Under rating threshold (hideshow)
Definitely not the kind of glitch I've seen before with Ruffle. Normally shit is just slow or doesn't work. Yet here... zombies are invisible. Everything else is totally functional. Odd.
Under rating threshold (hideshow)
*shows the general the zombie being nice to the animals and literally talking
Generally: That's your progress? You've got to be kidding me!
uhhh... its a nice docile zombie with the ability to communicate... Why are you angry? xd
Under rating threshold (hideshow)
Dr Tyler deserves more credit. He managed to open the storage room door and single out a zombie, then close the door after fending off all other zombies, then chain up the zombie successfully... ALL BY HIMSELF... WITHOUT BEING BITTEN... AND EVERY. SINGLE. TIME.
Under rating threshold (hideshow)
*spoiler* getting 100% everything does not unlock anything that I can tell. I got every achievement, reaction, and fully researched everything. It is a good game worth playing, just wanted to let people know so they don't get their hopes up.
Under rating threshold (hideshow)
For jawbreaker achievement, you need to use baseball bat, crowbar, boxing gloves, stick, and a certain reaction for fan. Be patient with the stick, it takes a few more hits than the others; I used the crowbar and knife to pre-damage the head, and it still took 5 or 6 stick-whackings.
Under rating threshold (hideshow)
I have found a gross error in this game: when you select RIGHT ARM, the LEFT ARM is chosen instead, and vice versa. The same for the legs.
Under rating threshold (hideshow)
This guy must be the dumbest scientist ever: "This will be useful for seeing new reactions!" *uses machete on head...decapitates zombie* "Damn, that's a shame."
Under rating threshold (hideshow)
¶ Tips: Try to advance in the tapes/notes ASAP to get more options because things can be slow early on. Buy weapons first to get lots of easy reactions so you can unlock other things faster and to get them out of the way since they can kill your zombie (which you don't want later. Last weapon: chainsaw). ¶ Minor bugs: If you use the pie/egg and Skip the reaction in the middle, the zombie will keep the pie/egg on their face. ¶ Fully Damage Specimen Achievement: 3 times each on everywhere but head - pistol, knife(+head), rifle, nailgun(+head), cross bow, machine gun. Then use the chainsaw on the body, and baseball bat to the head to knock off jaw.
Under rating threshold (hideshow)
As a Psychology Major in college when I originally played this, I loved the frick out of this game! I still do tbh, I wonder what the creator did after this? Do they do steam releases of any of the games from this series?
Under rating threshold (hideshow)
I lol at how the game creator doesn't know his right from his left, nobody is probably paying attention to why I say this...
Under rating threshold (hideshow)
Ugh. Always wished I could finish, but apparently unique plus zombies equals boring as hell. If this game makes me want to study any reaction, it's how to put a loaded gun up to my own head and pull the trigger.
Under rating threshold (hideshow)
This game is REALLY boring after a few minutes. A big improvement would have been multiple "active" zombies to make it so you can have one at high humanity, low humanity, high and low hunger, ect.,
Under rating threshold (hideshow)
Guys, some tips. Make notes and tapes researches as fast as you can, if you don't want to have to later kill that one zombie that petted the bunny
Under rating threshold (hideshow)
Cool game. 1 bug I found, I had been zooming through the story not researching items or buying items, and had a zombie at near 100% mood, humanity, and low hunger. I had put him through lots of reactions for higher level items. (no terminations in a while) But was going through the low items. So I used an apple. All of a sudden it said my specimen terminated on the apple (not researched at all) and then the game started running through all the reactions for some items in a row. (apple, rat, dead rat, meat, kebab, maybe more)
Under rating threshold (hideshow)
Interesting, compelling and narrative driven. Asks some interesting questions without trying to tell you what your answer should be, which is always a good approach. The only thing I disliked was that the devs seem to have been unsure how to end the game, but that's a fairly minor quibble. Overall, a good game and well worth playing.
Under rating threshold (hideshow)
alpha team research be like: "Hey don't shoot the zombie in the head! in case you didn't know, it kills it. alright anyways haha"
Under rating threshold (hideshow)
Good game, I liked the unique animations for each object and reactions. Must say by the end it got a bit monotonous and difficult to navigate the objects in the inventory, and the RP were a bit redundant after a while. Still a good premise and quite fun though, loved the incorporation of a story :)
Under rating threshold (hideshow)
An improvement would be to show the seen reactions with icons instead of "1/4" like, showing a gray skull for "not seen aggressive reaction" and a red skull for "seen aggressive reaction". Same for neutral, peaceful and advanced.
Under rating threshold (hideshow)
I remember playing this game when I was in junior high school or something on another platform online. I was feeling so badass playing back then, even tho i never go to finish it lol. Now, years later here I am glad that this game is on Kongregate so I can gather the achievements and play for old times shake. Great job guys! Love the game!
Under rating threshold (hideshow)
I finally finish this wonderful game, thanks for all your work, I loved the story and the mechanics, and good choice for the music.
Under rating threshold (hideshow)
neutral action: drops object after 2 seconds
passive action: holds object for longer, looks at object with amazement, then drops it
Under rating threshold (hideshow)
i want a completely passive zombie,'cause i love UNDERTALE and it has a pacifist ending so i'm going too see if there is a passive ending :D