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I found the penguin that warns you that the ice block is going to fall gets in the way when the ice block is low. other then that i competed it and didn't feel rushed at all since it didn't go by time but how many times you shot it. so i didn't feel pressured at all and gave me time to think of my next move. nice relaxing game. 5/5
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Some nice comments already. I don't feel I can give it a five because it is a well established game concept already. But, it is very well executed and a delight to play - thank you 4*
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Very nice implementation of a classic concept. I usually steer clear of there because of partial colourblindness, but in this game each colour orb has different design. Whether this was intention al or not, thank you!
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Nice art. Pretty addictive. Funny blow effect. I like how you combine colors so I dont get bored. Keep doing. You'll definitely find something original in this genre
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How has no one said the obvious? This is the game "Mushroom Passion" that this guy uploaded on this site a week ago with a different skin. The bombs are the same, the rockets are the butterflies, etc. The maps are even the same. They even both say something annoying when the sky is about to drop. Mushroom Passion got a 3/5 from me and this is gonna get a 2/5 for no improvements on the original.
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This game killed a few penguins :(. Not really a new concept, not even a new concept to use penguins in a game like this. The animations are a bit too snappy, balls move either a bit fast, or they seem to just snap right where you want them to. Nice way to show the aim for the first few levels as a tutorial, but I think you showed it for too long. I was beginning to think the whole game would be like this. Show it for at most 2 levels. Or show it for 1 level, then show a a shorter one for lvl 2, then nothing. 2* for the fact that you made an effort, nothing else for complete lack of originality.
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Yes, I meant change it when current colour is no longer presents on the screen. In my opinion it gives an additional challenge, because you need to keep a gap so you can remove the color with your next shot. You might as well keep it in this format, since it's a bit easier than your average bubble shooter, you might find a different audience for it.
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There's nothing especially *wrong* with it, but it just seems to have had all the soul sucked out of it. I found it bland and depressing, and now I need to go to Subway.
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this type of game has been around for decades. i remember playing it in arcades over 20 years ago and not much has changed with it. they are all generally easy so im not going to blame the dev for that.
it does what it does very well, i liked it. if this game gets enough views it is badge caliber.
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I like the game, but there are a few things I didn't like. The aiming is actually too good. The aiming beam is too much of a help. The bubbles don't get stuck (which should be a good thing, but them getting stuck is part of the charm). I didn't like how the bubble already loaded in the gun, changes colour if you manage to remove that colour with the previous shot. To make a long story short, it's too easy.
thanks for the feedback. We are trying to make it a bit more hardcore but we have to keep it casual as this genre is more relaxing that hardcore. Regarding colour change: if you mean change it when current colour is no longer presents on the screen... I have to do it to remove the annoyance of such shot