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here is an interesting interaction. if a minion is enchanting another minion and the the minion with the +1 +1 constant buff is disenchanted, the constant buff gets cancelled and then reapplied healin the unit for one
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A good game but very slow to play. but i can't pin down why. ive played similar game that just feel faster maybe it's the controls?
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I would really like the ability to add more cards to a deck than the allowed max in the editing process. If I need to narrow it down before it's valid, fine. But please let me add more than 30.
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Games like this and WoO have bad rating and few players while your weekly idle/mmo game is top rated. I wonder who could be behind this heresy...
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Pretty good game mainly for a starter one, didn't know it was one until one of the creators told me if not I wouldn't have noticed. The only thing that might need to be fixed is either more capaign and a way to get gems a little faster, but again keep in mind like a very little if not the game would be too simple. Apart from that keep up the great work
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the campaign and play button doesn't work for the first 400 clicks and things fail to load.However the game itself is good.
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Stuck around lvl 8. Only losing. Gets boring. Fun at first but too slow to have fun. I guess the key is to pay for kredz then buy the packs.......
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Very clunky and tiresome. Most of the time, there's no challenge whatosever so directing attacks feels like a chore because you don't need to think. As with many games, the developer masturbates over their animations while the players snore - we don't care about the animations and if there was an option to make things run 10 times as fast, we'd take it without hesitation. The whole game feels... dreary. If I'm going to be pushing a lever like a hamster all day, I want a lever that's colourful, sparkly and attractive, not... whatever this was.
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An error occured running the Unity content on this page. See your browser JavaScript console for more info. The error was:
too much recursion
But only for this game... What to do? I have try different internet browser.
Hi arimut, maybe you can't use that card because it is an army card. You will be able to use it with it's warlord. Red cards are for vampire, Yellow cards for knight, green cards for orc, blue cards for elf, purple cards for necromancer and brown cards for watcher. Let us know if you have any problem with it. You can reach us in support@everguild.com
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that water wisp at 0 cost plus two invulnerable for the Phoenix.. am I the only one to think its overkill? when all card takes a turn to wake up.
Hi Fuzzyfsh, it seem there was a temporary problem. Let us know if you notice it again. Thank you so much for reaching out and apologies for the problem.
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"This campaign was created as a part of the learning experience and you can't replay it, sorry." (-DEVELOPER RESPONSE FROM DRAKENLORDS) But why not? would it be that hard to make it replayable with different/lesser rewards? that's like having a tutorial that's not replayable, so if you leave the game for too long and forget most everything you have to stumble through matches that are effectively above your level and due to the heavy emphasis on PvP I can't rank this above 3* but because it's not unplayable, and I think it is a good game I can't rank it below 3*. But, hopefully you keep working on this game and others because at least it seems like you try to do something other than only make money.
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Anyway we can replay missions? Even if I receieve only a faction from experience, It would be nice to hear the banter I missed - and redo the druid mission.
Hi there! I guess you are talking about the main campaign. This campaign was created as a part of the learning experience and you can't replay it, sorry.
The Druid expansion is replayable all the times you want, once you have unlocked it.
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Great and interesting game with good graphics and easy to understand balanced gameplay which anyone can easily start and enjoy. What I really liked is that this game is not as wild and crazy as many other card games out there which have to much going on and are only interested in making money and forget to create something that is actually fun to play long term. The best feature of Drakenlords: CCG Cards Duels is that the PvP can be played by even a beginner and you actually have a chance to win. Most other games sell insanely powerful cards that ruin PvP if you are not willing to also buy these cards. Other then maybe coming up with some way from having this game becoming to repetitive (more cards?) I cannot say anything negative here. Thank you and keep up the good work. 5 Stars.
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Sorry, but for a browser game, this game has far too much data to download.
I will die of old age before I get to play it again