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Anybody else notice how broken the dwarven riflemen are? 5 of them plus a hydra is achievable and that means anything under 27 health instantly dies.
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I love this game! As a casual gamer, I enjoy being able to set the difficulty to Easy and just have fun without any frustration, while I noticed that the harder difficulty levels are quite challenging and should appeal to those who enjoy tough games. Rarely do games accommodate both types of players nowadays. Just wonderful!
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Found a bug, sometimes the attacking card can get stuck between rows. It still works correctly, so its just a graphical glitch.
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phönix is insane: as long as you have 10 firepower which is quite easy to obtain you have an immortal creature which you can sacrifice and so on, it still will remain on the battlefield.
Interesting idea, but quite abusable gameplay.
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Really like the game.
I do have a couple points of criticism (hopefully constructive), though.
-Some of the campaign matches that have objects on them can be "cheesed" with sacrifice mechanics. One example is the Marching Stones and the Demonologist spell that does 25 damage to the lane opponent by sacrificing your creature.
-AI doesn't seem to want to "chump" dangerous creatures like the fire avatar. It just loses really fast to things like that.
-Some match objects that are supposed to be immune to spells are still vulnerable to "comes into play" effects like the fire wall doing 5 damage to enemy creatures.
-Purely opinion, but I think the hasted drakes have a little too much hp for how good they are. Would probably reduce by 3-4.
Still, fun game. Easy to pick up and has enough depth to be entertaining. Just needs some balance tweaks and mechanical adjustments in a few places is all. Easily a 4/5, but not quite a 5/5.
Good job.
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Astral Guard on a control deck with horror, witch and weakness makes the opponent stop in its tracks. To deal massive amounts of damage, get fire elemental with merfolk apostate and a demon deck with greater demon and hellfire.
Pretty nasty.
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Are you doing a version for Android? I had it on my iPhone but changed phones and now cant play it, and it was one of my favorite games!
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chance to use a new (reward) card that gain from batting is not much enough ,why do not allow use it for a next play.(next campagne)
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This game becomes a cake-walk once I get the Armageddon card.
Just fill the board with fire priests, wait occasionally throwing other spells, cast Armageddon...Win...
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hi there...i've been playing your games from some time now, (i still have astral masters instaled in my laptop, due i ddnt ever bought it cuz i was underaged at that time), the download in the game no longer works, but for what i´ve been reading, this is the complete thing, so i really want to thank you, i got some spare kreds but idk if they are still going to reach your wallet :P. As far as I'm concerned, you are the pioneer to the modern digital card games.
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Still a very good game. I don't know if it's a bug or not, but I only got a pet the first time I played the campaign. From there on, it does not appear. But I still get the upgrades from winning battles ...
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I really like this game. however I feel the campaign is short and lacked closure. in the end (spoilers) i defeated a random guy and that was it! it said something about a moon in the epilogue but as far as i know it didn't have anything to do with taking the shards and finding a way to destroy them. great gameplay overall 4/5.
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This really needs to be on the front page on the CCG section. It deserves the spot a lot more than Elements and the others. :)