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One girl, and of course she's the healer, with no way to fight? I wanted an awesome zombie-kicking warrior woman, but I'm stuck with either beardy white guy one or beardy white guy two... Hello, gender stereotypes!
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Love the game, seem to have found a bug. When a level ended, and all enemies were dead, the game seemed mostly frozen, the flames from incinerate persisted but nothing else happened. I closed the game and came back to it later, loaded game, and now my characters are just standing there, no level is starting, and I can't select them. Bummer, I wanted to keep playing!
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I don't understand how this game has such a high rating, I think it just must be the general lack of new strategy games, but this game has serious issues- the abilities don't work half the time, there is very little explanation, the inability to target secondary weapons (leading to the worst possible target every time), the fixed starting positions. All of these small details that would make it a great game, but just leave it to be incredibly annoying, and boring at that.
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There is a game bug that if you exit the game, it sends you back one level. This applies both to using the pause+exit, and by closing the game page.
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Oh yeah, the abilities should show the stamina cost while picking them in the non-combat area. As a player you have to figure out how much each ability stamina cost is and that upgrading raises it by taking the characters into battle. this can leave nasty surprises.
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I havent completed the game, but it plays quite well.
Having the characters fixed start positions each fight is a problem, mainly as the melee Lumberjack is far in the back while the ranged Hunter is in the front. ----The Nurse class feels kind of useless because she has low health, no attack, and character can and should try to get automatic healing items. The Hunter's machete is outright worthless as an attack. The Athlete's punch becomes redundant as the Long Pass ability is much better. The Lumberjack's chainsaw is abnormal and difficult to use, only working on targets specifically placed to either side of him. You cannot backspace your move so if you place the Lumberjack wrongly you just cannot use it.----Was is intentional to make it more expensive to purchase and upgrade low level items than to skip ahead of buy high level ones?
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The Athlete's passive that increases damage based on remaining Stamina needs either its numbers or info adjusted. It's telling me it should add 15% of my unspent Stamina to my attack, but with 340 stamina remaining (after the amount spent for Forward Pass) it only does an extra 7 damage.
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Where's the fix for this game? Everytime I load my game I stuck in the subway with the scientist.... am I just forced to start my game over? If so... that's really lame.
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Would've liked some sort of different endings based on the decisions made, but pretty solid game. I discovered some hotkeys just trying out buttons, like r for rest of space for switch character, which helped make the game smoother. You should really add those to the description instead of saying "mouse only," and maybe implement more to make the controls even better.
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Excellent game! 1) Let us choose the starting positions for our troops 2) after finishing the game, let us go back to the pivotal decisions so we can see the other endings without the tedium of playing the entire game again 3) perhaps a bit more xp needs to be passed around, making it a bit easier to reach level 16 or so by the end--especially if you send your characters out on scouting missions.
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The game is easy but I don't feel motivated to finish it. This is a bad sign.
Some problems that I see: that difficulty doesn't scale to the number of characters you have, the uncontrollable attacks of weapons are annoying as heck and every battle is very similar, just with slightly different enemies.
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OMG you can just give a good food the hunter and blue pills and he can terminate the field by just staying far away and sniping with rifle XD
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Took me halfway through the game before I realized that all the stuff that restores your hp and stamina and all of that aren't actually 1 time use consumables like in most games ;^;. I even thought that the dry ice and the blue pills only lasted throughout the fight until I started using them. WOW that made a difference XD. Aside from that 5/5
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Thanks for the awsome game, i couldnt put it down. I think shortcut keys for abilities and sleep would be nice like 1=sleep, 2=attack, 3 = special.
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I would love to see the option to save at the scientist's cutscene. I want to see all the endings. But.. meh.. There are to many levels in between the path choices
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It took me a while to realize you can change the order in which the characters act by clicking on the pictures in the upper left. Also, you can change characters after someone gains an additional attack.