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I went almost all water (with a staff), then got the dodge and hps from the other branches (I think 2 skills from both). Bought best staff, best staff braclet and evasion, then best hp, movement, evasion and defense rings. The best (most expensive) staff isn't the most damage but it has a faster delay and a wider area (to kill the flying mobs). Final boss I just kept at a distance and when he got close retreated a bit and spamming tidal wave the whole time. Was a fun game :) I didn't try the sword or the dagger so no idea with those.
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I think there's a bug where you go to the achievements for the first time and if you have the immortal achievement, the screen goes black.
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Feel like the developer didnt really play their own game and left it up to asumptions... Very grindy, flying enemys are similar to those you got back in 1970s with just being an inch out of your attack zones and dealing more damage than they should... It has the looks and promise of a great game, Just not the result.
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nice gameplay. 1/5. Why? three doors and a fuccking boss that you can only defeat after you farm yourself to almost lv40? Are you kidding me? Lazy developer.
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Good game. As others have stated, we need a way to reset skill points (it took me a while to realize each branch was connected to each kind of weapon, but I'm stupid) and flying enemies are nearly invincible. Fix that and you've got a 5* game here.
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Quick question - how do you switch special attacks? I started out with tidal wave and I want to try the other ones, but I can't seem to change it.
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I haven't played sword and staff but dagger is terrible vs bats. There is no way to hit them and not get hit back. 3-4 hits and I'm dead.
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staff = easy sword = hard daggers = impossibru level lol. (can beat with sword but requires a lot of timing and luck daggers i wont even try.
Remember u can buff any character with skills from other trees so get all those extra hp def regen from all trees.
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This is a really great game you've made. It's really not too hard but neither is it easy. This game's a fantastic way to kill some time and that's everything I need from a game.
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Best way to farm is to use daggers, just keep running back and forth. For the boss itself, i used the staff. Don't need the special attack at all. Just run and shoot, just before the shot goes off. Turn around and it will shoot the direction you face, then keep running. Easy game, great game - needs more content or a sequel.
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Additionally, the game enphasize killing doors to progress, but gives no reward for doing so, while instead farming pointless monster does
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@Marcin7j I just ran a dagger build and didn't have a problem killing fliers. If you get your back to a door or unspawnable area and just hold down the attack button, the fliers just run into your hits. I bought the orichalcon edge. It hits fast enough and has a good enough hit area to take out anything.
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Final dagger seems to make most damage per second. And dagger has money upgrade. But you cant dodge all atacks so sword and staff seem better
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I could kill crows and ghosts safely only with sword and staff. Dagger only stabs forward :( Dagger fighter should also have means to defeat them - swind up or duck to earth.
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To those trying to beat the boss - put a couple points into movement speed or buy the movement speed ring. Then when you see him teleporting in, you have time to move away before he gets a hit in. I beat the game by going staff and mostly Aqua, also getting the hp/defense/evade skills from the other trees. Fun game!
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@Tim5o Usually the better weapon you have the better the area of damage. I had trouble with flying until I upgraded my weapon. I'd smack a door a few times then turn to face the spawning enemies. It makes it so the fliers can't get behind you and had to fly lower to hit you. I used a staff so I'd just blast away and let them run into their own death.
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@Igor83185 It's possible to kill him without having maxed out your skill tree but doing so helps a lot. Max out your weapon damage followed by your health, defense, evade, regen, and lastly your special spell damage. I then busted open the bosses door, ran all the way back to the beginning and killed anything that spawned in front of me. It helps to corner yourself. When the boss hits you once, he'll spawn back at the beginning and start walking toward you. This helps grind for lots of xp and souls so you can max everything. When his health is down between 50%-25% he'll teleport on you. You have to run the opposite direction from where he appears. If he hits you, he'll repeat the teleporting and hitting. If he misses the first hit and stays within your line of sight, he should start walking again and you can smack him. Lots of jumping and using special magic. TLDR; grind and take the hits, then dodge like a mad man hitting him when you can.
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mantap game nya!
boss terakhirnya kreatif sekali :)
sedikit saran mungkin supaya diperjelas di tutorialnya, bahwa ada keterkaitan antara senjata yang digunakan dengan ultimate yg dapat digunakan. Serta ada sedikit kurang balance pada kekuatan senjata, karenas senjata2 terakhir agaknya jauh lebih kuat daripada ultimate nya sendiri, membuat keberadaan ultimate jadi kurang berharga. Mungkin solusinya bisa dikaitkan senjata yang di equip dengan besarnya damage yang dihasilkan ultimate. Nice!
After consulting with the seers for weeks, we've finally decided to give the player what they need most. The last update, with larger flying enemies hit box...
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Well done! still having a problem with the actual boss - the auto teleport and heavy hitting makes it rather tough, considering how much HP he has... Any strategies out there?