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Idk if anyone else is having this problem, but all of my multiple are not working anymore. They are all at one even though it said that they have been bought.
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I came back to the game, all my TS disappeared. A lot of the game functions that are supposed to be saved during the course of playing the game aren't being saved. It's about the equivalent of finishing a mission in an RPG, saving, coming back to see that you have to do the same mission over again. This is actually a game breaker for me...it means you cannot advance in the game past a certain point and you cannot get anywhere after it. I would not have played Halo if the game never registered the first mission as complete.
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Couple issues with the ARMY function. The Tank Attack and Health+ costs do not populate the actual costs after each purchase. I am currently at level 50 on each, says it costs the same as the first level. Only buttons on the screen that do this.
Second issue I just found with it...I left the game to play another for a bit and when I came back, all the costs for purchases reset to level 1...even though I had over 40 on everything. Basically makes it extremely cheap for upgrades.
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Also, this is just me, but nothing says "F You" to a player like making them spend hours saving money for an upgrade and then giving the upgrade a build timer. How does making me wait another 5 minutes to use the upgrade make the game more fun? I get it if you have a pay to win game, where people can pay cash to speed stuff up, but in f2p games it's just there to make me wish I were playing a different game.
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It's the new cool thing on Kong to make idle games and release them WAY too early and then just hope you'll be able to update them fast enough to keep people interested. I can't figure out why people keep doing it instead of just waiting another week or two to get the games right before they release them. Just go look at the update history of the established idle games and make sure you've done everything that they did. If every single good idle game lets you buy x10, buy x100, buy max, etc. then don't release your game without it. There is no excuse for getting something wrong that 50 other games have already gotten right through trial and error.
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I was starting to think this was an ok game, till I logged out and came back. First time I did it all my TS disappeared, 2nd time all my oxygen, army, and somehow about 400+ levels. Sorry, this should have been released as a beta game
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I get a random button that INSTANTLY leveled me from 120-ish too lvl 1000, you can see i had some oxigen problems, please remove this button for whatever purpose it serves.
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i played for a bit and lost everything, so im now just gonna wait till theres gonna be an update dat actually makes the game work
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Ref: Dialogue between KennyrogersJr and Dev. Nope. Not fixed. Hard reset confirms that buying higher click upgrades REDUCES click power.
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Bought all for upgrades, still at 3 per click :( but this is pretty cool. Itll be awesome once you knock the kinks out. And add a few more upgrades? Right now its a strong basis for a game but with little content and huuuuugggeeee amounts of idle later in trying to reach lvl 800 and 1000.
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The hangar help area doesn't show the current moving price along with the upgrade, instead, it only shows the original price.
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All my progress disappeared, and as an added bonus all my skills are still up, but not working, so I can't even redo them for their bonuses. So I didn't just restart the game from zero, I restarted from "impossible."
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Can confirm that refreshing does NOT fix the issue. Also, when purchasing the last click upgrade, when you have a 3, does correctly multiply that by 1.5, I can now gain 5 resources per click. :(
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Just experienced the identified upgrade bug... Had 15/click, bought the 50/click upgrade and now it states I have 3/click. Didn't do anything else. I'm going to refresh and see if it fixes it.
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Hmmm, seems if you log off during researching the researching doesnt continue (which I believe is intentional) but it actually reset in next logon, again taking the cost
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@themule that also goes for armour and damage on the tank if you put focus on anything else and it sometimes goes away for the soldier too.
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Hangers: Description of what each costs does not change as you buy each one. Although the price increases with each purchase.
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After hard reset everything is still buggered. Skills don't work properly when bought (even when bought in order they don't do what they say - it worked on my first go but not anymore). Also they appear checked before I even buy them as I afford them. It's like the hard reset doesn't work properly. This game is interesting, but it has a lot of bugs. It needed a lot more testing or a big "BETA" warning. Let me know when you've made it playable and I'll come back and give it another shot.
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I'm sure it's been commented earlier, but the conquer section is impossible to do. For one, when you enter the Universe Overview and try to compare your stats to that of another planet, it lists all of you points as 0, meaning you have no anything. When I lose to a planet, it still marks it as conquered. If I leave the game at any point, it empties out all of my war stuff. No hangers, mother-ships, soldiers or anything else, as if I'd never bought it. Also, why let us buy the research for sections that are nonoperational? There's a lot of potential, but there is also a LOT of room for improvement.
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I believe that their should be more stuff to unlock between the level 50 and the level 500.. it's rather boring at that for now. I'd also like to know what the detail of the reward for achievement, for now why would i click 10k time to carbon/food for example, as actually clicking give nothing short of useless compared to the million of carbon/food per sec i win passively.
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woah.. this is a very clicking-heavy game, but not because you gather resources by clicking but because there seem to be no way to assign or hire worker faster then one per click :(
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Would be nice to see how far i have got to get aachievment.. like each achievment fills up with a blue bar until i get it for example.
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It's difficult to see which skills you already owned. I just realized I was missing one for all this time cause I thought there was a little check mark there. I think it'd be better to make the bought upgrades turn a different color or something of the sort
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Amount of time on things that countdown...like the space exploration or research could be a nice add-on for an update.
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I see the game as "done" after conquering all 3 planets, which can be done with no resets. Why would I want to reset? TS prices are also too high and give too little bonus.
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If a ship arrives 100% earlier then that covers the entire time span. Should be instantaneous. Wording in the description should change to reflect the fact that it doesn't do as it describes.
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Can you implement holding shift to make 10 of something or have 10 people start that job? It gets really tedious when you get into making hundreds at a time after a nights sleep.
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So I comment about unfinished games, get downvoted. Literally every comment is about game bugs and saves not working or refreshing and losing progress... why release an unfinshed game?
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Hmm... Now my game is broken (after the save didn't kick in). It looks like I own most of the skills and I still have the objects I found, but there are no "ticks". The workers don't drain oxygen, but they don't produce anything either.
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Bugged out when I conquered the second planet and had the higher speed engaged. I couldn't get out of the win screen. Now that I started the game up - my savegame is gone.
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I think people could've lost their progress because I added a new skill and there was an error at loading the saved game. I'm really sorry if that's the case.
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What is the button called "Button" on the right over the events log? it gives me 20M Carbon and 20M Primal cores and warps me to lvl 500 instantly??? loogk like a debug/dev button you forgot to remove/hide
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I've changed the build screen so it doesn't cover up the income rates.
Added info about level required on research.
And DISABLED the Universe screen. It's freezing everyone game and that can't be. I will enable it when it's kind of done.