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You guys do know most of your questions are answered in the guide right? There are links all along the top for all the different things. It is just lacking a bit better info on item drops and the higher tier spirit beasts...
As for BlackGreyWhite: They are both breath abilities that Spirit Beasts can do, but those two items can trigger as well. Judgement shoots out a large "ray" of crosses. And Grand Cosmos puts out a slow moving orb that shoots spikes out in 8 directions.
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@PsNiNoX
"Noob game"
how about searching for the word GUIDE in a dictionary??
"can't figure out how to startit"
well:
ENTER digital environment
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Gen's special attack does change your beast, but it doesn't seem to change your perk. He changed my Beelzebub into a Behemoth and i was still summoning minions when hit...
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If the creator of this guide could please update the guide to include the tier 4 and 5 spirit beasts, that would be most appreciated. Great game with a good guide, seem to enjoy playing Sisily the most with heavy beast damage and energy regen.
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dodge character + mirage boots/anything + Leviathan = owned. you CAN avoid attacks, but getting hit = dodge = stun + more dmg lol
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the Illusionary Mirror doesn't only drop from Aquarius. I've seen it drop twice in his level but not from him, didn't catch the first one but the second was a cannon turtle
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fun build I found was beezlebub(5 black) and training empathy and agility. with 30 agility, mirage boots(2 agility, 20 dodge) and beezlebub(6 agility) you get 83 dodge i think...definitely not the best build, and it takes a while to collect enough stones to upgrade beast, but i still like it :D
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Ok here are the beasts attributes, stats, and perks. Phoenix - 5white(+3allstats) rider is resurrected with full hp if spirit egg is present (spirit egg coems from special ability) (this is important) --> spirit egg CAN disappear Leviathan - 4white 1black(3atk+3agi+10dodge)when rider dodges attack, enemies freeze for a brief moment Behemoth - 3white 2black(+6 atk)rider's attacks can freeze/poison/explode Tiamat - 3black 1white(+6 end)when rider gets hit, rider's attacks have a chance to drain hp Niddhogg - 4black 1white(+3emp+20%energy)energy constantly drained, but health constantly regens. when damage is taken, energy is regained Beelzebub - 5black(+6 agi+10dodge)whenever rider dodge/gets hit, beast has chance to damage and freeze enemy for 3 secs
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Also for Kraken - speed 11. And by the way, he really rocks - using him with Neraine and equipping her with a Deep Blue and an Assassin's armband, she tore through Taurus fast enough for an easy gold just by making sure his head was frozen whenever the Diamond Destroyer beam fired. Deceptively high damage from the beam also - about 2/3 of Ladon's breath damage.
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Kraken: (all damages are for a 12 empathy) Normal Attack: 41 Piercing ray, 4 energy (sustained beam, like Ladon's Breath attack) - does extreme damage versus frozen targets. Breath: Hailstorm, iceballs fall from above doing 272 each and freezing for 0.5 seconds, energy 70. Perk: Glacial Bond, slight chance of casting Freezing Nova, freezing all nearby enemies for 3 seconds every time you attack. Also Endurance +3 and Empathy +3.
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i just love all the comments that go along with each of the hints:P must have taken ages to write this all and i admire you for it
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Gelyan the guy with the crossbow and the shield...combined with BEhemoth = some serious dmg add Mirage Boots = Some serious DestructoD
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Beezlebub Normal Attack 5 energy : Swarm Minion Damage: 2325 per minion
Breath 70 energy: Swarm Heart: Summons a swarm hive that damages nearby enemies and continuosly create swarm minions. Each heart last 20 seconds, Maximum of 3.
Perk: Swarm Lord: When ever the rider dodges or gets hit, an imperial swarm is summoned. Imperial swarms crash into enemies dealing damage and freezing them for 3 seconds. Increased dodge rate by 10. Increased agility by 6. Movement 18. (Fastest beast)
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Nidhogg:: Crescent Moon, Type Peircing, Damage 600, Energy 5, Expand on release:: Solar Eclipse, 7680 DPS, Type Peircing, Energy 24, Damages all enemies; Energy is constantly Drained but Health is constantly Replenished:: Perk, Whenever damage is taken energy isgained = to 5%. +20% max energy, +3 empathy
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Zuu: Normal Attack : Damage increase at higher current hp, Breath : Damage increase at lower hp, Perk : Whenever this beast attack, the rider lose 2 hp,however, natural hp recovary is doubled,increase endurance by 5
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A few typo's in the boss discriptions esspecially you might want 2 look into that but otherwise a good guide well done :)
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Tiamat: Normal Attack: 476 dmg copies the function and special effect of the rider's weapon - Breath: summons explosive souls that do damage based on current HP, costs 25% of HP - Perk: every time rider is hit a 'Soul Fragment' is created, gives chance to drain HP, last 20 sec each, +6 endurance movement: 9
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Nidhogg:
Normal Attack: 354 dmg expanding
Breath: 4531 dmg per second against all, restors health, active until energy is 0
perk: 5 % energy recovery when taking damage, +20 % max energy, +3 empathy
movement: 17
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Chimera Normal attack: Wind Splitter Damage: 44 per hit (5 bolts) Breath: Chaos Thunder Damage: 4176 per second Type: Piercing Special effect: If the beast is enraged, two chaos thunders will be cast. Perk: Untamed protector: Whenever the rider is hit, this beast becomes enraged for 10 seconds. It gains 30 morale and a 20% boost to damage. Attribute bonus: +3 to All Movement: 10
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Behemoth Normal attack: Lightning Orb Damage: 1112 Special effect: Splits on impact (8 bolts). Breath: Obliterate Damage: 15568 per second Special effect: Behemoth releases an extremely powerful lightning ray. Riders are temporarily Disabled but gain Invincibility. Perk: Embodiment of chaos: The riders attacks are imbued with chaotic power. Each attack can freeze, poison or cause explosions. Attribute bonus: +6 Power Movement: 9
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Hydra
Normal attack: Venom
Damage: 726 per hit (3 bolts)
Special effect: Causes targets to be poisoned for 2 seconds.
Breath: Malicious Swarm
Damage: 2904 per second
Special effect: Launches a swarm of parasites which attached to poisoned enemies, transferring their HP to the rider. Venom Sources increase the number of parasites launched.
Perk: Venom Lord
Whenever the rider takes damage, a Venom Source is created for 20 seconds. Each Venom Source adds a poison chance to the rider's attacks. If the rider is female, she gains poison immunity. If the rider is male, his poison is more effective.
Attribute bonus: +3 Power
Movement: 16
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Where the heck do you get the mirrors for the mirage boots from? This say from virgo but she only drops gold apples....
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A note on neraine's stragies. If you combine the dodge build, with leviathon and the 2x deep blue equip, it works really well. Dodging attacks with leviathon puts all enemies in a chrono lock, and deep blue freezes them normally, so anything that gets through your offense and hits you, causes a freeze which lets you clear the screen. You still get a good freeze bonus against the bosses too so it makes for a potent combination.