Under rating threshold (hideshow)
Nevermind, found an alternate solution at lvl 17 too. The blue & white 2's can be swapped, although only one solution is counted as correct.
Under rating threshold (hideshow)
I'm on lvl 17 and haven't encountered any levels with alternate solutions so far. Can anybody provide a picture of an alternate solution?
Under rating threshold (hideshow)
Alternate solutions are bad. Im on level 2 right now and already encountering an alternate solution. If it weren't for the comments I would have thought the game was broken.
Under rating threshold (hideshow)
Spoiler alert! Unless I'm somehow mistaken, Level X has multiple solutions yet only one allows you to progress. Although I can see why it matters, I would have preferred only one solution was possible instead being told "yeah, you got it, but no, you really don't".
Under rating threshold (hideshow)
One thing I find missing in this game is a way to note that a given cell must be of a certain color, no matter the number.
Under rating threshold (hideshow)
The whole no-mistake thing is just a stupid annoyance that adds nothing to the game. All you have to do is take a screenshot right before completing a level, and if you made mistakes you can just redo the level from the screenshot. Otherwise, interesting puzzle game, thank you for the challenge.
Under rating threshold (hideshow)
While the idea of the game is good, there are A LOT of questionable and frustrating design choices (such as those mentioned in the top comments) which make the game less fun.
Under rating threshold (hideshow)
It is nice to teach the rules (like the meaning of white numbers) on the go with in-level instructions, but I would appreciate a separate rules page whereto I can refer in case I forgot. And I forgot many a time, as a result of which I had to scan through the previous levels to find what I was looking for. This is especially the case when the game is left for some time, and returned later having forgot the past levels and details like group in dashed lines etc.
Under rating threshold (hideshow)
Notation system could use an overhaul, though removing it in X level came across as more of a dick move than anything else. Either way, I finished it, had a pretty good time.
Under rating threshold (hideshow)
Very cool and challenging puzzle concept! Feels like you reinvented KenKen puzzles by twisting around a couple of the rules and the board shape. Well done!
Under rating threshold (hideshow)
Needs either better instructions or for the instructions to not be penalized. I didn't understand what the puzzle was supposed to be because I didn't realize that "no numbers in the same column" included the invisible column and not just the squares that you can put things in. I figured it out real quick once I turned on hints and wrong answers turned red, but how was I supposed to know while playing the game in what appears to be the intended way?
Under rating threshold (hideshow)
Absolutely ingenious puzzle game. The only complaint I have is the addition of the "no mistakes" star. Simply because if you make a mistake you're generally going to have to restart anyway. "No mistake" stars on puzzle games don't make them more difficult, it just makes them more tedious since you can just go back in and solve it a second time anyway.
Under rating threshold (hideshow)
When you take a note for a number and that number is no longer available, you could automatically remove that annotation. But if you made a mistake it could actually still be useful, bu the way.
4/5 because it's a good game but it has hints enabled by default without you even noticing and making you lose a star.
Under rating threshold (hideshow)
Is the last (x) puzzle broken? It appears that the two hints on the left side are meant to be visible from the beginning, but they aren't. Because of that there's several alternate solutions. From entirely different mixes, to just swapping some of the middle numbers on the left side vertically.
Under rating threshold (hideshow)
Hikaru, It doesn't remove all progress... I completed up to level 26, closed down overnight, came back and level 26 was available...
Under rating threshold (hideshow)
There is an issue with level 26. The blue 2 and the blue 7 can go either way around, however if the 2 is to the left of the 7 it does not award you the win, and you then get penalised an error for having to switch them around.
I can provide screenshots if required.
Under rating threshold (hideshow)
Really hate when a puzzle game punishes you for making mistakes in any form. I can get a star for no hints, but the mistake one, all it does is encourage you to take a picture of the level and then put it all in again right afterward
Under rating threshold (hideshow)
The fact that level progress is lost if you quit is just moronic ! Why can't we do the quantity of levels that we want when we want and the rest later? You're literally FORCING people to do all levels in one go or else restart all over, what a waste of time...
Under rating threshold (hideshow)
I wish we could just indicate white/blue on the note system (without number) or at the opposite number without color.
Under rating threshold (hideshow)
Really great game. One thing that I think would make the game feel a bit more tactile would be if you could take the numbers from the side and place them wherever you want, instead of just having them snap either to the sidebar or the puzzle. Being able to place them around the puzzle would help with informal solving methods and just make the game feel a little more inviting. Still really enjoyed it and found it to be very inventive.
Under rating threshold (hideshow)
nice game, Level X was crazy bringing a new concept. I needed some time to realize that im not allowed to move the preset tiles to solve the first stage, i had an other solution which was then not accepted.
Under rating threshold (hideshow)
Level 7 is broken. It's impossible to do it so that the sums add up correctly. The "correct" answer, has a sum of 16 where it should be 10, and a sum of 10 where it should be 8.
Under rating threshold (hideshow)
I don't believe this has been mentioned, but in Level 17 there are two valid positions for the 2s to be placed. Once I thought about it, I realized that if the 5 was made of two blue squares, it'd have been blue, but unless you consider that, it seems like a stretch and kind of arbitrary.
Under rating threshold (hideshow)
Hint for the start of the final level - there are many valid solutions but the one it is looking for doesn't involve moving any of the blocks already placed in the puzzle!
Under rating threshold (hideshow)
would be nice if I have a clue how to solve the game without it being considered a hint. You can't really play a logic game without knowing the rule.
Under rating threshold (hideshow)
Actually, scratch that: You should be able to drag a number onto any of the sum or group hints to indicate you know it has to satisfy that one--just not where.
That'd make it even easier than my previous suggestion--if used right.
Under rating threshold (hideshow)
You should be able to tap/click numbers note mode to indicate it's accounted for--you just don't know *exactly* where to place it.
That'd make keeping track of how to solve these puzzles surprisingly easier if you know how to use it.