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@ R3dThund3r: you even can win africa and double world in about 25-30 turns, so imho not needed. @SuperGamerMax: on custom games you can change attacking success rate, defending success rate (which is higher) and luck %. so playing with an even higher luck% can give funny results, taking luck down its more of a strategy game. play with it.
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I have spent the last hour killing a neutral madagascar on the second level I mean sheash I wuold have 100 guys and it would win and leave all my guys desd.
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awesome game, but I was hoping custom games would have 2 player so a friend and I could go against eachother, or team up to see how we do against other AI teams
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The Idea is 4 player against each other, the Reality is 3 players against one...guess who is the one? Shame because the game landscape is nice and the "original idea" was great, shame.
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@flaris: Put all the troops on S. Europe. Attack middle east with 2, and Ukraine with 2. If you don't get Ukraine, attack it with 2 more next turn, until you get it. You should be able to get it from there :P
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there needs to be an option to confirm backing out of the game...i almost beat the europe mission and i hit quit level by mistake
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My ally is an idiot - he keeps surrounding the single enemy territory, preventing my hundreds of troops from destroying them.
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I love it when you have all but two countries, and the only places they can get to your territories are through little chokepoints.
"What's that Australia, you can't afford to dump twelve armies into Indonesia? WELL I CAN!"
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Love the game, but an auto-save could be VERY useful, because I hate when I close the browser, or accidently refresh, then am forced to replay 20 turns. 5/5
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Love the game, but am always just a little surprised when one army makes it to the heart of my empire, and the has about 20 more armies added. 5/5 + fav
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player placement is sometimes pretty unfair. i just got placed to cuba, with a bunch of NPCs on the surounding areas.
The fourth NPC got placed somewere in asia and was able to expand without being interrupted by arealconflicts
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congrats fizzerwl i like these types of games war but with that sense of reality in your choices is what makes yours special i think u should try and make another one of these but a bit more complex say different types of units and maybe say planets and sections of planets instead of just earth just suggestions though so keep it up!
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This,is TRUELY the best risk game ever!!!4/5 only reaon 4/5 is thats their is no muliplayer D: But make multiplayer a option,not the whole game.
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finally completed lv 5 pain in the ass level :p good game, diffiulty is good in the game, IA is working good and doesn't makes a lot of mistakes so, it difficult in the higher levels to win. all to together very fun game :D
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Does anyone even use the order / history box on the side? I think it could be eliminated without sacrificing a single aspect of game play. (I say this as someone who's gotten gold on levels 1, 2, 3 and Europe, and beaten Crazy in 46, all without ever using the history box).
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Game is broken. Having deployed all my armies, the game still will not let me advance to the next level. And besides, why should I need to deploy all my armies? what if I want to leave a country well defended to avoid losing it? This needs fixing ASAP or people will not play this anymore 0/5.