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The 700 enemies on day 30 is sorta scary...
until you realise that you can easily kill over 200 of them in one shot of a maxed out EMP bomb.
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I can't put my guns on my slot. I remove the first gun, but I can't put it another time. Yes I read the help section...
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So....I bought the second weapon, and the shotgun. However, for some reason, it isn't letting me switch to those weapons. Either I'm retarded, or my game has a bug. Any help?
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Nice graphics, but quite easy and why should i play it again? You can upgrade everything but the smallest weapon during the first round.
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Loved it but I spent the last 5 waves saving my money because there are 4 solts, but only 3 weapons that equip to them. Kept on thinking, maybe now i can buy the 4th one.
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Seriously needs some animations. The player and the enemies are all idle, no engine fire, no visible damage, no gun turning, just no movement at all other than the whole thing turning and moving. This might have some potential, but right now it's just too basic.
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cool game !Saw dont go in south corner so once youre there youre invincible.Doing circle and shoot toward the middle of the field is the main strategy beside buying pretty much all the uprage you can.
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This is another example of Unity providing good production capability to another low rate designer. This game is a prime example of "go home and do it again." I ran out of things to buy after the tenth wave until i was so grossly outnumbered by the poorly designed spawn rate that I would have died regardless. If you are going to make me wait for upgrades than give me an xp bar or a progress bar of some kind so it can at least give me hope. And if you make the armor different colors than there should be a way to change the color of the weapons. The blue weapons go great with the first armor and clash with the others. There needs to be some kind of barrier indicator on the right side of the screen. The open landscape gives no indication of where the level ends. I played through level 20 and encountered 5 different enemies at best. If you are going to make different enemies than be creative and make more don't just change the color and size of the old ones.
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Really needs an area to move around and maybe do missions or something instead of an arena!
Maybe also with destroyable buildings tree´s and stuff. More weapons are not this necessary I think. But this could also be a really great multiplayer game if a few thing are added and/or changed ! Until now i think it´s a very good game with big potential. 4/5
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I have twice gotten halfway through the pre-game instructions before a white screen of Death pops up and I can't get any farther. My browser plays other unity games just fine, what is the problem with this one? 1/5 til you fix it.
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Overall pretty good game. The replay is rather stupid seeing as if you beat it the first time you certainly wont have any trouble with all your equipment maxed. Next the latter levels were rather too easy though there were times that it got tricky. I think the walkers should have been given a week ranged attack as well as a strong melee attack. The spinning blades are about right and the mix is pretty good. The latter levels are a bit too easy especially with the heavy tanks only coming out in ones or twos or threes. They really need to have more at a time like some of the other enemies do. A good enemy to add would be a pulsing emp enemy that moves kind of like the blade guys but have a push back effect and maybe heavy damage as well. Overall a rather easy game that is pretty fun to play once.
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This was more made for a pc. when making games you should keep PC and laptops in mind.
I personally don't have a scroll bar.
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Oh, and reaching wave 13 autoMAGICALLY awards you with 100 extra health points. Failure. This game doesn't even deserve a 2.