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Man... i actually tought i was gonna find a cure when my zombie's humanity reached 100%... oh well guess i'll just chop his head off...
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Really a good game, but it would be great if you could work on several Zombis at once, because if you trained your Zombis for hours you don't want to waste him just because you didn't try any tools / aggressive stances yet.
Three Zombi slots would be cool.
Oh, and 5/5
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Sadness, So wanted to complete all achievements and see if anything changed when reasearch was 100% done... but got stuck on the "fully damage a specimen" goal. I took off the jaw, used each non amputating weapon on each non-lethal bodypart several times to get each damage location marked, and finally removed arm/arm/legs... and still didnt get the achievement. Have no idea what I might have missed, really thought I got each bit as fully as the game allows :(
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*SPOILER*
the last note said there's a small chance mutated zombies could appear, i was waitin for my specimen to break free the moment i triggered the advance reaction on human meat... never happened... im a sad panda :( that should be your endin, zombie breaks free and runs straight for the camera (aka you) the end
*SPOILER*
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VERY well thought game. I was hoping for an ending where you teach a zombie or two, or an army of them, to fight for you and help take back the world. I feel kind of depressed at the ending (which I won't spoil.) After completing it with most of the achievements, I feel there's nothing else to do. Sadly I don't think the game has any replay value, but is at least worth a 4/5.
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I saw so many games/movies where zombies make us suffer, cry, etc. ITS TIME FOR PAYBACK!!! Great game, researching is quiting addicting and and sometime what you find out is kind of a surprise. The only bad thing is on the end of the game, it start to become a bit long and repetitive to discover all reactions. I guess its what we deserve from trying to tame a zombie?!!?!? Great game 5/5!!!
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Gets overwhelmingly repetitive and thus really gets boring from there. 3/5 for the effort - however attention span and interest of players will gradually wane overtime.
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I would love if there would be an option to switch specimens. I seriously don't want to just delimb my 100% humanity and 100% mood zombie, yet I have to use some weapons to carry on.
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as others have stated a very nice game. the only thing that makes me wanna bash my head against the wall is it being extremely repetitive in terms of gameplay. I can probably see the reason is because you wanted to put a fair amount of story line and short recordings in the game such that people wouldn't be bothered by them, but as I said it makes the game very repetitive. 4/5 only because of that, since I got bored and had to quit before finishing the game.
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Below is a detailed explanation of one's experience of the gameplay presented in Lab of the Dead
Click click click click click OH NEW WEAPON THAT'S COOL click click click OMG I KILLED THE ZED click click click click click click wait click wait click wait click OH A NOTE wtf click wait click wait click wait click click wait click click check Facebook click click research waaait click click click
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Gets slow at higher levels and reaching certain criteria just to trigger objects becomes troublesome. Still it was fun for an hour or so. 4/5
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Yeah, you know? I'm not going to hit and shoot some random tied up zombie just to advance in a game. Sorry, but that's way to creepy.
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Well, it was really quite fun, but now it's just gotten into a loop of research, react, shoot to get mood lower, react, etc. Overall pretty fun, until later. 3 or 4 stars.
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needs the option to save a zombie, maybe have a few active specimens? It gets frustrating to find a zombie that reacts to an item you cant get an aggressive reaction from ie rubber duckie
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Not sure, maybe it is present in more late part of the game.
But it would be nice to have battle part here with the ability to mutate zombies (some specific abilities addition) and battle with other players on-line in auto-mode. Nice concept for Droid/iOS deices also.
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Very nice game. very diferent from what we've seen 'bout zombies. When I tought zombie to pet a puppy... wow! That was something. I have a question though... is there a way not to kill everybody in bunker?
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should able to have a button to skip the zombie reaction animations.especially in the later period,this could save a lot of time.
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Dear Diary, I threw a beach ball at a zombie today and i feel tired lets wait another whole day before i try anything too drastic like giving it a book
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This is interesting, but I like the fast-paced "Road of the Dead" better. Why bother studying zombies? Just run them over with Mustang :)
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Tips For Playing: 1) Burn through a bunch of zombies with the weapons before you pick a favorite, since it might save you the trouble of training up a new zombie only to ruin your hard work by killing it because you forgot to test out the drill/machete/etc. 2) Research constantly. Everything you do and use will need to be researched in order to use it to its fullest potential, and most skills/items will need to be researched more than once. 3) Get to know your zombie and use the items it likes to your advantage. 4) Most items have four different reactions: Neutral, Passive, Agressive, and Advanced. The Advanced reactions may be hard to unlock, but if you follow the previous three tips it'll be easier to do so. + so others can see this.
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Definitely a very cool game. My only complaint is that on the later levels, way way later, there's no longer any payoff. It gets slow. We've figured out the story, and only have one or two cool new things to discover. Otherwise, a fantastically addicting game. 5/5 :)
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I'm going to study the creature.
I'm going to study the creature.
I'm going to- F*ck it, Zombies! DIE YOU BAST*RDS!
*Grabs crossbow and pistol*