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Comments for Defense 1942

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Challenger_MBT

Jan. 21, 2010

Under rating threshold (show) just another boring tower defence game

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Reboot

Jan. 21, 2010

Under rating threshold (show) Average tower defense game. The worst part is that you can "lose" a tower under the trees on the board. Other than that, nothing new, nothing special.

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(2)

shadowbrute

Jan. 21, 2010

Under rating threshold (show) good game but i got bored on mile 10

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filipebill

Jan. 21, 2010

Under rating threshold (show) Very Good! Need badges!

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lokipus

Jan. 21, 2010

Under rating threshold (show) The claymores can not be deployed IN the road. The graphics are interesting, for antiques.

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(2)

blobathor

Jan. 21, 2010

Under rating threshold (show) boooring

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Sikandar007

Jan. 21, 2010

Under rating threshold (show) well balanced, neat graphics, easy to play.. 5/5

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daspamma

Jan. 21, 2010

Under rating threshold (show) Funny,I live in Singapore :P

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Selva

Jan. 21, 2010

Under rating threshold (show) Is the 'troops remaining' meter glitched or is that supposed to represent some sort of sneak attack at the end of every single level, when the thing goes negative?

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Quimper

Jan. 21, 2010

Under rating threshold (show) This is such a spectacular blend of piss poor programming and good ideas. The math concerning prices and your amount of cash randomizes numbers constantly and does not cohere to numbers given even. Also, why the hell is your troops immobilised for 5secs at the start of each round? That more or less solidifies you taking 3-10 damage. I can completely understand a delay being given for future "tower" when the round has bagun, but giving you all that unavoidable damage each round beause your initial towers are delayed is just wrong.

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Zeddo13

Jan. 20, 2010

Under rating threshold (show) Got bored after mile 7 .

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klublife

Jan. 20, 2010

Under rating threshold (show) man, im giving you a 5/5 for the dog tags at the begining of the game. so much fun

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X4MHD

Jan. 20, 2010

Under rating threshold (show) As said before: Entrenchment occupation does take too much time, claymores didn't exist. I miss specials such as: artillery support, air-support. Also, the battles that did take place are about conquest, not defense, so instead you should be the Japanese commander fighting off Americans/ANZAC troops. 3/5 for initial effort and gameplay.

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MikeSF

Jan. 20, 2010

Under rating threshold (show) Ummm surprise ending?

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whhisper666

Jan. 20, 2010

Under rating threshold (show) Had no Problems with the guys coming out of their holes. came to mile 12, then it got kinda boring.

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MikeSF

Jan. 20, 2010

Under rating threshold (show) 1952 according to wiki, however not actually used in military service until the 60s

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superuber27

Jan. 20, 2010

Under rating threshold (show) im pretty sure claymores weren't invented until modern day.

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superuber27

Jan. 20, 2010

Under rating threshold (show) menu music is from the game Acurz.

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Pondmonkey

Jan. 20, 2010

Under rating threshold (show) you shuld make it so you cant move the upgrade points around. all you do if max out the best guy for that lvl and spam him. to eazy

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(0)

rodrigojpf

Jan. 20, 2010

Under rating threshold (show) If ya having problems, just resert your upgrade points and bet on a single turret or two... Like i had problems in some levels, now rifle man kills everything at max :p

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flaminglegends

Jan. 20, 2010

Under rating threshold (show) a WW2 and tower defence game how very origanal....tho i did like the idea of the permenant upgrade system

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Colorstyle

Jan. 20, 2010

Under rating threshold (show) I really like all the targeting options. A lot of TDs don't have that, so it's great to see this game does.

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razool

Jan. 20, 2010

Under rating threshold (show) building time is too long, if u cover the entrance points on a most maps, u leak enemies first wave

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XxRanger74xX

Jan. 20, 2010

Under rating threshold (show) soooooo easy

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fightclub69

Jan. 20, 2010

Under rating threshold (show) The build time for each foxhole increases with the power of the foxhole... build some cheaper rifle & grenade towers to cover for you while the machine-guns are building.

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ValKaze

Jan. 20, 2010

Under rating threshold (show) like selva said, dudes take a lot of time to come out of foxholes, u really need to fix that

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LobsterMobster

Jan. 20, 2010

Under rating threshold (show) Oh boy. A WWII game. How very original. :P

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Selva

Jan. 20, 2010

Under rating threshold (show) Okay. Maybe I'm a perfectionist. Maybe I'm just 'old school.' But I do try to complete levels loosing no lives oir as few as possible. The fifth time guys got to the end before ANY of my guys came out of their fox holes was enough. It is now happening on literaly every level. It's not utre. It's not strategic, challenging or realistic. It's just bad game building. This is otherwise not bad at all. But it's gonna cost stars from me till it's fixed.

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Morphiez

Jan. 20, 2010

Under rating threshold (show) Good idea for a TD :)

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Dedwynde

Jan. 20, 2010

Under rating threshold (show) grenader likes targeting 1st creep regarldess of set target priority, otherswise nice little TD. 4/5

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fightclub69

Jan. 20, 2010

Under rating threshold (show) All the music was written by Kevin MacLeod of www.incompetech.com I figured the fun of the claymores out-weighs historical accuracy :) They didn't have RPGs either although they did have a really ugly rifle-launched mine which is sort of equivalent. The paths normally diverge or converge from a couple of choke points. Cover those and then build really quickly when you see where things are headed. Oh, and don't use fast forwards the first time through a level or you can't react quickly enough.

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grouchotron

Jan. 20, 2010

Under rating threshold (show) What is the soundtrack from?

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dannyboyII

Jan. 20, 2010

Under rating threshold (show) What I mean is that you don't know exactly where things are going to go....you can't tell that there's going to be a crapload of infantry flooding one path until it happens, multiple paths can be good....but in this case it's not...having to repeatedly die (on hard ofc) in order to see what's going to happen on certain waves in order to place your towers effectively isn't fun.

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Haskey

Jan. 20, 2010

Under rating threshold (show) Claymores weren't around in 1942, actually.

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fairypoet

Jan. 20, 2010

Under rating threshold (show) Multiple paths make the game much more interesting and strategic than just trying to defend one path. It is NOT impossible to plan ahead, you just need to use your head a little more. Awesome game with good learning curve.

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sports0887

Jan. 20, 2010

Under rating threshold (show) dannyboy why would you say it is immpossible to plan ahead at the start of every level you know exactly were the tanks are going and where the infantry is going very easy to plan ahead. Great game 5/5 Just beat medium going to try hard now

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dogydoggydogface

Jan. 20, 2010

Under rating threshold (show) perfect way for a younger brothers to sabotage a game: record strange noises insted of the real sounds opps... on here the rpgs aready done.lol 3/5

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fightclub69

Jan. 20, 2010

Under rating threshold (show) ACK. I mean top LEFT corner!

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dannyboyII

Jan. 20, 2010

Under rating threshold (show) Multiple paths make it impossible to plan without having first died on that level;TD games are entirely based on planning. On predictable enemies...very poor all round...nice as the graphics and sounds are, the game itself...is crap.

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fightclub69

Jan. 20, 2010

Under rating threshold (show) I see a couple of complaints about selecting towers - the map is a grid and each tower is 2x2 grid squares. To select a tower hover the top-right quarter of it... sorry if that's awkward, these are the first complaints :(

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pampl

Jan. 20, 2010

Under rating threshold (show) pretty fun. trying to select towers is annoying.

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fiddi

Jan. 20, 2010

Under rating threshold (show) Nice game!

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dannyboyII

Jan. 20, 2010

Under rating threshold (show) awkward to play, selecting towers to upgrade them is difficult, and the delay between clicking something and being able to click anything else is annoying. You really need to get things like that working BEFORE fancy graphics.

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Trollhorn

Jan. 20, 2010

Under rating threshold (show) Okay idea, but didn't like the gfx...

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fineplay

Jan. 20, 2010

Under rating threshold (show) i accualy missliked this game... and i like about evry tower defence there is...

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fightclub69

Jan. 20, 2010

Under rating threshold (show) I recoomend: only play on Easy if you have never played Tower Defense games before... it is _very easy_ compared with most Defense games. Play on Medium for a fair challenge, or Hard for some hard-core fun! If you _are_ new to the genre, welcome aboard :)

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