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DominiqueR - Observe the pattern of the previous numbers. In each case, the resulting number is double the first digit of the first number followed by double the second digit of that number. 4*2=8, 4*5=10, ergo 810. There really wouldn't be any way of determining what kind of weird math was going on without those previous numbers, so the puzzle is just about recognizing the pattern. I hope this helps you!
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I don't get the logic in these games... He's just found a chest in the ocean, yet hey somehow already had the key to it...
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the puzzles in these games are terrible, they're too easy and also don't make any sense in the context of the environment. Who decided to lay out an elaborate combination of puzzles with sequentially for someone to open the chest? In this store?
nice ending tho
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@Crimmers Actually Sudoku uses a 9x9 grid and you have to arrange the numbers 1-9. Latin Squares uses a 4x4 grid and the numbers 1-4. See Wikipedia for details. Unless of course, you count Wikipedia as 'Fake News'. =D
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The gameplay was fun, but it was so short I can't bring myself to call it a game. Is it a demo? Then you should say so somewhere. 2 stars as it is.
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Now, the question is, why did that guy have everything necessary to open the chest in his own shop? Even the key and the code? What if he had sold any of them! :O
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Soooo the key to a chest from the bottom of the ocean just happened to be sitting in a vent in the same building... That's convenient.
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Latin squares? I thought everyone called that Sudoku!
Anyway, good game. Hopefully most people have played sudoku before or that part would be hard :)
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FYI: The puzzle for the wooden box inside the fish is 'Latin Squares'. You have to arrange the numbers 1-4 so each row and column has the numbers 1 to 4 in any order.
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Too short?! Kids, these games are free (paid for by small cuts of the ad money paid to Kongregate and other sites hosting them). Short, formulaic and plentiful is the only way the devs can make them and break even. I hope they're doing better than that, but I doubt it.
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This was the best puzzle so far, and I think I've played every single one of them. They were easy enough to figure out without getting annoyed, and there was a good variety of puzzles that all flowed together.
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Oh, I was hoping the girls body would be in the chest. Then she sits up and the screen goes bloody. Yeah, thats how it should end.
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The girl was showing 3 fingers instead of 2 so Dan was third to get killed by the photos curse, btw that shit wont burn its cursed :D
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The reason the safe code is 810 is due to the clue on the map. The series of hints is two digits = twice the first digit followed by twice the second digit. So, when the map clue ends in '45=?', you double 4 to get 8, and double 5 to get 10, thus the answer is 810.
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If you don't get the ending, look at the fingers. If you still don't get it start the game again and look at the fingers at the beginning :P
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Nautical antique shop has a professional telescope... And has the key for an old chest (which has an electronic system) hidden in its vent... I like absurd humour but here it's supposed to be spooky, not just ridiculous.
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Either it's a bug or clocks in Europe read differently. the clock reads 1250 or 0050, yet the combo for the safe is 1150
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So is this intentionally derived from the creepy pasta, The Girl in the Photograph or just an uncannily parallel creation, cause its effectively the same story
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are you reading minds? yesterday I was hoping for a decent new adventure game, I even checked your profile. and today boing. conspiracy