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I know this was a 48-hour-made game, but the controls feel way too slippery for me. I had myself rocking back and forth in the vain attempt to line myself correctly too much. It gets frustrating fast. 3/5
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great game for 48 hrs but really should be longer, 40-50 lvls would be good or some more objects, but I know that you hadn't got enoughtime 5/5
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LV13 wasn't so bad. I wish you would expand on this game and do a 1,2,3 Part 2. It seems so incomplete (even for a 48hr game..)
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This is really good for two days. It's well polished and even though I hated the awkwardness of the physics, it kinda worked. I also thought the music really suited the game surprisingly. I'd love to see updates or a sequel to this.
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Nice game simple yet room for expansion on the idea. Great how not only the change in speed but the timing of jumps came into play at the later levels, especially 12. For a 48 hour game it's very well put together. Would like to see more.
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At level 12/13 there is a glitch that can make you appear outside the stage. I jumped on the nr. 2 block and transported me upwards through the blocks. Has this happened to anyone else?
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did you know mario was once named jump man and princess was called princess toad stool mario also used to be a plumber.
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Nintendo could learn a thing or two from this game.
An orange mushroom providing double jump?
Coins or goombas that must be picked up or crushed in a certain order?
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Horribly old fashioned and repetitive music... No story... Horrible graphics... Sticky and annoying gameplay... Really, really short... BEST, GAME, EVER!