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Comments for Idle Fill Factory

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Orbnotacus

Jun. 15, 2019

Under rating threshold (show) It's much too easy in my opinion. I worked on the first factory until it was maxed out, at that point any additional factories take only a couple minutes. 1. Hire manager 2. Set expand 100% 3. Buy advertisements 4. Upgrade speed until filler x10 5. Wait almost no time at all for full expansion 6. Turn off expand 7. Buy 5 factories 8. Buy new factory 9. Repeat

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(1)

uke17

Jun. 14, 2019

Under rating threshold (show) Why's the train and the 3rd motorcycle backwards

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(-1)

cakelover78

Jun. 14, 2019

Under rating threshold (show) a problem that i feel this game has is that 15 is the universal filler cap, despite the highest producer maxing out at 1,300; this takes far longer than the rest, and make sit feel a bit unbalanced

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(3)

BigGuner

Jun. 14, 2019

Under rating threshold (show) Do you really think that it is interesting and fun to play?

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(-1)

preske

Jun. 14, 2019

Under rating threshold (show) So, I like how easy it is. Not a lot of mechanics to understand. Just buy and upgrade and that's it. I like that. I like that it also combines it with a clean, playful and simple interface. Too many idle games lately have too complicated structures and mechanics and it makes for a messy user interface, so i can not compliment you enough on this. I But there is very little replayability, which I think is a missed chance. The prestige as it is now adds very little I think. If I might make a suggestion, maybe add the ability to unlock a few new factories via a certain amount of prestiges? It would add a bit more playability to it.

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(0)

lockpick211

Jun. 14, 2019

Under rating threshold (show) Average memory usage appears to be going up. . .

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(1)

lockpick211

Jun. 14, 2019

Under rating threshold (show) If Jan & jangan are correct, that should probably be fixed. I'm going to try and run a test to check for the aforementioned problem.

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(1)

stikkie13

Jun. 14, 2019

Under rating threshold (show) there is probably a problem with the leaderboard, I am earning 7B/sec but it only shows 2,1B/sec

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(0)

pikolinapl

Jun. 13, 2019

Under rating threshold (show) time prestiged 7. factories needed for next prestige 1152.

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(0)

lockpick211

Jun. 12, 2019

Under rating threshold (show) Fun game, and very polished as time goes on. It's nice to see that you're balancing content before you add too much more. Used to be 3-4/5, but with the updates, I'm enjoying this enough for a 5/5 rating. Good job!

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(11)

LRFitzgibbon

Jun. 11, 2019

Under rating threshold (show) The text for fills at a time overlaps with the max number of produced items, it would be great if that could be shifted over a bit so they don't overlap.

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(2)

jangan

Jun. 10, 2019

Under rating threshold (show) This game has massive memory leak issues

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(-1)

KaisarDragon

Jun. 09, 2019

Under rating threshold (show) The "minimum factories to prestige" either needs to remain a constant or stop all together. The bonuses are always the same, regardless, so stop with that. I'm now behind a very steep wall in the game thanks to it and can't even prestige to make it easier! That is the whole point!

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(10)

sakizuke

Jun. 09, 2019

Under rating threshold (show)

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(-5)

monkey206

Jun. 08, 2019

Under rating threshold (show) Was pretty good to start, its just getting more solid and fleshed out as an incremental should be. Good work man, keep it up and i could see this being a most-played for sure!

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(4)

Developer response from epicearthgames

Hi, thanks. I'm really happy reading your review. Please let me know what more can I add in this game.

MightIAsk113

Jun. 08, 2019

Under rating threshold (show) Ah. Thank you so much for the improvements to fill speed! Makes later bits of the game far less tedious! It's refreshing to see my (relatively) open mind on the WIP nature of the game was not misplaced, and I'd tentatively give it a 5/5 now. I look forward to future games if they remain as promising as this one. :D

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(5)

Developer response from epicearthgames

Hi, thanks a lot for playing. I'm open for suggestions on how I can improve it more & what more can I add. You can also give you suggestions via private message. Thanks again.

zay31

Jun. 08, 2019

Under rating threshold (show)

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(-3)

zay31

Jun. 08, 2019

Under rating threshold (show) A nice QOL change would be able to click anywhere in any window and go back to the main screen. Reduced navigation in friction will help a lot.

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(-1)

Shmanel

Jun. 08, 2019

Under rating threshold (show) What's the point of the Unload All mechanic? I understand how it works, but why can't the factories just auto-sell 100% of things, and not have to click that button every few minutes? It adds nothing to the game, and the little window is completely replaced by the Unload All button.

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(2)

Developer response from epicearthgames

I'm already working on an update to auto unload unsold items. Will upload it tomorrow with some other updates too. Thanks for playing.

reznov629

Jun. 08, 2019

Under rating threshold (show) Very good work for such a young game. Would love to see more content being unlocked after x prestiges for example so it's not just grinding multipliers to get better highscores in the endgame. Nonetheless very promising so far :)

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(3)

Developer response from epicearthgames

Hi, thanks a lot. I'll keep on working on this game to make it better.

Cellfire

Jun. 08, 2019

Under rating threshold (show)

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(-5)

MightIAsk113

Jun. 08, 2019

Under rating threshold (show) Decent idle game, but I'd say it falls pretty short in the upgrades department, extraordinarily so with fill speed. After the initial playthrough and mastering of all six enterprises, I'm a tad dismayed to find out all I can really do is prestige and wait for money or expansions to accumulate (which takes an hour or three). As such, the game becomes little more than the oft-dreaded "Waiting Simulator" style of game, but the tone I get from your responses indicate the game is a WIP, so I'll keep an open mind in that regard. Design choices are neat, as in they have detail and innovation but have a very clean and tamed style to them, making the game a wonderfully humble and original-feeling piece to play. Also, I must sincerely applaud you for the lack of nightmare babies on the loading screen *cough* holydaycityreloaded *cough*. In total, I'd give it a 4/5, a reasonably good aesthetic time waster, but without further improvements to fill rates the game feels pretty tedious after a while.

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(0)

sakizuke

Jun. 07, 2019

Under rating threshold (show) Good thing we have prestige now, miss some perk like increase the income or speed moar

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(0)

Developer response from epicearthgames

Hi, new version has been updated to make production even more fast.

petycel

Jun. 07, 2019

Under rating threshold (show) android version ?

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(0)

Developer response from epicearthgames

Hi, right now i haven't uploaded an android version. Will let you know if I will upload it on play store. Thanks.

KaisarDragon

Jun. 06, 2019

Under rating threshold (show) Even though the game is simplistic... everything seems to be a few seconds from getting the next thing. So you are always waiting thinking "I'll just wait a sec, then I can get this. It makes no sense not to!" And then it is 5 am and you are wondering what you are doing with your life. 5 stars for letting me see the sunrise.

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(3)

lockpick211

Jun. 06, 2019

Under rating threshold (show) Okay, I'm with everyone else. I have an idea to fix the late game speed problems though. What if the late game things started at 0.1X speed, more proportionate to their speed when unlocked originally, and at 1X speed, they were as fast as the water filler in the beginning, and they capped at 115X, as always. That way, the speed at unlock stays the same, but they cap later as to make finishing not the drag that people (myself included) feel that it is.

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(0)

BryanT166

Jun. 06, 2019

Under rating threshold (show) i love games like this, 4/5 will be 5/5 when expansion is tweaked, the time it takes to get to the final product of the final 2 factorys is disproportionate to the upgrades able to buy which leads to hours of boredom cause everything is maxed, all you can do is buy more factorys and get more money with nothing to buy. still, great job.

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(1)

Developer response from epicearthgames

Hi, thanks for playing. I'm working on another update which I hope you'll like. I'll upload new version soon.

DangerousDetlef

Jun. 06, 2019

Under rating threshold (show) All in all nice idle game with good progress but it gets very drawn out after prestiging for a few times because you're jus waiting for your expansions to be finished to buy more factories. A speed upgrade that you can buy would make things more interesting. Or something else to do in the endgame.

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(3)

TheSpitefulCrow

Jun. 05, 2019

Under rating threshold (show) Great game, only issue I have is the name. Since you're only "filling" in the first factory, would be cool to call it Production Line.

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(2)

proudone

Jun. 05, 2019

Under rating threshold (show) speed needs to be a bit more but its getting better

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(21)

Developer response from epicearthgames

I'll upload a new version with more speed related features.

FlatDragon

Jun. 05, 2019

Under rating threshold (show) Loaded game, now drink factory is not getting 95~100% items sold. Sold 650 got 169 leftover. 74% sold. Otherwise, loving the update.

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(1)

DartD

Jun. 05, 2019

Under rating threshold (show) Nice game, hope it gets more "stuff" to do

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(3)

A_Thorondor

Jun. 05, 2019

Under rating threshold (show) Yes! Completed the game! *Comes back to pc after 15 mins* "New version uploaded... Prestige system added..." omg XD

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(2)

GingerNinja54

Jun. 05, 2019

Under rating threshold (show) Good game, it would be nice to show how much each factory earns you per second

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(2)

Developer response from epicearthgames

Hi, thanks for playing. Offline earnings are almost similar to how much factories earn you per second. You see it on "More" button.

Diealot

Jun. 04, 2019

Under rating threshold (show) Monospaced fonts. Someday all the idle games in the world will have monospaced fonts.

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(3)

Zelos666

Jun. 04, 2019

Under rating threshold (show) Is it just me or is offline earning much faster than actually leaving the game open? I'm getting about 750/second offline right now while leaving the game idle nets me around 300/second.

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(1)

HiUShallDye

Jun. 03, 2019

Under rating threshold (show) I completely agree with the people that say it needs to be more interactive, but I would love it being other than a clicker. Maybe a series of minigames, like where you hammer in mould of bottle, spam click to fill with drink, then press at the right time to cap it because the cap moves back and forth. Keep going, it will get greater over time! 5/5, Favorited. Looking forward to progress!!!

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(5)

Developer response from epicearthgames

Thanks. I'm working on updates to make it more interactive.

Constantine212

Jun. 03, 2019

Under rating threshold (show)

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(-4)

Constantine212

Jun. 03, 2019

Under rating threshold (show) I enjoyed this, the % feature for expanding/selling is actually great and a real quality of life. I've played a lot of your previous games and this is a definite step up in terms of things to do and numbers to grow. Great job.

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(2)

Developer response from epicearthgames

I'm glad you liked it. Thanks.

Kyrosyfy

Jun. 03, 2019

Under rating threshold (show) Ok I've maxed out everything. Now what?

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(1)

Developer response from epicearthgames

Hi, thanks for playing. I'll update the game with prestige system & more features within 2 days.

quicksilver2k8

Jun. 02, 2019

Under rating threshold (show)

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(-4)

Developer response from epicearthgames

Hi, when expand and sell buttons are interactable they change from grey to white colour with shadow enabled. But I'll keep in mind to change the colour to some other so players won't feel confused.

jaime16

Jun. 02, 2019

Under rating threshold (show) Ok, I stand corrected, there is oportunity cost at some point (not spoiling it). Still, maybe adding something more to do at early could help the game, many people may think the game is all the same and stop playing. Maybe just increasing/reducing some costs (depending if you want a more iddle focused or management focused game) could help. Would advise management focus, but I'm not really a iddle fan... nice overal game, anyway. Looking forward to the updates.

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(0)

jaime16

Jun. 02, 2019

Under rating threshold (show) Great execution, but not so good concept for now. I loved the interface and graphic style, but feelt there wasn't really much to do, just buy the stuff as soon as I could afford and see the numbers grow. I know that's basically any iddle, but here for example a new factory renders every previous one obsolote almost automatically, and upgrades are really spaced away one from another in costs, so there is no real oportunity cost as you just buy as you are able to. I know it's a WIP, so maybe new features will be able to add these "decision problems", by adding some kind of management mechanics, but right now it still feels generic. Nice start point, tho.

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(0)

DarrylK6

Jun. 01, 2019

Under rating threshold (show)

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(-10)

Developer response from epicearthgames

It's the browser side issue. Browsers slow down inactive tabs. Game does run in background, you minimise the browser but keep the game in active tab it'll run at normal speed. Kongregate and I can do nothing in this regard as its browser side issue. I'll recommend using 2 browsers , 1 to play this game in active tab and other to do other stuff.

DarrylK6

Jun. 01, 2019

Under rating threshold (show)

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(-8)

Developer response from epicearthgames

Hi, It's more than 4000 lines of code and took around 3 weeks to make. Everyone has its own views you may not like the game and I'm ok with that but ratings show how much people appreciate it. Thanks for playing though.

lockpick211

Jun. 01, 2019

Under rating threshold (show) @sh0ber, that can be fixed by making the production function based on time since production function was last ran. That way, it will fill and sell things the same speed as if it were in focus, I think. 5/5 game by the way.

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(3)

DarrylK6

Jun. 01, 2019

Under rating threshold (show)

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(-11)

sh0ber

Jun. 01, 2019

Under rating threshold (show) It freezes if it's not the active tab.

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(1)

Developer response from epicearthgames

That's the browser part issue. Browsers reduce speed usage of inactive tabs.

starfalls

Jun. 01, 2019

Under rating threshold (show) The tutorial page at the beginning are just make me more confused. I learn better with trial and error rather than reading that. Either broke it down to several page to make it step-by-step learning easier or make help button so we can see it again to check things out.

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(3)

jarjarbuggle

May. 31, 2019

Under rating threshold (show) Is there a way to get the overlay back? I didn't read any of it. I just read the "click here to continue" and then clicked that, and everything disappeared. I thought I was supposed to click before reading! And now I can't find it.

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(0)

Developer response from epicearthgames

Hi, here the link to the screenshot of Tutorial. I'll sure to add an option to review tutorial in coming update. Thanks for playing. https://imgur.com/a/wj1Nt95

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