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@Crasherdog: One shouldn't rate a game one can't even load, unless it seems to be a problem almost everyone suffers from.
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i'm not saying this game is terible from the other comments the game sounds awsom but everytime i try to play the game it won't let me
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Aquastrike, you're full of shit. This game has no "pay to win" elements. Kreds are only used exclusively for xp and b! boosts, and paint jobs for your ships. Everything else is, or can be completely free. Doesn't sound like "pay to win" to me. For an actual pay to win game, play shellshock live or something.
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I wish you would get more B! after each battle. Discluding the first one , every battle so far I got about 20 B! each time. Thumbs up if your a noob like me and want this game to be easier.
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We need everybody to see this! EVERYBODY! Don't play with "Muscibla" or "Musciblabla" they will leave as soon as the match starts. It's quiters made by player Masakarii. We need more players to see this! So vote if you don't want get caught by it.
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proxypashted, you sir are a clone of BS. EndGames works harder on this game than any other developer does on kongregate and yet, it is entirely F2P and really fun. You should appreciate that fact, because they went through really tough times and still managed to provide us with the entertainment they give to their players. DO NOT EVER LIE ABOUT THE GAME AND TALK TRASH about them or their work. They deserve better.
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paying kreds doesn't make the game any easier. get your facts right. the devs said there would be no pay to win product on pay to advance faster
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Very good game, when teh matches are roughly equal. However, the matches are often very lopsided as the matchmaking needs to befixed. Part of the problem may be that this is a team based game, and the leaderboard rates single players. also, some "hotkeys" for coordination would be nice. Simple things like "I need help" "follow me" and " defend_____ thingy" that many people are too lazy to type out
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The balance system sucks. Too many games are 4 experienced versus 4 noobs. Game should use ranking to balance, not level.
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Please do something about the wait time to get into live matches! I would love to play this game if I didn't have to wait half an hour!
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The lag on this game makes it unplayable for those with moderate to lower end computers, which takes into account a huge amount of casual gamers. The fastest graphic settings aren't "fast" at all.
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I'm not a new player. I do fine against anyone else. If you look at the leaderboard, you'll notice one player with way more kills as everyone else. This is the person that Instakills me and I assume other folks, too. There is no strategy against this other than run from the player and hide in the healing circle. I've fought against superior players or ship types, but this is on a whole other level of dominance. If you haven't run into it, you don't know. Yes, I could play other ships. If the game showed opponent names during match setup, I'd choose another ship.
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Thank you thank you THANK YOU. I've been wanting a game like this for so long. I don't have all the WC CD's for Dota, LoL won't run on my computer, and the only other game of this type is vastly unimpressive compared to this one. Thank you for giving me my tug-o-war fix.
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Hey - I came back the next day and still can't play. Firefox nor Google Chrome, fully updated. Please drop me some clues to why the game won't load!
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Sorry for the spam; I reached the 1000 char limit. Anyways, continuing. Fourth, some sot of uncrossable beam that blocks off a direction. The only way to pass it would be to destroy it's linked turret/generator somewhere off to the side. Fifth, a possible way to disable 2 of the 3 team depots by destroying several linked turrets. The one directly behind the core would be invincible, of cource. One more concept, unbalenced yet fair maps with different objectives for each team. For example, a seige senario. Team A has much more effective defences, while team B has a much higher NPC spawn rate plus a weapon power boost for each team member. Team A has to vigorously defend themselves and either destroy team B's core, or survive X amount of time. I also suggest more types of NPC ships on other maps.
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When it comes to the concept of the creation of other maps, I sure do hope it happens. It shouldn't be limited to the features of the map we already have however, so here are some ideas for new features. One, an offensive structure that depletes the enemy core's shields. When the game starts off, all of the players must rush to destroy the enemy shield disuptors, as your own shields would be losing 5 or 6 points at a time. Two, remember how in Star Wars when Luke flies down the Death Star's trench to fire down a ventilation shaft? How about something similar, with a long trench edged with turrets? Three, instead of just the slowing barriers, we use something like the CLaW loadouts from th Iron Wolf? A large rotating cylinder with say, 4 beams lashing out a 90 degree angles. Being caught by a beam would slow and slightly deplete your energy.
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The one problem with this game at the moment is that there is only one gamemode and it soon gets boring. Controls are easily reachable and every ship has different weapons and play styles. This makes for a very interesting game when every ship is good for different things.
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Seriously needs more zoom out and a better understandable minimap.
The game is not bad at all, nice easy mechanic and one way MOBA game style.
But needs to be improved in order to spill money from people.
<<< LoL player since 2yrs