Under rating threshold (hideshow)
I'll give you missing with the shotgun, sometimes you just get unlucky. All I want to know is how, precisely, you can miss ANYTHING with a flamethrower?
Under rating threshold (hideshow)
The "Chance to Miss" mechanic isn't the proper way to increase the challenge in this game. There is no indication that the player CAN miss, and there are plenty of comments regarding how silly it is for close range weapons to miss.
The more accepted mechanic would be the "increasing reticle area", as it is more generally used and more feedback can be given to the player. Feel free to explore other options, but a MISS popping up just doesn't quite cut it.
Under rating threshold (hideshow)
Do NOT try to pick-up health. You will DIE and SUFFER like hell stuck in a crowd of diabolic killer +99 rage monsters. Health pick-ups in this game are most likely the only thing in our depraved world that could woke up Cthulhu from is deepest slumber.
Under rating threshold (hideshow)
Fixed? I love the pistol with the flashy end that kills nothing. I assume I must have unlocked the "Blank fire" perk. Allows you to try and deafen zombies.
Under rating threshold (hideshow)
@Fatticuss: your wrong about the last pistol upgrade,the A4 isnt an upgrade,its a useless tip that tells you how much dose the critical add damage :DD
Under rating threshold (hideshow)
Ok, here's my review:
The game is very fun and hard, you need to replay every level in order to win it. The main thing that can be improved: You should be able to drop your weapons, so, if you have 1 slot to use a weapon and you don't wanna use the one you got you can drop it faster than using it so you can get for example the weapon you upgraded.
Under rating threshold (hideshow)
this game is amazingly fun, 5/5 stars, it has a good amount of things you can buy in shop *whats a game with short upgrades?*
Under rating threshold (hideshow)
Mine glitched a bit with the flame-thrower because my ammo reached 1 then it started to go up agin, Way past my max ammo. I ended up[ getting about 70 shots with one flame-thrower! LoL
Under rating threshold (hideshow)
uhm it wasnt bad? I got bored after the 5th try (2nd stage) frank has like a milion hp and eventually its less about a game and more play for upgrades just so your weapons become semi reliable
Under rating threshold (hideshow)
Needs a skip option on the boss dialogue. It suck to encounter the same boss 10x before killing it and having to sit through the whole thing
Under rating threshold (hideshow)
Once you unlock the smg, upgrade it to max and you will rape. how easy the area is = how many smgs drop. Great game btw, keep up the good work
Under rating threshold (hideshow)
TIP: upgrade skills coins and magnet to maximum, then upgrade all your guns, and when you do that reset your skills and add them to armor/speed/critical blow/evasion/hp
Under rating threshold (hideshow)
So, found a bug. I was almost dead, got a flamethrower to kill a WHOLE bunch of monsters, it was really laggy. With every shot I got an extra one instead of using it, I ended up with 19/15 shots for the flamethrower 'cause it was adding one per shot, maybe because of the lag. Moral: This laggs way too much with too many monsters.
Under rating threshold (hideshow)
levels take forever to complete. After playing 3 or 4 times the same one just to get one shot by the boss is NOT fun. 3/5, 'cause it's pretty nice, actually. Just hard as hell, imo
Under rating threshold (hideshow)
Pretty fun, but there are some serious problems with the controls getting incredibly unresponsive on the last level. Seems to be whenever there are large numbers of enemies on the screen and it's worse when using weapons that slow you down like gatling gun and rocket launcher. 3/5 until this problem is fixed. Also this is a minor gripe, but the dialogue is very awful.
Under rating threshold (hideshow)
Nice my game randomly just rolled back, I had all secrets and upgraded weapons when i played this morning, and now I'm way back, having to finish at least 3 weapons and half of the secrets :/ awesome
Under rating threshold (hideshow)
I'd agree magnet should attract health. But I think it shouldn't attract weapons. Reason being that gives player a choice of what weapons to stack and I'd hate end up getting a laser while I really want a gatling or SMG to clear the deck.
Under rating threshold (hideshow)
I understand that your character will *miss* a few shots to make the game a little unpredictable and difficult, but there is a point where it is over used and this game has certainly reached it. Why even have a shotgun if you are going to miss half your shots (which makes no sense because pellets spread and will hit anything in the general area)?
Under rating threshold (hideshow)
Nice Game Good Presentation.
Overall , Really likeable with affable and attractive graphics...
Looks like we can expect more to come!
FIREBEAST STUDIO :D !
Under rating threshold (hideshow)
This is terrible once you have a lot of monsters/gold onscreen. It lags like a monster and you keep going in one direction for way too long, and I'd be able to beat the game if it werent for the fact that you just CANT survive when you have a 1 second delay on commands.
Under rating threshold (hideshow)
A way to choose controls would be nice. WASD works great for some, but not for people who mouse with their left hand.
Under rating threshold (hideshow)
It's very annoying when weapons are dropped at out-of-reach places like the bottom of the screen. If not extending the magnet for weapons and health it would be great if at least they had a larger pickup area not just a few pixels. If not in this game then at least for future reference...
Under rating threshold (hideshow)
Annoyed by the fact that i cant get to the guns being dropped by enemies i kill just when they enter the screen. Its right there but cant get it *crapdammit*