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great game FFGameplayer, you definitely utelised the aspects of the first Goblin Defence. But this game has immense potential, theres so much more you could implement. archers that level up, and can be upgraded, also that can be upgraded as they level up and take on a different trate i.e. one could upgrade to fire/ice/thunder/poison..etc, you could have a selection, also you could buy archers, start off with 2 and get up to 5.. again more turrets maybe. Also the game felt a bit messy in terms of structure. things would look more authentic if you made it more appealing to the audience!!! Also maybe you could have different maps! that would be interesting!
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Yeah. I seriously just put something heavy on my spacebar and let it sit, until I realized that I really could be doing better things with my time. Game is... Interesting, I guess? Would need a lot of work to be "fun" though.
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Once you upgrade speed and damage it becomes very very easy. I would like to see the power up called split into several elemental damage upgrades (fire, ice(slow?), lightning, earth maybe?) I had so much money at the end and nothing to spend it on.
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good game, to be sure, but plenty of balance issues. For the most part it seemed like I was just aiming at my feet and holding down space. not very involved and or fun...
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I managed to get over the initial hurdle of the first few levels, and all the way to the 10th wave, but...
this game has an excessive number of negative feedback loops:
1. Long shots seem to work better(either hitting more targets or doing more damage, not sure which) but once you've got enemies that get past the long volleys you eventually have to aim close to take them down. You have to have *excellent* aim in the first few levels to pass them. By far the worst part of the game.
2. If you lose an archer then you're automatically screwed because you have only 2/3rds the firepower.
3. The random powerups are extremely useful but because they're random and you don't have the money to upgrade it early on, they can't work for you.
4. Spending money to restore hp leaves you with less to spend on the essential upgrades, so it is double punishment.
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Too hard, too quickly, easy is NOT easy, once the troll dudes start coming in WITH the golden goglin godly knight dudes, GAME OVER
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This is terrible. There isn't much thinking involved and I din't see the point of having 3 towers when it behaves like only 1.
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FINALLY!!!! I GOT FIRST COMMENT!---------------------------------------------------------------------------------------------------------------------------------just let me have this one, k? thanks.
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If you lose a tower, you lose the game because you now do way less damage. Why have three health bars? The fast armored guy was tough, but then the big gorilla guys get all the way to the wall without taking visible damage. Having guys at different speeds is pointless if the tough guy is the fast one too. you can only shot in one place here.
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I have seen this game done much better. The pace of this one is much too fast and is quite difficult even on easy. 2/5
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Great game! Great graphics, good gameplay, and good playability. 5/5
Good job! I think ill go check out the Gold Edition