Under rating threshold (hideshow)
I've found a general strategy that works on most maps in old world. Expand, backstab closest, block defend amass gold, then finish the game. I've found that if I wait too long and keep expanding the rival closest will predictably backstab me. Being so close there's nothing to do expect to backstab them first.
Yes, you can build a lot of castles, but its easy to miss a move or two and then suddenly all your units can't get paid. You would think the rival might not backstab if they are friendly and there is a more powerful nation, but as the tutorials says the rivals are snakes.
The A.I. would rather go for a cheap razing of a town then ally against the strongest opponent. Therefore, you gotta be aggressive even if hiring 2-3 pikemen or an early knight harms your economy. Try to relocate on some maps so your back is to the water so they can't flank you.
Under rating threshold (hideshow)
This game needs an impossible badge that requires to complete every island.
The true greatness badge can be completed without ever touching Islands of Pain or Mapmaker's Archipelago which I heard are the most challenging islands to complete.
I just finished the Old World, Dead Islands and Unstable Vortex but I want to clear every island, it's a shame I won't get any additional badges out it.
Under rating threshold (hideshow)
WebGL is suddenly crashing for me on firefox with this game. I can get into the game for like 60 seconds before it crashes. I played for an hour or so yesterday without issue.
Under rating threshold (hideshow)
It took me a while to complete all the maps, I couldn't stop after I completed all the badges. Mapmaker Archipelago was really challenging. Especially the Antarctica map. Now I'm even sad because there's no more challenge in this little game.
Under rating threshold (hideshow)
I was granted all the badges and all the maps have opened, just because I refused to reset the account from different device? What is that?
Under rating threshold (hideshow)
This game is sooooo addictive, and I don't know how better to illustrate that than with the fact that I just finished True Greatness, almost a month since getting the rest of the achievements. Part of me wants to be done with it now, but... there are still plenty of levels I haven't beaten...
Under rating threshold (hideshow)
I think peace should be a a way to win. Say, you have 50~60%+ of land, and all surviving enemies are max relation with you, you should be able to make peace.
Under rating threshold (hideshow)
@jaxrim4 For the last level of dead islands you have to remember several core mechanics of undead: 1. They only make you undead when you are adjacent to them or their city and unprotected by your own city or castle. 2. Zombie knights spawn when all the torches are lit on their own castles (killing one zombie adds 1 torch to the castle it belongs to). 3. Your knight can block the Zombie knights, but most of the time it is not worth it. 4. Your city/castle walls protect you from zombies for 3 turns (adjacent, adjacent with ladder, inside)
Then the strategy that I used was to get rid of 3 zombie castles around you (1 by 1, calmly) and expand to the bottom in order to get the stable income. Then protect your city only when zombies are within walls and avoid turning on the zombie knights by killing too many zombies at once. Use the 1 hex spots as the best defense places for castles or your holy knight.
Under rating threshold (hideshow)
*Continuation of previous comment
i know it is possible but at the very least for me it isn't, as I haven't completed it yet.
Under rating threshold (hideshow)
i love how when i try to get rid of a country thing another one comes in and when i try to get the other one i die from my first target and when i try to get them both i just die because they get like 30 people on me :))))
Under rating threshold (hideshow)
Maekke97: capture the mine on the top left of you making sure you do NOT cut of any of the enemy troops, that way when yellow captures his territory the big scary player can pay his troops, after that keep blocking while expanding
Under rating threshold (hideshow)
very understandable that you want to take it slower, a bit ironic that below that post there is a link to "but can you do it faster" as if people read it and then ask you to do taking it slow faster ;-)
Under rating threshold (hideshow)
I have definitely seen enemies on hard ignore easy tagets among themselves, just to focus entirely on the current biggest party (sometimes me, sometimes anothe AI enemy).
Under rating threshold (hideshow)
@Micro102: They will *vaguely* work together against a big threat, but it's balanced against them wanting to take opportunities wherever they can. There's never a complete peace. I agree they start to take more risks if they run out of other opportunities.
Under rating threshold (hideshow)
@Muffimonkey: You could consider that to be part of the "rivals surrender" option, where they've given up hope of challenging you. If it makes you feel any better, you can simply pass turns until your former ally inevitably decides it's time to attack.
Under rating threshold (hideshow)
It would be awesome if you could have the option to offer a peace contract instead of killing off the last remaining cities of entire circled opponents. It makes me feel bad and treacherous if i have to wipe out a bot that fought along we me through the entire game and never made a step to attack me.
Under rating threshold (hideshow)
This game is soooo good. I have however noticed that the AI:
1) Don't really work together to fight the main threat. They WILL murder you and each other if it gives them a few more tiles.
2) The AI can be suicidal at times. It can figure out if someone can kill it and go on the defensive, but the moment it can't expand anymore it will do things like send it's entire army out to be cut off.
Under rating threshold (hideshow)
My computer shutdown as I was about to win a level and I thought I had lost all progress on that level. When I came back my progress was auto-saved and I was able to continue from turn 40, that's just awesome. It's stuff like this that elevate a game to a whole other level.
Under rating threshold (hideshow)
There seems to be a bug: when you have played on computer 1 and then continue on computer 2 the game warns you about this and it asks if you want to reset the current save data. I confirmed this and now all levels are marked as won on hard.
Under rating threshold (hideshow)
Best tip. As long as you have good profits - Don't neglect building castles and stationing troops there.. vs zombies, let them build ladders and come in, then take back, but be aware not to let the deathknight take your castle.
Under rating threshold (hideshow)
after that its a lot of defensive play, just remember that since the enemy can only get to you and adjacent enemies starting on one side and work your way to the other is often easier
Under rating threshold (hideshow)
get the connection to the area with the mine and all the bandit camps quickly, once you have the mine leave 1 person on it unless there are no bandits or camps adjacent, clear that entire are use only as much around your own town to make sure you dont die or get disconnected from your money maker
Under rating threshold (hideshow)
@Albimonte Start off by stalling and letting the AI fight each other. You can place a knight up/right of your town to protect your town from enemy knights whilst also protecting your access to the gold mine. That knight will keep you alive for a long time. Meanwhile you can clear out all the bandits and then start fighting back.