, might give it another go when I leveled my webdev skills a bit more.

kang2104

Jun. 09, 2017

Under rating threshold (show) the 5 lvs per day is quite a bottleneck to later games...maybe add a research to boost that cap or something

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(0)

Developer response from egosummo

Yep, might do something like that.

Sk8terboy45

Jun. 09, 2017

Under rating threshold (show) This game is rather broken in a few bad ways and the two that stand out are the happiness gained from expense ratio and the happiness gained from Home. The first being I would not be happier losing $13 than I would gaining $13 everyday, it's not incentive to have the happiness decrease just because I'm making more money which happens as you stay with a job. I'm losing happiness as I'm being promoted. The other point is that happiness from Homes start at some point but periodically housing loses .15. A decrease in evaluation for every housing which makes no sense as that would never happen in real life. But this has the side effect that with Energy being the final decider in everything the best action is to just live in your parents basement and put the money into the food Tl:dr don't waste money on Home the game makes it worthless anyway put the time and money into food. And it's rather stupid that I'm less happy that I'm making more money.

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(0)

Developer response from egosummo

Thanks for your feedback. I actually think both of what you described is realistic (although you possibly misunderstood how exactly the housing mechanic works). As people get older, their expected standard of living tends to rise, which is simulated by the housing system. Low level homes become less attractive as you age. The mansion always gives max happiness for home. The other thing is that peoples spending tends to expand with their income (key term is 'marginal propensity to consume'). As in real life, there are trade-offs between saving money and quality of life.

egosummo

Jun. 09, 2017

Under rating threshold (show) I pushed an update today to hopefully solve the problem of not gaining Tachyons after a few groundhogs. I can't really test this locally, so if you are still affected, please send me a PM so I know if it still happens! (P.S.: reloading might also help sometimes when you had connection issues)

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(1)

pickleshiv

Jun. 08, 2017

Under rating threshold (show) maximum call stack exceeded msg when I try to load.

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(0)

Developer response from egosummo

yeah, I messed up with an update today, but it should work now. Hope it didn't affect any savegames.

Tenzhi

Jun. 08, 2017

Under rating threshold (show) If it was a proper Groundhog Day type cycle, all the stuff under Research would carry over.

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(2)

david111

Jun. 08, 2017

Under rating threshold (show) Okay, there needs to be a warning when you activate loop trap. It is a *SOFT RESET*. This is not explained and I lost so much progress for a crappy loop trap activation. No way to go back either.

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(1)

Developer response from egosummo

Right, added a warning in the latest version!

drakeStarfall

Jun. 08, 2017

Under rating threshold (show) I don't receive tachyons after first five groundhogging. I have only 570 tachyons after 12 groundhogs. Is there a way to get more other than buying them?

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(0)

Developer response from egosummo

Sometimes, there seems to be a disconnect :/ Need to make that more robust. Hopefully you gain Tachyons again after reloading though.

Azails

Jun. 08, 2017

Under rating threshold (show) 59min 57,6 sec take one ascension if we asume that 10 days is 2 seconds

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(0)

sirspikey

Jun. 08, 2017

Under rating threshold (show) Have no idea what anything does, some explanations would be nice...

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(2)

yourmajesty18

Jun. 08, 2017

Under rating threshold (show) First, I really like the concept. Second, I really like the realism of the income curves and how much a boost actually helps. Nice job!

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(0)

Bobsle

Jun. 08, 2017

Under rating threshold (show) So I seem to get my last slacking minute back around Getting Stuff Done 546, but where is the last missing minute?

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(2)

robot2

Jun. 08, 2017

Under rating threshold (show) PS : Why is there no business job option?

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(1)

robot2

Jun. 08, 2017

Under rating threshold (show) This game seems like it has a lot of potential but it needs to work on a few things. 1) Tachyons shouldnt just give automation but also provide boosts to stats 2) More Job options in the beginning would be nice too 3) An explanation for how base xp/hr is calculated so that we dont have to fiddle to find the best xp/hr schedule

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(2)

billybob234

Jun. 08, 2017

Under rating threshold (show) A possible use of money. OWN THE WORLD. Like basically buy everything and everyone in the world and through the power of money, unify the worth and create the One World Order or OWO (Text Faces are best) and get bonuses to everything as you collect more and more factions and parts of the world, hell that idea could be an idle game on its own right.... Dev, I like you and this game way too much, pocket that idea for someday?

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(2)

Developer response from egosummo

My dream version of the game includes a mid-game where you basically unify humanity against the threat, to ultimately strike back, that sounds similar. Long term dream though.

GiacomO12

Jun. 08, 2017

Under rating threshold (show) -What is your experience for this job, sir? -Well, I flipped burgers for like 3 lives. -Sorry, sir, then you are overqualified, We can not hire you.

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(13)

tibor89

Jun. 07, 2017

Under rating threshold (show) Energy 0 , Health 0.3 .. haven't slept for 50 years .. i work 25 hours a day.. Happiness 0... WHATTTTT?!! ARE YOU KIDDING ME ? I'M RICH M*** F*** AND I ASCENDED TO THE POINT WHERE I DON'T HAVE TO SLEEP ANYMORE !!

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(1)

tibor89

Jun. 07, 2017

Under rating threshold (show) Age 80.. still in parents basement... MOM WHERE ARE MY OREO'S

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(7)

wwwwebster

Jun. 07, 2017

Under rating threshold (show) Glitch: Regular Cooking and Yugle Campus at $70/day when you click on expenses

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(1)

Developer response from egosummo

Thanks! Ooops, generally all food is $20 more expensive than advertised. Fixing.

pickleshiv

Jun. 07, 2017

Under rating threshold (show) Tachyon system seems pointless and achievements seem like a wasted aspect, Why not add lots of achievements that give small bonus to job/lab speed or multiplier or anything tbh.

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(3)

Mooncrash

Jun. 07, 2017

Under rating threshold (show)

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(-4)

Alpipmliela

Jun. 07, 2017

Under rating threshold (show) Would be nice if there was a little ambient music.

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(2)

denisolenison

Jun. 07, 2017

Under rating threshold (show) I think, you should increase the speed of offline progress, x2 is too slow, it should be about x5 at least. You can be offline for a long time and then have 100+ years of offline time, but x2 is too slow to waste it.

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(-2)

VictoriaC94

Jun. 07, 2017

Under rating threshold (show) I love the concept but the quality of life on the game play needs a lot of work. I really want to be able to do more with my Tachyons. The current upgrades feel like they should be relatively cheap and that I should be able to do something like buy start out money/skills, reduced costs, speed bonuses etc. The auto boost doesn't seem to work correctly (mine always waits for the Conference to be up regardless of whether I click the option for that or not). I'd really like some transparency on how new lives become easier. How much easier? Can I influence how much easier? What are the factors involved? Is it just a flat amount? At the moment this really feels like it's lacking a way to meaningfully increase my efficiency and make the game less attention intensive as I play so there aren't enough incentives to keep playing.

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(3)

Developer response from egosummo

Thanks for your feedback! Some good ideas for the market. The Autoboost should wait until unlocked boosts (possibly except conference) are available, then use them at once, to exploit stacking effects. If you can confirm different behaviour, that's a bug. It's not supposed to fire each boost immediately when it's ready. As for bonus when starting a new life, there's some info in Journal -> History. You progress faster in each skill/job depending on your max level in that job in previous lives. E.g., level 10 Burger Flipper in first life -> double Burger Flipper progress in next life, level 20 -> triple speed, etc

Zanelth

Jun. 07, 2017

Under rating threshold (show) Great game so far. Only complaint is that I seem to be stuck at 892 tachyon. This is after a few times of trying to start a new life to get more.

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(2)

hchan1

Jun. 07, 2017

Under rating threshold (show) Expense modifier is insanely annoying. You get punished for making too much money. You get punished for making too little money. You get punished for running a deficit even if you have millions banked. Just limits your options unnecessarily if you're trying to play efficiently.

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(15)

tadaj703

Jun. 07, 2017

Under rating threshold (show) why does he get sad when hes makeing alot of money

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(6)

Nightfall80

Jun. 07, 2017

Under rating threshold (show) My Fulltime-Servant get's 1000$ per day. Why don't I work as servant, when I'm restarting young again?

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(918)

Developer response from egosummo

You have no idea how many lives that servant had to endure to get to that skill level!

KPyr

Jun. 07, 2017

Under rating threshold (show) got only 7 times tachyons. have about 800 now and get nothing more after reset. bug?

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(1)

noruas

Jun. 07, 2017

Under rating threshold (show) I clicked by mistake on "Molecular Cooking Crew", I went bankrupt and the game is pretty ruined right now =/

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(2)

jfcwtfusernames

Jun. 07, 2017

Under rating threshold (show) Please add a suicide option so I don't die off boredom waiting for the first reset

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(5)

Danboy_D

Jun. 07, 2017

Under rating threshold (show) Have you considered adding a 'days to achieve next level' for the research and jobs? It'd be nice to see how long each level would take at the current rate.

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(4)

Nozownik129

Jun. 07, 2017

Under rating threshold (show) I have -742 Tachyons becouse i clicked "Auto Bost" two times ;((((

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(0)

CitizenDawn

Jun. 07, 2017

Under rating threshold (show) I'm CEO, have several millions in the bank, a whole crew cooking for me. I own a mention and several houses. I'm the best programmer in the world. All this I achieved whithin a handfull of years working. I hope there won't be a .com crash.

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(4)

chaos1111

Jun. 07, 2017

Under rating threshold (show) sometimes resetting doesnt give Tachyons im at 9 resets (start playing after the increase to 100 base) and only have 660 and never spend any

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(0)

wingblack

Jun. 07, 2017

Under rating threshold (show) After few resets you have nothing to do beside just run for archivements. Booring

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(-1)

michal5454

Jun. 07, 2017

Under rating threshold (show) I got a problem , when i clicked twice to buy Research Queue it gave me negative Tachyons :/ (like i bought it twice)

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(0)

morawcik

Jun. 07, 2017

Under rating threshold (show) How prestige works?

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(0)

Teglami

Jun. 07, 2017

Under rating threshold (show) Less Research/Work more XP/h.. could you rework this please? it's very annoying.

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(0)

Developer response from egosummo

Sorry, but no. The more you work, the less happy you are, the less energy you have. That's why there's also XP/day, it usually makes sense to optimize that.

Black1984

Jun. 06, 2017

Under rating threshold (show) Hi, is it normal when i try it first time to get no research points? Time for Research is 30 min

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(0)

Developer response from egosummo

Hmm not normal. If you could PM me your savegame, that would be great (put it on pastebin.com or something like that).

trasknari2

Jun. 06, 2017

Under rating threshold (show) It would be nice if night mode changed the text color more, it's pretty hard to see most of it against the black background. I'd recommend literally any colors other than dark blue and dark gray.

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(0)

Developer response from egosummo

Agreed, night mode could use some attention.

hyperjag7

Jun. 06, 2017

Under rating threshold (show) You don't seem to get Tachyons for using the loop trap device. Is this intentional?

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(0)

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