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I want to like it, but it need some work. It's just a little annoying to play at the moment. The controls are awkward and the lack of a zoom or minimap makes finding your way around painful. Also, the pathfinding (especially for attacking groups) needs work. Good effort so far, though!
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Its fun, but I dont really like it, and this is a copy ( not stolen) of command and conquer generals series ( or command and conquer series same game ), well its not stolen, its just its got very much the same stuff and yeah, but anyway, its not stolen, just copied, Since i love command and conquer I love this, but still its not very original, so 3/5
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I was really excited for this game. But, honestly, it's really bad. I mean, great graphics. But graphics are meaningless if the gameplay is awkward, jerky, and soulless
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The look is good, but the controls are terrible. There needs to be more automation of support units like repair. Make it more like starcraft control type and it will be a much better game. Horrible to micromanage. 2/5
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fun, but it just seemed to be a gay version of Red Alert.
Fix the aircraft
Fix the control sensitivity
zoom
skirmish mode
**/*****
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I can't finish the first level because one enemy unit went to the edge of the map and none of my units can attack it. It can attack me though, odd.
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could i have a zoom on the map? because usualy i like it when my units are about 1 CM big so i can actualy see whats going on
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Great little game but the control is pretty twitchy, the planes don't seem to do as much damage as I would expect.
Jump to group and jump to action would be useful
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here is a tip for you guys:
use arrows to scroll map as soon as you start, figure out where enemy is, where oil wells are.
next, use your original units to take as many oil wells as you can.
then make an energy tower. then a machine center. then another energy tower. than a communications tower. then another energy tower. then mineral resources. at that point build up heavy tank ii's til u have like 10. then invade
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sweet the number of ground units you get to take to next level goes up.... this game is awesome
all you whiners i bet didnt even get past first mission lulz
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missions that take ages to complete, horrendous AI, i've seen better for sure 2/5 for the effort - spend a little more time on it and it'll be...bearable
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WOW! You should video tape your game and send it to Discovery Channel, I'm sure it will be aired on Seconds from Disaster.
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Wow This game reminds me of C&C but a Flash version, If you can make this better in some ways then this will definitely be my favorite game for a while =) 5/5 for now though
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-1 needs non-vehicular-type repair system -1 unoriginal -1 dumb AI (enemy and own) -1 makes my mouse flash when not playing -1 needs free minimap (poor quality?) Overall 0/5, rounded to 1/5
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I don't know if it's just me or anyone else, but currently the game is pretty much unplayable as the camera will randomly fly to the far edge of the screen just with 1 click of the arrow button.
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It's would be a game if my units didn't have half baked AI. I can place right next to an enemy building and they won't attack it out of sheer stupidity.
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This game has great potential, but I don't like the interface, the lack of being able to deselect units, and the lack of refinement. Also, upgrades would be nice. I give it a 3, but I would change this if you update with some improvements. :)
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its too hard to control... i like games like this, but there arent enough options, and the inter-phase is really bad...
3/5... it has the chance to be good
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If you read the info on the game, the first level is a tutorial in which the AI is turned off. It attacks on the second level...a lot. Resource production can be significantly increased if you buy refineries. It's best to actually learn how to play the game before you give it a terrible rating.
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Graphics nice. Good idea but:
1. AI doesn't attack
2. View is far too close up
3. resource generation is very slow
4. 1 tank attacking at a time? what?
just trying to be constructive.
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Hmm, this game could be not bad (don't played lot), but at the beginning are some complaints: It would be nice to control the game speed. And why there are no building and unit descriptions inside the game?
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lower the prices for stuff or make it so we gain more resources it takes all day to do the first 4 levels if you dont have school work or anytin!
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Alright game, I love RTS type games and can't imagine what goes into coding it but this game is very subpar. Selecting/deselecting is a bother, attacking is inefficient, the ally pathing is painful.
2/5 The potential is always there, whether you can bring it out or not that's the question
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i think this game is good, once you get used to the controls....
you do get more resources each new mission too. plus you can always build mineral processing to get faster resources.
also, just get a lot of research points and spend them all on heavy tank II's.... then make like 8 of those and invade enemy base.... not too hard
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here is a protip for you guys saying your units line up when you tell them to attack something: instead of just clicking once on the target to attack, click on a space a little bit past that target so your units all go there, then like 5 of them will attack the enemy building at once.